Difference between revisions of "GPU Classes"
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Line 18: | Line 18: | ||
! Register || Name || Size || Type || Notes | ! Register || Name || Size || Type || Notes | ||
|- | |- | ||
− | | 0xC9 || | + | | 0xC9 || TesselationOuterLevels || 4 || float[4] || |
|- | |- | ||
− | | 0xCD || | + | | 0xCD || TesselationInnerLevels || 2 || float[2] || |
|- | |- | ||
− | | 0xDF || | + | | 0xDF || RasterizerEnable || 1 || bool || |
|- | |- | ||
| 0xE0+8*N || TransformFeedbackBuffer_Enable || 1 || bool || | | 0xE0+8*N || TransformFeedbackBuffer_Enable || 1 || bool || | ||
|- | |- | ||
− | | 0xE1+8*N || TransformFeedbackBuffer_Addr || 2 || | + | | 0xE1+8*N || TransformFeedbackBuffer_Addr || 2 || gpuva || |
|- | |- | ||
| 0xE3+8*N || TransformFeedbackBuffer_Flags || 1 || || | | 0xE3+8*N || TransformFeedbackBuffer_Flags || 1 || || | ||
|- | |- | ||
− | | 0x1D1 || | + | | 0x1D1 || TransformFeedback_Enable || 1 || || |
|- | |- | ||
− | | 0x1FA || | + | | 0x1FA || ZCullContext_StartAddr || 2 || gpuva || |
|- | |- | ||
− | | 0x1FC || | + | | 0x1FC || ZCullContext_EndAddr || 2 || gpuva || |
|- | |- | ||
− | | 0x285+8*N || DepthRange_Unk0_N || 1 || || | + | | 0x285+8*N || DepthRange_Unk0_N || 1 || || ? |
|- | |- | ||
− | | 0x302+4*N || | + | | 0x302+4*N || DepthRangeNear || 1 || float || |
|- | |- | ||
− | | 0x303+4*N || | + | | 0x303+4*N || DepthRangeFar || 1 || float || |
|- | |- | ||
− | | 0x36B || | + | | 0x36B || PolygonModeFront || 1 || bitfield || 0x1B00/0x1B01/0x1B02 |
|- | |- | ||
− | | 0x36C || | + | | 0x36C || PolygonModeBack || 1 || bitfield || 0x1B00/0x1B01/0x1B02 |
|- | |- | ||
− | | 0x370 || | + | | 0x370 || PolygonOffsetPointEnable || 1 || bool || |
|- | |- | ||
− | | 0x371 || | + | | 0x371 || PolygonOffsetLineEnable || 1 || bool || |
|- | |- | ||
− | | 0x372 || | + | | 0x372 || PolygonOffsetFillEnable || 1 || bool || |
|- | |- | ||
− | | 0x373 || PatchSize || 1 || || Small value, always fits in 12 bits. | + | | 0x373 || PatchSize || 1 || || Small value, always fits in 12 bits. In number of vertices. |
|- | |- | ||
| 0x374 || || 1 || || 0 written here for "simple" BlendState. | | 0x374 || || 1 || || 0 written here for "simple" BlendState. | ||
Line 150: | Line 150: | ||
| 0x546 || PointSize || 1 || float || | | 0x546 || PointSize || 1 || float || | ||
|- | |- | ||
− | | 0x554 || RendererEnableConditionAddr || 2 || | + | | 0x554 || RendererEnableConditionAddr || 2 || gpuva || |
|- | |- | ||
| 0x556 || RendererEnable || 1 || || 0=disabled unconditional, 1=enabled unconditional, 3=unknown conditional, 4=unknown conditional, | | 0x556 || RendererEnable || 1 || || 0=disabled unconditional, 1=enabled unconditional, 3=unknown conditional, 4=unknown conditional, | ||
Line 184: | Line 184: | ||
| 0x68B || Barrier? || 1 || trigger || Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ... | | 0x68B || Barrier? || 1 || trigger || Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ... | ||
|- | |- | ||
− | | 0x6C0 || Poke_Addr || 2 || | + | | 0x6C0 || Poke_Addr || 2 || gpuva || |
|- | |- | ||
| 0x6C2 || Poke_WriteVal || 1 || || 0 is written here during most queries. | | 0x6C2 || Poke_WriteVal || 1 || || 0 is written here during most queries. | ||
