GPU Classes: Difference between revisions

Line 56: Line 56:
| 0x374 || || 1 || || 0 written here for "simple" BlendState.
| 0x374 || || 1 || || 0 written here for "simple" BlendState.
|-
|-
| 0x381+4*N || Scissor0_N || 1 || ||
| 0x381+4*N || ScissorNHorizontal || 1 || bitfield || Bit0-15: min, bit16-31: max
|-
|-
| 0x382+4*N || Scissor1_N || 1 || ||
| 0x382+4*N || ScissorNVertical || 1 || bitfield || Bit0-15: min, bit16-31: max
|-
|-
| 0x3D5 || StencilMask1_Ref || 1 || bool ||
| 0x3D5 || StencilMask1RefValue || 1 || ||
|-
|-
| 0x3D6 || StencilMask1_Enable || 1 || bool ||
| 0x3D6 || StencilMask1Enable || 1 || bool ||
|-
|-
| 0x3D7 || StencilMask1_ValueMask || 1 || bool ||
| 0x3D7 || StencilMask1ValueMask || 1 || ||
|-
|-
| 0x3E7 || DepthBounds_Bound0 || 1 || float ||
| 0x3E7 || DepthBounds || 2 || float[2] ||
|-
| 0x3E8 || DepthBounds_Bound1 || 1 || float ||
|-
|-
| 0x3ED || MultisampleRasterEnable || 1 || bool ||
| 0x3ED || MultisampleRasterEnable || 1 || bool ||