SD Filesystem: Difference between revisions
Created page with "== Overview == sd └── Nintendo ├── Album ├── Contents └── save == Album == Contains the screenshots: "YYYY/MM/DD/<hex>.jpg..." |
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├── Contents | ├── Contents | ||
└── save | └── save | ||
All files stored under the Contents sub-directories and save/ use the [[NAX0]] format. | |||
== Album == | == Album == | ||
Contains the screenshots: "YYYY/MM/DD/<hex>.jpg". These | Contains the screenshots: "YYYY/MM/DD/<[[Capture_services#AlbumFileDateTime|DateTime string]]>-<title-specific hex ID string>.jpg". These are [[Capture_services#Notes|MAC]]'d, contents with an invalid MAC will display an error on view. | ||
When an Application recorded video via [[Applet_Manager_services#CreateMovieMaker|MovieMaker]], the "Extra" sub-directory contains the recorded Application videos: "/Extra/<title-specific hex ID string>/YYYY/MM/DD/<[[Capture_services#AlbumFileDateTime|DateTime string]]>-<ID string>.mp4". | |||
"<title-specific hex ID string>" is the same for both screenshots and "Extra". | |||
== save == | == save == | ||
Contains system-only savedata "8000000000000000" and "8000000000000124". | Contains system-only savedata "8000000000000000" and "8000000000000124". | ||
8000000000000000 is a [[Filesystem_services|FS module]] save describing the other system savedata on the SD card (normally only 8000000000000124). | |||
8000000000000124 is the [[NCM_services|NCM module]] save describing what contents are installed to the SD card. | |||
== Contents == | == Contents == | ||
Contains directories "placehld" and "registered". | Contains directories "placehld" and "registered", which didn't exist until [[2.0.0]]. | ||
Also contains file "private", which stores the 0x10 [[Filesystem_services#SetSdCardEncryptionSeed|sd card seed verification vector]]. | |||
Also contains file " | [4.0.0+] Also contains file "private1", which stores 0x20 bytes with the last 0x10 being random. | ||
"placehld" and "registered" are the | === placehld and registered === | ||
"placehld" and "registered" store game contents; contents are initially downloaded temporarily into the "placehld" folder, and then [[NCM_services#IContentStorage|moved into the registered folder]] when downloading is complete. | |||
Some of the "placehld/<hex>" directories are temp-only and don't get moved into "registered". | |||
No titleIDs are stored in any directories/filenames here. | No titleIDs are stored in any directories/filenames here. | ||
All hex IDs (shown below as 000000XX and [[NCM_services#NcaID|NcaId]]) used here are unique per title/content. XX is calculated as the first byte from the output of the binary SHA-256(Nca directory). | |||
Game contents are stored inside [[NAX0]] archives; due to the 4 GB filesize limit on FAT32, contents that are bigger than 4 GB have additional file contents automatically split into separate files. This automatic file-splitting occurs even on exFAT SD cards where it is not necessary. | |||
<sub-directory under Contents> | |||
└── <directories with upper-case hex: 000000XX> | |||
└── <lower-case hex Nca directory>.nca | |||
└── 00 [[NAX0|actual file for data storage]] | |||
└── 01 (storage for file data at +4GB in the actual NCA) | |||
└── {etc} |