Difference between revisions of "NFC services"
(Improved NFP structs, detailed some NFP commands, detailed amiibo information and structures) |
m (Fix typos in my previous changes) |
||
Line 1,114: | Line 1,114: | ||
| 0 || Does no breaking, just flushes | | 0 || Does no breaking, just flushes | ||
|- | |- | ||
− | | 1 || Breaks the amiibo data SHA256 HMAC hash (see [[# | + | | 1 || Breaks the amiibo data SHA256 HMAC hash (see [[#Plain format]]) |
|- | |- | ||
− | | 2 || Breaks the amiibo header magic (see [[#Amiibo | + | | 2 || Breaks the amiibo header magic (see [[#Amiibo header]]) |
|} | |} | ||
− | |||
− | |||
= WriteType = | = WriteType = | ||
Line 1,510: | Line 1,508: | ||
The country code ID is zeroed when calling [[#SetRegisterInfoPrivate]]. | The country code ID is zeroed when calling [[#SetRegisterInfoPrivate]]. | ||
− | The application ID byte contains the original application ID hex-digit (only used for | + | The application ID byte contains the original application ID hex-digit (only used for Switch games, see [[#Application area version]]), so it can be to restore the original value (which is needed for [[#GetAdminInfo]]). |
The terminal ID is a randomly-generated 8-byte value that is re-generated every time [[#Initialize]] is called (thus every nfc/nfp/mifare session), and saved at [[Flash_Filesystem#SystemSaveData|data]]:/nfc_terminal_id.dat. | The terminal ID is a randomly-generated 8-byte value that is re-generated every time [[#Initialize]] is called (thus every nfc/nfp/mifare session), and saved at [[Flash_Filesystem#SystemSaveData|data]]:/nfc_terminal_id.dat. |
Latest revision as of 14:36, 18 May 2025
nfc:am
This is "nn::nfc::am::detail::IAmManager".
Cmd | Name |
---|---|
0 | CreateAmInterface |
IAm
This is "nn::nfc::am::detail::IAm".
Cmd | Name |
---|---|
0 | Initialize |
1 | Finalize |
2 | NotifyForegroundApplet |
nfc:mf:u
This is "nn::nfc::mifare::detail::IUserManager".
Cmd | Name |
---|---|
0 | CreateUserInterface |
IUser
This is "nn::nfc::mifare::detail::IUser".
Cmd | Name |
---|---|
0 | #Initialize |
1 | #Finalize |
2 | #ListDevices |
3 | StartDetection |
4 | #StopDetection |
5 | Read |
6 | Write |
7 | #GetTagInfo |
8 | GetActivateEventHandle |
9 | GetDeactivateEventHandle |
10 | #GetState |
11 | #GetDeviceState |
12 | #GetNpadId |
13 | [3.0.0+] GetAvailabilityChangeEventHandle |
nfc:user
This is "nn::nfc::detail::IUserManager".
Cmd | Name |
---|---|
0 | CreateUserInterface |
IUser
This is "nn::nfc::detail::IUser".
Cmd | Name |
---|---|
0 | InitializeOld |
1 | FinalizeOld |
2 | #GetStateOld |
3 | #IsNfcEnabledOld |
400 | [4.0.0+] #Initialize |
401 | [4.0.0+] #Finalize |
402 | [4.0.0+] #GetState |
403 | [4.0.0+] #IsNfcEnabled |
404 | [4.0.0+] #ListDevices |
405 | [4.0.0+] #GetDeviceState |
406 | [4.0.0+] #GetNpadId |
407 | [4.0.0+] #AttachAvailabilityChangeEvent |
408 | [4.0.0+] #StartDetection |
409 | [4.0.0+] #StopDetection |
410 | [4.0.0+] #GetTagInfo |
411 | [4.0.0+] #AttachActivateEvent |
412 | [4.0.0+] #AttachDeactivateEvent |
1000 | [4.0.0+] #ReadMifare |
1001 | [4.0.0+] #WriteMifare |
1300 | [4.0.0+] #SendCommandByPassThrough |
1301 | [4.0.0+] #KeepPassThroughSession |
1302 | [4.0.0+] #ReleasePassThroughSession |
GetStateOld
No input, returns an output u32.
IsNfcEnabledOld
No input, returns an output bool.
This runs the same code as #IsNfcEnabled.
GetState
No input, returns an output u32.
This replaces #GetStateOld.
IsNfcEnabled
No input, returns an output bool.
This replaces #IsNfcEnabledOld.
StartDetection
Takes an input #DeviceHandle and a #NfcProtocol, no output.
