Changes

499 bytes added ,  23:39, 9 February 2020
Line 683: Line 683:  
| 504 || RequestRegisterGameCard
 
| 504 || RequestRegisterGameCard
 
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| 505 || [3.0.0+] GetGameCardMountFailureEvent
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| 505 || [3.0.0+] [[#GetGameCardMountFailureEvent]]
 
|-
 
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| 506 || [3.0.0+] IsGameCardInserted
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| 506 || [3.0.0+] [[#IsGameCardInserted]]
 
|-
 
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| 507 || [3.0.0+] EnsureGameCardAccess
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| 507 || [3.0.0+] [[#EnsureGameCardAccess]]
 
|-
 
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| 508 || [3.0.0+] GetLastGameCardMountFailureResult
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| 508 || [3.0.0+] [[#GetLastGameCardMountFailureResult]]
 
|-
 
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| 509 || [5.0.0+] ListApplicationIdOnGameCard
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| 509 || [5.0.0+] [[#ListApplicationIdOnGameCard]]
 
|-
 
|-
 
| 510 || [9.0.0+] [[#GetGameCardPlatformRegion]]
 
| 510 || [9.0.0+] [[#GetGameCardPlatformRegion]]
Line 1,054: Line 1,054:  
==== RequestGameCardRegistrationGoldPoint ====
 
==== RequestGameCardRegistrationGoldPoint ====
 
Takes a total of 0x18-bytes of input, returns an output Event handle and an [[#IAsyncValue]].
 
Takes a total of 0x18-bytes of input, returns an output Event handle and an [[#IAsyncValue]].
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==== GetGameCardMountFailureEvent ====
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No input, returns an output Event handle with EventClearMode=0.
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==== IsGameCardInserted ====
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No input, returns an output u8 bool.
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==== EnsureGameCardAccess ====
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No input/output.
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==== GetLastGameCardMountFailureResult ====
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No input/output.
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==== ListApplicationIdOnGameCard ====
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Takes a type-0x6 output buffer containing an array of u64 [[NCM_services#ApplicationId|ApplicationIds]], returns an output s32 for total output entries.
    
==== GetGameCardPlatformRegion ====
 
==== GetGameCardPlatformRegion ====