Line 190: | Line 190: | ||
| 0x6C3 || Poke_Control || 1 || || Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr. | | 0x6C3 || Poke_Control || 1 || || Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr. | ||
|- | |- | ||
− | | 0x701+2*N || VertexBufferStartAddr || 2 || | + | | 0x701+2*N || VertexBufferStartAddr || 2 || gpuva || |
|- | |- | ||
− | | 0x7C0+2*N || VertexBufferEndAddr || 2 || | + | | 0x7C0+2*N || VertexBufferEndAddr || 2 || gpuva || |
|- | |- | ||
| 0x781+8*N || SimpleBlend0_BlendEquation0 || 1 || bitfield || Bit0-2: BlendEquation0 | | 0x781+8*N || SimpleBlend0_BlendEquation0 || 1 || bitfield || Bit0-2: BlendEquation0 | ||
Line 218: | Line 218: | ||
| 0x8E0 || BindUniformBuffer_Size? || 1 || || BindUniformBuffer writes here. | | 0x8E0 || BindUniformBuffer_Size? || 1 || || BindUniformBuffer writes here. | ||
|- | |- | ||
− | | 0x8E1 || BindUniformBuffer_Addr || 2 || | + | | 0x8E1 || BindUniformBuffer_Addr || 2 || gpuva || |
|- | |- | ||
| 0x8E3 || BindImage_Config || 1 || || BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. | | 0x8E3 || BindImage_Config || 1 || || BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. |
Revision as of 20:14, 18 March 2018
Subchannels:
Id | Subchannel (nvn) | Name |
---|---|---|
0xB197 | 0 | 3D |
0xB1C0 | 1 | Compute |
0xA140 | 2 | Inline-to-Memory |
0x902D | 3 | 2D |
0xB0B5 | 4 | DMA |
3D
Register | Name | Size | Type | Notes |
---|---|---|---|---|
0xC9 | TesselationOuterLevels | 4 | float[4] | |
0xCD | TesselationInnerLevels | 2 | float[2] | |
0xDF | RasterizerEnable | 1 | bool | |
0xE0+8*N | TransformFeedbackBuffer_Enable | 1 | bool | |
0xE1+8*N | TransformFeedbackBuffer_Addr | 2 | gpuva | |
0xE3+8*N | TransformFeedbackBuffer_Flags | 1 | ||
0x1D1 | TransformFeedback_Enable | 1 | ||
0x1FA | ZCullContext_StartAddr | 2 | gpuva | |
0x1FC | ZCullContext_EndAddr | 2 | gpuva | |
0x285+8*N | DepthRange_Unk0_N | 1 | ? | |
0x302+4*N | DepthRangeNear | 1 | float | |
0x303+4*N | DepthRangeFar | 1 | float | |
0x36B | PolygonModeFront | 1 | bitfield | 0x1B00/0x1B01/0x1B02 |
0x36C | PolygonModeBack | 1 | bitfield | 0x1B00/0x1B01/0x1B02 |
0x370 | PolygonOffsetPointEnable | 1 | bool | |
0x371 | PolygonOffsetLineEnable | 1 | bool | |
0x372 | PolygonOffsetFillEnable | 1 | bool | |
0x373 | PatchSize | 1 | Small value, always fits in 12 bits. In number of vertices. | |
0x374 | 1 | 0 written here for "simple" BlendState. | ||
0x381+4*N | Scissor0_N | 1 | ||
0x382+4*N | Scissor1_N | 1 | ||
0x3D5 | StencilMask1_Ref | 1 | bool | |
0x3D6 | StencilMask1_Enable | 1 | bool | |
0x3D7 | StencilMask1_ValueMask | 1 | bool | |
0x3E7 | DepthBounds_Bound0 | 1 | float | |
0x3E8 | DepthBounds_Bound1 | 1 | float | |
0x3ED | MultisampleRasterEnable | 1 | bool | |
0x3EE | MultisampleRasterSamples | 1 | bitfield | 2=Four, 4=Eight, 5=?, 6=Sixteen |
0x3EF | MultisampleCoverageModulationMode | 1 | ||
0x3F0 | SampleMask1 | 1 | ||
0x3F1 | SampleMask2 | 1 | ||
0x3F2 | SampleMask3 | 1 | ||
0x3F5 | Multisample_Related2 | 1 | ||
0x3F6 | CoverageModulation_Enable | 1 | bool | |
0x40C | CoverageModulation_Table0 | 1 | float | |
0x40D | CoverageModulation_Table1 | 1 | float | |