StopDetection
Takes an input #DeviceHandle, no output.
ReadMifare
Takes an input #DeviceHandle, a type-0x6 output buffer containing an array of #MifareReadBlockData, a type-0x5 input buffer containing an array of #MifareReadBlockParameter, no output.
sdknso passes the same user-specified array-count for both buffers.
WriteMifare
Takes an input #DeviceHandle, a type-0x5 input buffer containing an array of #MifareWriteBlockParameter, no output.
SendCommandByPassThrough
Takes an input #DeviceHandle, a nn::TimeSpan timeout, a type-0x6 output buffer, a type-0x5 input buffer, returns an output u32 out_size.
sdknso copies the output u32 into an u64. This is the actual size which was copied into the output buffer.
This allows using a raw NFC command. The input buffer contains the command data (id + params), and the output buffer contains the response.
KeepPassThroughSession
Takes an input #DeviceHandle, no output.
ReleasePassThroughSession
Takes an input #DeviceHandle, no output.
nfc:sys
This is "nn::nfc::detail::ISystemManager".
Cmd | Name |
---|---|
0 | CreateSystemInterface |
ISystem
This is "nn::nfc::detail::ISystem".
Cmd | Name |
---|---|
0 | #Initialize |
1 | #Finalize |
2 | #GetStateOld |
3 | #IsNfcEnabledOld |
100 | #SetNfcEnabledOld |
400 | [4.0.0+] InitializeSystem |
401 | [4.0.0+] FinalizeSystem |
402 | [4.0.0+] #GetState |
403 | [4.0.0+] #IsNfcEnabled |
404 | [4.0.0+] #ListDevices |
405 | [4.0.0+] #GetDeviceState |
406 | [4.0.0+] #GetNpadId |
407 | [4.0.0+] #AttachAvailabilityChangeEvent |
408 | [4.0.0+] #StartDetection |
409 | [4.0.0+] #StopDetection |
410 | [4.0.0+] #GetTagInfo |
411 | [4.0.0+] #AttachActivateEvent |
412 | [4.0.0+] #AttachDeactivateEvent |
500 | [4.0.0+] #SetNfcEnabled |
510 | [7.0.0+] #OutputTestWave |
1000 | [4.0.0+] #ReadMifare |
1001 | [4.0.0+] #WriteMifare |
1300 | [4.0.0+] #SendCommandByPassThrough |
1301 | [4.0.0+] #KeepPassThroughSession |
1302 | [4.0.0+] #ReleasePassThroughSession |
SetNfcEnabledOld
Takes an input bool, no output.
This runs the same code as #SetNfcEnabled.
SetNfcEnabled
Takes an input bool, no output.
This replaces #SetNfcEnabledOld.
OutputTestWave
Takes an input bool and a #TestWaveType, no output.
nfp services
These are used for amiibo support (nfp = Nintendo Figurine Protocol, internal name for amiibo protocol).
Check Error codes for result codes that these commands may return on error.
nfp:user
This is "nn::nfp::detail::IUserManager".
Cmd | Name |
---|---|
0 | CreateUserInterface |
IUser
This is "nn::nfp::detail::IUser".
Cmd | Name |
---|---|
0 | Initialize |
1 | Finalize |
2 | #ListDevices |
3 | #StartDetection |
4 | #StopDetection |
5 | #Mount |
6 | #Unmount |
7 | #OpenApplicationArea |
8 | #GetApplicationArea |
9 | #SetApplicationArea |
10 | #Flush |
11 | #Restore |
12 | #CreateApplicationArea |
13 | #GetTagInfo |
14 | #GetRegisterInfo |
15 | #GetCommonInfo |
16 | #GetModelInfo |
17 | #AttachActivateEvent |
18 | #AttachDeactivateEvent |
19 | #GetState |
20 | #GetDeviceState |
21 | #GetNpadId |
22 | #GetApplicationAreaSize |
23 | [3.0.0+] #AttachAvailabilityChangeEvent |
24 | [3.0.0+] #RecreateApplicationArea |
nfp:sys
This is "nn::nfp::detail::ISystemManager".
Cmd | Name |
---|---|
0 | CreateSystemInterface |
ISystem
This is "nn::nfp::detail::ISystem".
