SD Filesystem: Difference between revisions
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└── save | └── save | ||
All files stored under the Contents sub-directories and save/ use the [[NAX0]] format. | All files stored under the Contents sub-directories and save/ use the [[NAX0]] format ([S2] NAX1). | ||
The only other difference with SD-layout on Switch 2 besides NAX1, is the content directories are now "<lower-case hex Nca directory>.nca.CONCAT". | |||
== Album == | == Album == | ||
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Also contains file "private", which stores the 0x10 [[Filesystem_services#SetSdCardEncryptionSeed|sd card seed verification vector]]. | Also contains file "private", which stores the 0x10 [[Filesystem_services#SetSdCardEncryptionSeed|sd card seed verification vector]]. | ||
===placehld and registered === | [4.0.0+] Also contains file "private1", which stores 0x20 bytes with the last 0x10 being random. | ||
=== placehld and registered === | |||
"placehld" and "registered" store game contents; contents are initially downloaded temporarily into the "placehld" folder, and then [[NCM_services#IContentStorage|moved into the registered folder]] when downloading is complete. | "placehld" and "registered" store game contents; contents are initially downloaded temporarily into the "placehld" folder, and then [[NCM_services#IContentStorage|moved into the registered folder]] when downloading is complete. | ||