0x40E | CoverageModulation_Table2 | 1 | float | |
0x40F | CoverageModulation_Table3 | 1 | float | |
0x452 | Raster_Enable | 1 | bool | |
0x478 | MultisampleGrid? | 3 | ||
0x47E | MultisampleCoverageToColor | 1 | bitfield | Bit0: Enable, bit4-6: ? |
0x4B3 | DepthTestEnable | 1 | bool | Enables DepthWriteEnable and DepthFunc. |
0x4B8 | Multisample_Config2 | 1 | bool | |
0x4BA | DepthWriteEnable | 1 | bool | |
0x4C3 | DepthFunc | 1 | bitfield | Bit0-3: DepthFunc |
0x4B8 | MultisampleAlphaToCoverageDither | 1 | bool | |
0x4B9 | 1 | 1 written here for "simple" BlendState. | ||
0x4BB | AlphaTestEnable | 1 | bool | |
0x4C5 | AlphaTestType | 1 | bitfield | Bit0-3: AlphaTestType |
0x4E0 | StencilEnable | 1 | bool | |
0x4E5 | StencilMask0_Ref | 1 | bool | |
0x4E6 | StencilMask0_ValueMask | 1 | bool | |
0x4E7 | StencilMask0_Enable | 1 | bool | |
0x4EC | LineWidth0 | 1 | ||
0x4ED | LineWidth1 | 1 | ||
0x4C4 | AlphaRef | 1 | float | |
0x4C7 | BlendColor0 | 1 | ||
0x4C8 | BlendColor1 | 1 | ||
0x4C9 | BlendColor2 | 1 | ||
0x4CA | BlendColor3 | 1 | ||
0x47C | 1 | BindProgram writes 0 here sometimes. | ||
0x47F | DepthBuffer_Resolve | 1 | 1 is written here to trigger. | |
0x519 | ZCullCtx_Save | 1 | 0 is written here to trigger ctx-save, uses both ZCullCtx_Addr0/1. | |
0x51F | PolygonOffsetClamp0 | 1 | float | |
0x540 | ZCullCtx_Restore | 1 | 0 is written here to trigger ctx-restore, uses both ZCullCtx_Addr0/1. | |
0x546 | PointSize | 1 | float | |
0x554 | RendererEnableConditionAddr | 2 | gpuva | |
0x556 | RendererEnable | 1 | 0=disabled unconditional, 1=enabled unconditional, 3=unknown conditional, 4=unknown conditional, | |
0x54C | Counter_Reset | 1 | Value written decides which counter to reset. | |
0x54D | MultisampleEnable | 1 | ||
0x54F | MultisampleAlphaToCoverageEnable | 1 | bool | |
0x55B | PolygonOffsetClamp1 | 1 | float | |
0x56F | PolygonOffsetClamp2 | 1 | float | Float multiplied by 2 is written here. |
0x591 | PrimitiveRestart_Enable | 1 | bool | |
0x592 | PrimitiveRestart_Value | 1 | ||
0x646 | PolygonCullFaceEnable | 1 | bool | |
0x647 | PolygonFrontFace | 1 | bitfield | Bit0: Enable. Always ORR'd with 0x9000. |
0x648 | PolygonCullFaceConfig | 1 | bitfield | 0x404/0x405/0x408 |
0x64F | DepthClamp | 1 | 0x101A is written when enabled, 0x181D when disabled. | |
0x66F | DepthBounds_Enable | 1 | bool | |
0x671 | ColorStateLogicOpEnable | 1 | bool | Used for all LogicOps except 3. |
0x672 | ColorStateLogicOpType | 1 | Bit0-7: LogicOp, bit8-15: unknown, always 0x15. | |
0x68B | Barrier? | 1 | trigger | Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ... |
0x6C0 | Poke_Addr | 2 | gpuva | |
0x6C2 | Poke_WriteVal | 1 | 0 is written here during most queries. | |
0x6C3 | Poke_Control | 1 | Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr. | |
0x701+2*N | VertexBufferStartAddr | 2 | gpuva | |
0x7C0+2*N | VertexBufferEndAddr | 2 | gpuva | |
0x781+8*N | SimpleBlend0_BlendEquation0 | 1 | bitfield | Bit0-2: BlendEquation0 |
0x782+8*N | SimpleBlend0_BlendFunctionA | 1 | bitfield | Bit0-4: ?, bit14-15: ? |
0x783+8*N | SimpleBlend0_BlendFunctionB | 1 | bitfield | Bit0-4: ?, bit14-15: ? |
0x784+8*N | SimpleBlend0_BlendEquation1 | 1 | bitfield | Bit0-2: BlendEquation1 |