Cmd | Name |
---|---|
0 | InitializeSystem |
1 | FinalizeSystem |
2 | #ListDevices |
3 | #StartDetection |
4 | #StopDetection |
5 | #Mount |
6 | #Unmount |
10 | #Flush |
11 | #Restore |
13 | #GetTagInfo |
14 | #GetRegisterInfo |
15 | #GetCommonInfo |
16 | #GetModelInfo |
17 | #AttachActivateEvent |
18 | #AttachDeactivateEvent |
19 | #GetState |
20 | #GetDeviceState |
21 | #GetNpadId |
23 | [3.0.0+] #AttachAvailabilityChangeEvent |
100 | #Format |
101 | #GetAdminInfo |
102 | #GetRegisterInfoPrivate |
103 | #SetRegisterInfoPrivate |
104 | #DeleteRegisterInfo |
105 | #DeleteApplicationArea |
106 | #ExistsApplicationArea |
nfp:dbg
This is "nn::nfp::detail::IDebugManager".
Cmd | Name |
---|---|
0 | CreateDebugInterface |
IDebug
This is "nn::nfp::detail::IDebug".
GetAll
Takes an input #DeviceHandle, a type-0x1A output buffer containing #NfpData, no output.
Requires the amiibo to be mounted with #MountType RAM.
Just converts data from the internal #Amiibo settings to the output data. The last write date is not validated here (unlike with #GetCommonInfo).
SetAll
Takes an input #DeviceHandle, a type-0x19 input buffer containing #NfpData, no output.
Requires the amiibo to be mounted with #MountType RAM.
Just converts data from the input data to the internal #Amiibo settings. No flushing / writing to the amiibo is done in this command.
FlushDebug
Takes an input #DeviceHandle, no output.
Requires the amiibo to be mounted with #MountType RAM.
Just calls internally the same function as #BreakTag with #BreakType 0.
BreakTag
Takes an input #DeviceHandle, an input u32 #BreakType, no output.
Calls an internal function with the input #BreakType. This first reads amiibo data (like #Mount and other commands), then saves the read amiibo in the #Backup data, then depending on the type performs some logic (this changes are thus not saved in the backup), and finally flushes the modified amiibo (writes it to the figurine).
#BreakType 0 does nothing (it is used as a flushing command, used by many other commands).
#BreakType 1 breaks the data SHA256 HMAC hash (doing "raw_fmt->data_sha256_hmac_hash[0] ^= 0x80u;", see #Amiibo settings)
#BreakType 2 sets the amiibo header magic (see #Amiibo settings) to 0x00 (which beaks the figurine since this magic is checked to be 0xA5 in several places).
ReadBackupData
Takes an input #DeviceHandle, a type-0x6 output buffer, and an output u32 (read_size).
This reads from the raw #Backup data.
WriteBackupData
Takes an input #DeviceHandle, a type-0x5 input buffer, no output.
This writes directly to the raw #Backup data. The buffer size must be less or equal than the backup data size (0x1FBD20).
WriteNtf
Takes an input #DeviceHandle, an input u32 #WriteType, a type-0x5 input buffer, no output.
The input buffer size must match 0x2A0. This handles Amiibo crypto, etc.
Common
Create*Interface
Returns an output interface (#IUser, #ISystem or #IDebug depending on the service).
Initialize*
Takes a PID, an AppletResourceUserId, an u64 placeholder for the PID, a type-0x5 input buffer containing an array of #RequiredMcuVersionData, no output.
Internally this is mostly the same for each service.
The input PID is internally used to get the process application ID when needed.
Finalize*
No input/output.
Internally this is mostly the same for each service.
ListDevices
Takes a type-0xA output buffer containing an array of #DeviceHandle, returns an output s32 total_out.
This can return a maximum of 0xA entries.
StartDetection
Takes an input #DeviceHandle, no output.
This runs the same code as nfc #StartDetection with #NfcProtocol = -1.
StopDetection
Takes an input #DeviceHandle, no output.
Mount
Takes an input #DeviceHandle, an input u32 #ModelType and an input u32 #MountTarget, no output.
Creates an internal object that manages mounted amiibo data. This step loads the amiibo #Raw format, saves it in #Backup data, and converts/decrypts it internally into a #Plain format.
Unmount
Takes an input #DeviceHandle, no output.
Requires the amiibo to be mounted. Disposes the internal object that manages mounted amiibo data.
OpenApplicationArea
Takes an input #DeviceHandle and an input u32 #Access ID, no output.
Requires the amiibo to be mounted with #MountType RAM, and the application area to exist (checks the #Amiibo flag). Just sets an internal flag to 1 if the provided access ID and the application area access ID match.
GetApplicationArea
Takes an input #DeviceHandle and a type-0x6 output #Application area data buffer, returns an output u32 size.
Requires the amiibo to be mounted with #MountType RAM, and the application area to exist and be opened (see #OpenApplicationArea).
Reads the buffer data in the application area and returns the size read from the application area.
