GPU Classes: Difference between revisions
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| 0x374 || || 1 || || 0 written here for "simple" BlendState. | | 0x374 || || 1 || || 0 written here for "simple" BlendState. | ||
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| 0x381+4*N || | | 0x381+4*N || ScissorNHorizontal || 1 || bitfield || Bit0-15: min, bit16-31: max | ||
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| 0x382+4*N || | | 0x382+4*N || ScissorNVertical || 1 || bitfield || Bit0-15: min, bit16-31: max | ||
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| 0x3D5 || | | 0x3D5 || StencilMask1RefValue || 1 || || | ||
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| 0x3D6 || | | 0x3D6 || StencilMask1Enable || 1 || bool || | ||
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| 0x3D7 || | | 0x3D7 || StencilMask1ValueMask || 1 || || | ||
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| 0x3E7 || | | 0x3E7 || DepthBounds || 2 || float[2] || | ||
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| 0x3ED || MultisampleRasterEnable || 1 || bool || | | 0x3ED || MultisampleRasterEnable || 1 || bool || |