NACP: Difference between revisions
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| 0x1 | | 0x1 | ||
| PlayLogPolicy | | [[#PlayLogPolicy]] | ||
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When this value is 0, gameplay cannot be recorded. When this value is 1, the game must manually sacrifice some of its heap as transfer memory for AM's IApplicationProxy->InitializeGamePlayRecording(). When this value is 2, AM will call NS->BoostSystemMemoryResourceSize(), and allocate the required memory for recording automatically without the usermode process having to do anything. | When this value is 0, gameplay cannot be recorded. When this value is 1, the game must manually sacrifice some of its heap as transfer memory for AM's IApplicationProxy->InitializeGamePlayRecording(). When this value is 2, AM will call NS->BoostSystemMemoryResourceSize(), and allocate the required memory for recording automatically without the usermode process having to do anything. | ||
== PlayLogPolicy == | |||
[[Applet_Manager_services|AM]] passes this to [[Shared_Database_services|pdm:ntfy]] cmd9. | |||
== PlayLogQuery == | == PlayLogQuery == |