SetApplicationArea
Takes an input #DeviceHandle and a type-0x5 input #Application area data buffer, no output.
Requires the amiibo to be mounted with #MountType RAM, and the application area to exist and be opened (see #OpenApplicationArea).
Writes the buffer data in the application area. The remaining data out of the total 0xD8-bytes is filled with randomly generated bytes.
Flush
Takes an input #DeviceHandle, no output.
Requires the amiibo to be mounted with #MountType RAM.
Performs CRC verifications, updates write counters (see #Amiibo settings) and then calls internally the same function as #BreakTag with #BreakType 0.
Restore
Takes an input #DeviceHandle, no output.
Reloads amiibo data (same internal functions as #Mount) and writes the data to the amiibo again. If reading the amiibo fails, it tries to load the #Raw data from the #Backup data.
CreateApplicationArea
Takes an input #DeviceHandle, an input u32 #Access ID and a type-0x5 input #Application area data buffer, no output.
Requires the amiibo to be mounted with #MountType RAM.
Sets the new application ID / access ID values (even if an application area already existed), updates CRC values, updates write counters (see #Amiibo settings), copies input data, fills remaining space with random bytes, and then calls internally the same function as #BreakTag with #BreakType 0.
GetTagInfo
Takes an input #DeviceHandle and a type-0x1A output buffer containing a #TagInfo.
GetRegisterInfo
Takes an input #DeviceHandle and a type-0x1A output buffer containing a #RegisterInfo.
Requires the amiibo to be mounted with #MountType RAM.
Just converts data from the internal #Amiibo settings to the output info.
GetCommonInfo
Takes an input #DeviceHandle and a type-0x1A output buffer containing a #CommonInfo.
Requires the amiibo to be mounted with #MountType RAM.
Converts data from the internal #Amiibo settings to the output info. The last write date is validated, defaulting it to 2000-1-1 if the validation fails.
GetModelInfo
Takes an input #DeviceHandle and a type-0x1A output buffer containing a #ModelInfo.
Requires the amiibo to be mounted with #MountType ROM.
Just converts data from the internal #Amiibo settings to the output info.
AttachActivateEvent
Takes an input #DeviceHandle, returns an output Event handle.
sdknso uses EventClearMode=1.
AttachDeactivateEvent
Takes an input #DeviceHandle, returns an output Event handle.
sdknso uses EventClearMode=1.
GetState
Returns an output u32 #State.
GetDeviceState
Takes an input #DeviceHandle, returns an output u32 #DeviceState.
The returned state is mapped from the internal state value through lookup tables. nfp services uses the same table, mifare uses a separate one, and the nfc services use another separate table.
GetNpadId
Takes an input #DeviceHandle, returns an output u32 NpadId.
GetApplicationAreaSize
Takes an input #DeviceHandle, returns an output u32 size.
Returns a hardcoded value of 0xD8.
AttachAvailabilityChangeEvent
No input, returns an output Event handle.
sdknso uses EventClearMode=1.
RecreateApplicationArea
Takes an input #DeviceHandle, an input u32 #Access ID and a type-0x5 input #Application area data buffer, no output.
Requires the amiibo to be mounted with #MountType RAM, and the application area to exist and be opened (see #OpenApplicationArea).
Performs the same logic as #SetApplicationArea but without checking the current access ID, just overwriting it.
Format
Takes an input #DeviceHandle, no output.
GetAdminInfo
Takes an input #DeviceHandle and a type-0x1A output buffer containing a #AdminInfo.
Requires the amiibo to be mounted with #MountType RAM.
Just converts data from the internal #Amiibo settings to the output info.
GetRegisterInfoPrivate
Takes an input #DeviceHandle and a type-0x1A output buffer containing a #RegisterInfoPrivate.
Requires the amiibo to be mounted with #MountType RAM.
Just converts data from the internal #Amiibo settings to the output info.
SetRegisterInfoPrivate
Takes an input #DeviceHandle and a type-0x19 input buffer containing a #RegisterInfoPrivate.
Requires the amiibo to be mounted with #MountType RAM.
Just converts data from the input info to the internal #Amiibo settings. No flushing / writing to the amiibo is done in this command.
DeleteRegisterInfo
Takes an input #DeviceHandle, no output.
Requires the amiibo to be mounted with #MountType RAM.
All #RegisterInfo-related fields in the internal #Amiibo settings are filled with random bytes, and the amiibo-initialized #Amiibo flag is removed. Finally, it calls internally the same function as #BreakTag with #BreakType 0.
DeleteApplicationArea
Takes an input #DeviceHandle, no output.