0x785+8*N | SimpleBlend0_BlendFunctionC | 1 | bitfield | Bit0-4: ?, bit14-15: ? |
0x786+8*N | SimpleBlend0_BlendFunctionD | 1 | bitfield | Bit0-4: ?, bit14-15: ? |
0x820 | 1 | BindProgram writes here. | ||
0x821 | 1 | BindProgram writes here. | ||
0x830 | 1 | BindProgram writes here. | ||
0x840 | 1 | BindProgram writes here. | ||
0x850 | 1 | BindProgram writes here. | ||
0x8E0 | BindUniformBuffer_Size? | 1 | BindUniformBuffer writes here. | |
0x8E1 | BindUniformBuffer_Addr | 2 | gpuva | |
0x8E3 | BindImage_Config | 1 | BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. | |
0x8E4 | BindImage_ValueLo | 1 | This might be an addr but it's swapped opposite to other addrs. BindSeparateSampler/BindSeparateTexture writes something here. BindStorageBuffer writes something here. | |
0x8E5 | BindImage_ValueHi | 1 | BindStorageBuffer writes something here. | |
0x8E6 | 1 | BindStorageBuffer writes something here. | ||
0x8E4,0x8EB | Multisample_ConfigX | 1 | What? Overlap. | |
0x904 | UniformBuffer0_Control | 1 | ||
0x90C | UniformBuffer3_Control | 1 | ||
0x914 | UniformBuffer4_Control | 1 | ||
0x91C | UniformBuffer2_Control | 1 | ||
0x924 | UniformBuffer1_Control | 1 | ||
0xD1E | 1 | BindProgram writes 0 here, trigger? | ||
0xD34 | 1 | Used by SetConservativeRasterDilate. | ||
0xD35 | BlendStateAdvanced | 1 | bitfield | Bit0: NormalizedDst, bit1: PremultipliedSrc, bit2-3: BlendTarget, Bit4-9: Mode |
0xE00 | TransformFeedback_Addr | 2 | iova_t | |
0xE0A | 1 | Used by SetConservativeRasterDilate. | ||
0xE0B | 1 | Used by SetConservativeRasterDilate. | ||
0xE0E | 1 | BindImage/BindSeparateSampler/BindSeparateTexture writes 0-4 here. | ||
0xE10 | ColorStateLogicOp3 | 1 | bitfield | Bit8: BlendEnable, bit16-23: LogicOp, bit28-31: AlphaTest. BindColorState this when LogicOp == 3. |
0xE12 | BindChannelMaskState_Unk0 | 1 | ||
0xE13 | BindChannelMaskState_Unk1 | 1 | ||
0xE1A | StencilConfig | 1 | bitfield | Bit0-3: StencilFunc0, bit4-7: StencilOp0_A, bit8-11: StencilOp0_B, bit12-15: StencilFunc1, bit16-19: StencilOp1_A, bit20-23: StencilOp1_B |
0xE1E | Multisample_Config7 | 1 | Also written to by BindStorageBuffer | |
0xE20 | 1 | Another barrier? Used by SetConservativeRasterDilate. | ||
0xE2A | DebugGroupPush_DynamicControl | 1 | ||
0xE2B | DebugGroupPush_DynamicValue | 1 | This one can be written a variable number of times. | |
0xE2C | DebugGroupPush_StaticControl | 1 | ||
0xE2D | DebugGroupPush_StaticValue | 1 | This is written 3 times after DebugGroupPush_StaticControl. | |
0xE2E | DebugGroupPop_Control | 1 | ||
0xE2F | DebugGroupPop_GroupId | 1 | This is written once after DebugGroupPop_Control. |
TODO: SetRenderTargets, SetSubpixelPrecisionBias, SetTiledCacheAction, SetTiledCacheTileSize, SetViewports, UpdateUniformBuffer, TiledDownSample, BindVertexAttribState, BindVertexStreamState, Clear*, Copy*, Discard*, Dispatch*, Downsample, Draw*
DMA
Register | Name | Notes |
---|---|---|
0x0C0 | CopyControl | With 0x186 Src/DstStride is not used. |
0x100 | CopySrcAddrHi | |
0x101 | CopySrcAddrLo | |
0x102 | CopyDstAddrHi | |
0x103 | CopyDstAddrLo | |
0x104 | CopySrcStride? | |
0x105 | CopyDstStride? | |
0x106 | CopyCount | At most 0x3FFFFF. |