Lotus3: Difference between revisions

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| 2
| 2
| 0x200
| 0x200
| [[Gamecard_Format#Initial_Data|Gamecard Initial Data]]
| Empty sector (all 0xFF)
|-
|-
| 3
| 3
| 0x200
| 0x200
| Empty sector (all 0xFF)
| [[Gamecard_Format#Initial_Data|Gamecard Initial Data]]
|}
|}


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|-
|-
| 0x39
| 0x39
| [[#Refresh]]
| [[#UpdateKey]]
|-
|-
| 0x56
| 0x56
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|-
|-
| 0xB8
| 0xB8
| [[#GetStatus]]
| [[#Refresh]]
|-
|-
| 0xC4
| 0xC4
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|-
|-
| 0xE2
| 0xE2
| ReadSecureModeFlag
| EnterSecureMode
|-
| 0xEC
|
|}
|}


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== Refresh ==
== UpdateKey ==
Resets the Gamecard's internal error status. This command is only available in [[#Gamecard modes|Secure]] mode.
Updates the Gamecard's internal key data. This command is only available in [[#Gamecard modes|Secure]] mode.


The [[#OperationBuffer]] is as follows.
The [[#OperationBuffer]] is as follows.
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|}


== GetStatus ==
== Refresh ==
Retrieves the Gamecard's internal error status. This command is only available in [[#Gamecard modes|Secure]] mode.
Resets the Gamecard's internal status. This command is only available in [[#Gamecard modes|Secure]] mode.


The [[#OperationBuffer]] is as follows.
The [[#OperationBuffer]] is as follows.