Requires the amiibo to be mounted with #MountType RAM.
All #Application area-related fields in the internal #Amiibo settings are filled with random bytes, and the corresponding #Amiibo flag is removed. Finally, it calls internally the same function as #BreakTag with #BreakType 0.
ExistsApplicationArea
Takes an input #DeviceHandle, returns an output u8/bool.
Requires the amiibo to be mounted with #MountType RAM.
Just returns whether the corresponding #Amiibo flag in the internal #Amiibo settings is set.
RequiredMcuVersionData
In sdknso, the global data containing the array data for this is "nn::nfc::client::RequiredMcuVersionData". The array entry is 0x20-bytes.
DeviceHandle
This is "nn::nfc::DeviceHandle". This is a 8-byte struct with 4-byte alignment.
NfcProtocol
This is s32 enum "nn::nfc::NfcProtocol". Value -1 can be used as a default.
TestWaveType
This is u32 enum "nn::nfc::TestWaveType".
MifareKey
This is a 0x10-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x1 | MifareCommand |
0x1 | 0x1 | Unknown |
0x2 | 0x6 | Padding |
0x8 | 0x6 | Key data |
0xE | 0x2 | Padding |
MifareReadBlockData
This is "nn::nfc::MifareReadBlockData". This is a 0x18-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x10 | Data |
0x10 | 0x1 | Block index |
0x11 | 0x7 | Padding |
MifareReadBlockParameter
This is "nn::nfc::MifareReadBlockParameter". This is a 0x18-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x1 | Block index |
0x1 | 0x7 | Padding |
0x8 | 0x10 | #MifareKey |
MifareWriteBlockParameter
This is "nn::nfc::MifareWriteBlockParameter". This is a 0x28-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x10 | Data |
0x10 | 0x1 | Block index |
0x11 | 0x7 | Padding |
0x18 | 0x10 | #MifareKey |
State
Value | Description |
---|---|
0 | NonInitialized |
1 | Initialized |
DeviceState
Value | Description |
---|---|
0 | Initialized |
1 | Searching for tag |
2 | Tag found |
3 | Tag removed |
4 | Tag mounted |
5 | Unavailable |
State 5 is not used/exposed with all nfc commands :it is only used with nfp and mifare, see #GetDeviceState.
ModelType
Value | Description |
---|---|
0 | Amiibo |
MountTarget
Bit | Mask | Description |
---|---|---|
0 | 1 | ROM |
1 | 2 | RAM |
Date
This is "nn::nfp::Date":
Offset | Size | Description |
---|---|---|
0x0 | 0x2 | Year |
0x2 | 0x1 | Month |
0x3 | 0x1 | Day |
TagInfo
This is "nn::nfp::TagInfo". This is a 0x58-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0xA | UUID |
0xA | 0x1 | UUID length |
0xB | 0x15 | Reserved |
0x20 | 0x4 | Protocol |
0x24 | 0x4 | Tag type |
0x28 | 0x30 | Reserved |
RegisterInfo
This is "nn::nfp::RegisterInfo". This is a 0x100-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x58 | Mii CharInfo (see mii services) |
0x58 | 0x4 | First write date (see #Date) |
0x5C | 0x29 | Amiibo name (NUL-terminated UTF-8 string, converted from UTF-16) |
0x85 | 0x1 | Font region (masked bits from #Amiibo settings) |
0x86 | 0x7A | Reserved |
CommonInfo
This is ""nn::nfp::CommonInfo". This is a 0x40-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Last write date (see #Date) |
0x4 | 0x2 | Write counter |
0x6 | 0x1 | Version |
0x7 | 0x1 | Padding |
0x8 | 0x4 | Application area size (hardcoded to be 0xD8, like in #GetApplicationAreaSize) |
0xC | 0x34 | Reserved |
ModelInfo
This is "nn::nfp::ModelInfo". This is a 0x40-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x3 | Character ID (same as in #Amiibo ID) |
0x3 | 0x1 | Series ID (same as in #Amiibo ID) |
0x4 | 0x2 | Numbering ID (byte-swapped value in #Amiibo ID) |
0x6 | 0x1 | NFP type (same as in #Amiibo ID) |
0x7 | 0x39 | Reserved |
Application area version
Note: unofficial name.
Value | Description |
---|---|
0xFF | Invalid (application area does not exist) |
0 | Nintendo 3DS |
1 | Nintendo Wii U |
2 | Nintendo 3DS (v2?) |
3 | Nintendo Switch |
This value corresponds to hex-digit 7 of application IDs (3DS and Wii U title IDs have 0/1 at that position).
