Switch 2: Compatibility Mode: Difference between revisions

 
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= NPDM Adjustments =
= NPDM Adjustments =
* Game has access to SVC 0x80 even though it's not in the game NPDM.
* Game has access to SVC 0x54, 0x80 even though it's not in the game NPDM.
* Game has CoreMask 0x3F (so access to core0-5) even though the game NPDM only has CoreMask 0x7.
* Game has CoreMask 0x3F (so access to core0-5) even though the game NPDM only has CoreMask 0x7.
* It's unknown if the service whitelist is updated for the game when running in Compatibility mode.
* It's unknown if the service whitelist is updated for the game when running in Compatibility mode.
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Below is a breakdown what some of the hooks and what their purpose is.
Below is a breakdown what some of the hooks and what their purpose is.
== Modules ==
Rtld is identical besides the extra page at the end of .bss for [[#CompatibilityParameter|CompatibilityParameter]].
The compat modules are loaded between the main module and the (sub)sdk* modules.
The existing modules are not directly modified.


== CompatibilityParameter ==
== CompatibilityParameter ==