NFC computes it by taking (app_id_be >> 36) & 0xF.
Since Switch games do not follow this trend, the application ID in #Amiibo settings is stored as bswap64(application_id & 0xFFFFFFFF0FFFFFFF | 0x30000000) by #CreateApplicationArea, force-setting the hex-digit (presumably so that older consoles will recognize it).
AdminInfo
This is "nn::nfp::AdminInfo". This is a 0x40-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x8 | Application ID of the game owning the application area (original value, see #Amiibo settings) |
0x8 | 0x4 | #Amiibo settings #Access ID (byte-swapped) |
0xC | 0x2 | #Amiibo settings terminal ID CRC32 change counter |
0xE | 0x1 | #Amiibo settings flags, bit-shifted: bit0=#Amiibo flag bit4 and so on |
0xF | 0x1 | Unknown, hardcoded to 0x02 (tag type? amiibo version?) |
0x10 | 0x1 | #Application area version |
0x11 | 0x7 | Padding |
0x18 | 0x28 | Reserved |
RegisterInfoPrivate
This is "nn::nfp::RegisterInfoPrivate". This is a 0x100-byte struct.
This is almost identical to #RegisterInfo, but containing mii data as a StoreData instead of a CharInfo and more reserved bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x44 | Mii StoreData (see mii services) |
0x44 | 0x4 | First write date (see #Date) |
0x48 | 0x29 | Amiibo name (NUL-terminated UTF-8 string, converted from UTF-16) |
0x71 | 0x1 | Unknown |
0x72 | 0x8E | Reserved |
NfpData
This is "nn::nfp::NfpData". This is a 0x298-byte struct.
Offset | Size | Description |
---|---|---|
0x0 | 0x1 | #Amiibo header magic (Always 0xA5) |
0x1 | 0x1 | Reserved |
0x2 | 0x2 | #Amiibo header write counter (byte-swapped) |
0x4 | 0x4 | #Amiibo settings terminal ID CRC32 (byte-swapped) |
0x8 | 0x38 | Reserved |
0x40 | 0x40 | Same contents as #CommonInfo |
0x80 | 0x5C | #Amiibo settings mii Ver3StoreData, format used in 3DS (see https://www.3dbrew.org/wiki/Mii#Mii_format) |
0xDC | 0x2 | Padding |
0xDE | 0x2 | #Amiibo settings mii CRC16 |
0xE0 | 0x8 | #Amiibo settings mii StoreDataExtension |
0xE8 | 0x4 | First write date (see #Date) |
0xEC | 0x16 (2*11) | Amiibo name (NUL-terminated UTF-16 string, byte-swapped from #Amiibo settings) |
0x102 | 0x1 | #Amiibo settings font region |
0x103 | 0x1 | Unknown, normally zero |
0x104 | 0x4 | #Amiibo settings mii CRC32 (byte-swapped) |
0x108 | 0x14 | #Amiibo settings unknown 0x14 bytes, normally zero |
0x11c | 0x64 | Reserved |
0x180 | 0x8 | #Amiibo settings modified application ID (byte-swapped) |
0x188 | 0x4 | #Amiibo settings #Access ID (byte-swapped) |
0x18c | 0x2 | #Amiibo settings terminal ID CRC32 change counter (byte-swapped) |
0x18e | 0x1 | #Amiibo settings flags (bit-shifted, same as with #AdminInfo) |
0x18f | 0x1 | Hardcoded to 0x02 (tag type? amiibo version?) |
0x190 | 0x1 | #Application area version |
0x191 | 0x1 | Application ID byte (see #Amiibo settings) |
0x192 | 0x2E | Reserved |
0x1c0 | 0xD8 | #Application area |
BreakType
This is "nn::nfp::BreakType". For more details, see #BreakTag.
Value | Description |
---|---|
0 | Does no breaking, just flushes |
1 | Breaks the amiibo data SHA256 HMAC hash (see #Plain format) |
2 | Breaks the amiibo header magic (see #Amiibo header) |
WriteType
This is "nn::nfp::WriteType".
Value | Description |
---|---|
0 | ? |
1 | ? |
Application area
This is a 0xD8 byte region for per-game amiibo savedata. Only one game may use the application area.
Access ID
Access IDs are game-unique u32s used to access the amiibo application area.
Nintendo 3DS titles
For a list of Nintendo 3DS access IDs, see https://www.3dbrew.org/wiki/Amiibo#Games_using_Amiibo_AppData.
Nintendo Switch titles
Game | Access ID |
---|---|
Splatoon 2 | 0x10162B00 |
Shovel Knight: Treasure Trove | 0x1016E100 |
The Legend of Zelda: Breath of the Wild | 0x1019C800 |
Super Smash Bros. Ultimate | 0x34F80200 |
Splatoon 3 | 0x38600500 |
The Legend of Zelda: Link's Awakening | 0x3B440400 |
Backup data
Note: unofficial name.
Backup data is stored at data:/nfp_backup.dat. It has a total size of 0x1FBD20 bytes, and has the following format:
Offset | Size | Description |
---|---|---|
0x0 | 0x20 | #Backup header |
0x20 | 0x7D00 (0x20*1000) | #Backup entry header array |
0x7D20 | 0x1F4000 (0x800*1000) | #Backup entry data array |
There is a maximum of 1000 entries. This can be accessed by #ReadBackupData and #WriteBackupData commands.
Backup header
Note: unofficial name.
This is 0x20 bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x2 | Unknown (zero?) |
0x2 | 0x2 | Entry count |
0x4 | 0x2 | Next free entry index |
0x6 | 0x2 | Unknown (zero?) |
0x8 | 0x8 | Unknown (zero?) |
0x10 | 0x8 | Unknown (zero?) |
0x18 | 0x4 | Unknown (zero?) |
0x1C | 0x4 | CRC32 of the 0x1C bytes above |
Backup entry header
Note: unofficial name.
This is 0x20 bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x1 | UUID length |
0x1 | 0xA | UUID |
0xB | 0x1 | Padding |
0xC | 0x2 | Packed date (when this entry was written) |
0xE | 0xE | Unknown (zero?) |
0x1C | 0x4 | CRC32 of the 0x1C bytes above |
Backup entry data
Note: unofficial name.
This is a 0x800 bytes (per-entry data).
NFC writes here the amiibo #Raw format, while the remaining 0x5E4 bytes are unused.
Amiibo
Raw format
Note: unofficial name.
This is 0x21C bytes.
This is the raw format initially read by NFC (as well as other amiibo dumping tools). It has the following format:
Offset | Size | Description |
---|---|---|
0x0 | 0x8 | #NTAG215 data 1 |
0x8 | 0x8 | #NTAG215 data 2 |
0x10 | 0x4 | #Amiibo header |
0x14 | 0x20 | Encrypted section 1 |
0x34 | 0x20 | Tag SHA256 HMAC hash: hash over plain tag data, see #Plain format |
0x54 | 0x2C | #Amiibo ID entry |
0x80 | 0x20 | Data SHA256 HMAC hash: hash over plain data, see #Plain format |
0xA0 | 0x114 | Encrypted section 2 |
0x1B4 | 0x54 | Encrypted section 3 |
0x208 | 0x4 | #NTAG215 dynamic lock |
0x20C | 0x10 | #NTAG215 config |
All non-NTAG215 fields are specific of amiibo (located in the user memory pages of the tag). For more details on the page layout, see https://www.3dbrew.org/wiki/Amiibo.
The three encrypted sections combined in order (a total of 0x188 bytes) are decrypted to get the #Amiibo settings and the #Application area, in that order.
Plain format
This is 0x21C bytes.
Note: unofficial name.
This format contains reordered and decrypted amiibo data:
Offset | Size | Description |
---|---|---|
0x0 | 0x8 | #NTAG215 data 2 |
0x8 | 0x20 | Data SHA256 HMAC hash: hash over 0x1DF bytes, starting at offset 0x29 (#Amiibo header write counter) until #Amiibo ID entry |
0x28 | 0x4 | #Amiibo header |
0x2C | 0xB0 | #Amiibo settings |
0xDC | 0xD8 | #Application area |
0x1B4 | 0x20 | Tag SHA256 HMAC hash: hash over 0x34 bytes below (#NTAG215 data 1 and #Amiibo ID entry) |
0x1D4 | 0x8 | #NTAG215 data 1 |
0x1DC | 0x2C | #Amiibo ID entry |
0x208 | 0x4 | #NTAG215 dynamic lock |
0x20C | 0x10 | #NTAG215 config |
When converting from #Raw format to #Plain format, both SHA256 HMAC hashes are tested, otherwise an error is returned internally.
NTAG215 data 1
This is 0x8 bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x8 | NTAG215 9-byte manufacturer serial number (first 8 bytes) |
NTAG215 data 2
This is 0x8 bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x1 | NTAG215 9-byte manufacturer serial number (last byte) |
0x1 | 0x1 | Internal |
0x2 | 0x2 | Static lock bytes |
0x4 | 0x4 | Capability Container (CC) bytes |
NFC checks that the static lock bytes match 0xE00F when converting from #Raw format to #Plain format.
NTAG215 dynamic lock
This is 0x4 bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x3 | Dynamic lock bytes |
0x3 | 0x1 | RFUI |
NFC checks the dynamic lock state when converting from #Raw format to #Plain format.
NTAG215 config
This is 0x10 bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | CFG0 |
0x4 | 0x4 | CFG1 |
0x8 | 0x4 | PWD |
0xC | 0x2 | PACK |
0xE | 0x2 | RFUI |
NFC checks that the CFG0 and CFG1 match 0x4000000 and 0x5F when converting from #Raw format to #Plain format.
Amiibo header
This is 0x4 bytes.
Note: unofficial name.
Offset | Size | Description |
---|---|---|
0x0 | 0x1 | Magic (0xA5) |
0x1 | 0x2 | Write counter (big-endian) |
0x3 | 0x1 | Version (0x00) |
Amiibo ID
This is 0x8 bytes.
Offset | Size | Description |
---|---|---|
0x0 | 0x3 | Character ID: bits0-9 = game ID, bits10-15 = character ID, bits16-23 = character variant |
0x3 | 0x1 | Series ID |
0x4 | 0x2 | Numbering ID (big-endian) |
0x6 | 0x1 | NFP type (figurine type) |
0x7 | 0x1 | Version? (0x02) |
Amiibo ID entry
This is 0x2C bytes.
Note: unofficial name.
Offset | Size | Description |
---|---|---|
0x0 | 0x8 | #Amiibo ID |
0x8 | 0x4 | Unknown |
0xC | 0x20 | Unknown, maybe some hash |
Amiibo flag
Bit | Mask | Description |
---|---|---|
4 | 0x10 | Initialized in console settings |
5 | 0x20 | Application area exists (was created by some game) |
Amiibo date
This is a date packed in 2 bytes:
Bits | Description |
---|---|
0-4 | Day |
5-8 | Month |
9-15 | Year (relative to 2000) |
Amiibo settings
This is 0xB0 bytes.
Note: unofficial name.
Offset | Size | Description |
---|---|---|
0x0 | 0x1 | Font region (bits0-3) and #Amiibo flag (bits4-7) |
0x1 | 0x2 | Country code ID |
0x2 | 0x2 | Counter of the times the terminal ID CRC32 has changed (big-endian) |
0x4 | 0x2 | First write date (big-endian, see #Amiibo date for format in little-endian) |
0x6 | 0x2 | Last write date (big-endian, see #Amiibo date for format in little-endian) |
0x8 | 0x4 | CRC32 of NFC terminal ID (8 bytes, see below) |
0xC | 0x14 (2*10) | Amiibo name (UTF16-BE, not null-terminated) |
0x20 | 0x5C | Mii in Ver3StoreData format, see https://www.3dbrew.org/wiki/Mii#Mii_format |
0x7C | 0x2 | Unused/padding |
0x7E | 0x2 | CRC16 of the mii data (0x60 bytes, last 4-bytes zeroed) |
0x80 | 0x8 | Application ID of the game owning the application area (big-endian) (modified, see #Application area version) |
0x88 | 0x2 | Write counter (big-endian) |
0x8A | 0x4 | Access ID of the game owning the application area (big-endian) |
0x8E | 0x1 | Application ID byte: (Application ID >> 28) & 0xFF |
0x8F | 0x1 | Unknown1 |
0x90 | 0x8 | Mii StoreDataExtension |
0x98 | 0x14 | Unknown2 |
0xAC | 0x4 | CRC32 of mii data (Ver3StoreData + pad + CRC16) + Application ID byte + Unknown1 + StoreDataExtension + Unknown2 (total of 0x7E bytes) |
The country code ID is zeroed when calling #SetRegisterInfoPrivate.
The application ID byte contains the original application ID hex-digit (only used for Switch games, see #Application area version), so it can be to restore the original value (which is needed for #GetAdminInfo).
The terminal ID is a randomly-generated 8-byte value that is re-generated every time #Initialize is called (thus every nfc/nfp/mifare session), and saved at data:/nfc_terminal_id.dat.
Play report
In nfp #Unmount and #Format commands, and if setting nfp!play_report
is true, a play report is sent with the following fields: Uid
, CharacterId
, NumberingId
, SeriesId
, NfpType
(from the current #Amiibo ID), ApplicationId
, AccessInfo
, DeviceType
.
RomFS
[9.0.0+] The nfc-sysmodule RomFS contains:
ST21NFCD_01_05_6811.bin
These are firmware files for the NFC IC inside Switch Lite units.