LDN services: Difference between revisions
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LDN handles all local network communication.  | LDN handles all local network communication.  | ||
There's 2 IPC handler threads for all ldn:* services.  | |||
= ldn:m =  | = ldn:m =  | ||
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=== GetState ===  | === GetState ===  | ||
No input, returns an output u32.  | No input, returns an output [[#State|u32]].  | ||
sdknso implements this by <code>return</code>ing the u32, with 0 being returned on error.  | sdknso implements this by <code>return</code>ing the u32, with 0 being returned on error.  | ||
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= ldn:s =  | = ldn:s =  | ||
This is "nn::ldn::detail::ISystemServiceCreator".  | This is "nn::ldn::detail::ISystemServiceCreator".  | ||
This has IPC max_sessions 5.  | |||
[18.0.0+] The sdknso uses SessionManager with this, where the additional session-count is 0x3.  | [18.0.0+] The sdknso uses SessionManager with this, where the additional session-count is 0x3.  | ||
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=== GetNetworkInfo ===  | === GetNetworkInfo ===  | ||
Takes a type-0x1A output buffer containing a [[#NetworkInfo]].  | Takes a type-0x1A output buffer containing a [[#NetworkInfo]].  | ||
[[#GetState|State]] must be 3 or 5.  | |||
=== GetIpv4Address ===  | === GetIpv4Address ===  | ||
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Takes an input PID, a s32 version, and an u64 pid_placeholder.  | Takes an input PID, a s32 version, and an u64 pid_placeholder.  | ||
The   | The priority is determined by whether the interface is User/System: System = 0x38, User = 0x5A.  | ||
It then calls the init func, with the cmd input params and the above priority, returning the Result on failure.  | |||
On newer sysvers this then adds an entry for the state array used by [[#RegisterClient|RegisterClient]].  | |||
Lastly the input PID and version are written into state, then this returns.  | |||
[[#  | The init func does the following:  | ||
* The PID must be non-zero, and the version must not be negative. The priority must be 0x5A or 0x38.  | |||
* An error is returned if state fields are invalid.  | |||
* The input PID and version are written into state (a state field is also set to interface == User).  | |||
* Lastly, a vfunc is called with the input priority, returning the Result from that.  | |||
The vfunc does the following:  | |||
* On newer sysvers, this uses [[Shared_Database_services|pl:s]] RequestApplicationFunctionAuthorizationByProcessId with the input PID and [[Shared_Database_services|ApplicationFunctionAuthorizationId]] = 2 (SecureLdnLocalCommunication), returning the Result on failure.  | |||
* Then a message is sent to a msg-queue with the input priority.  | |||
The handler for the above message does the following:  | |||
* When state is already initialized, runs handling for that. An error is also thrown if the input priority is larger than a state field.  | |||
* Initializes state, etc.  | |||
* Various [[Network_Interface_services|nifm]] funcs are eventually used. The input priority is used to determine the value for [[Network_Interface_services#CreateRequest|nn::nifm::RequestParameters]]: value 0x4 or value 0x8 is used, depending on priority > 0x59.  | |||
** Newer versions also handle ldn lan_emulation [[System_Settings|sys-settings]] here. For the above value, when lan_emulation is enabled it uses value 0x17, with 0x18 additionally used for priority <= 0x59.  | |||
* The rest is state init, including setting [[#State|State]] to value 1. Then 0 is returned.  | |||
On old sysvers the cmd impl for User/System are identical, except different params are used for the funcs called internally. With newer sysvers the cmd impl is now identical.  | |||
Version values passed by official sw:  | Version values passed by official sw:  | ||
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=== InitializeWithPriority ===  | === InitializeWithPriority ===  | ||
Takes an input PID, a s32 version,   | Takes an input PID, a s32 version, a s32 priority, and an u64 pid_placeholder.  | ||
This is similar to [[#InitializeWithVersion|InitializeWithVersion]]  | This is similar to [[#InitializeWithVersion|InitializeWithVersion]]. The input priority is passed directly to the init func which is called here, instead of determining it from whether the interface is User/System.  | ||
Official sw passes input value 0x38 for the priority as the default, when the user doesn't specify the priority.  | |||
=== EnableActionFrame ===  | === EnableActionFrame ===  | ||
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The ChannelNumber must be non-zero.  | The ChannelNumber must be non-zero.  | ||
[[#State|State]] must be 3-  | [[#State|State]] must be 3-5 (AccessPointCreated/Station/StationConnected).  | ||
=== RecvActionFrame ===  | === RecvActionFrame ===  | ||
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= ldn:u =  | = ldn:u =  | ||
This is "nn::ldn::detail::IUserServiceCreator".  | This is "nn::ldn::detail::IUserServiceCreator".  | ||
This has IPC max_sessions 3.  | |||
[18.0.0+] The sdknso uses SessionManager with this, where the additional session-count is 0x3.  | [18.0.0+] The sdknso uses SessionManager with this, where the additional session-count is 0x3.  | ||
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= UserConfig =  | = UserConfig =  | ||
This is "nn::ldn::UserConfig". This is a 0x30-byte struct with 1-byte alignment.  | This is "nn::ldn::UserConfig". This is a 0x30-byte struct with 1-byte alignment.  | ||
An error is thrown if UserName+0x20 is non-zero.  | |||
sdknso copies the input UserConfig to a tmp struct on stack, which is then used with the cmd. Only the first 0x20-bytes are copied, with the rest cleared.  | sdknso copies the input UserConfig to a tmp struct on stack, which is then used with the cmd. Only the first 0x20-bytes are copied, with the rest cleared.  | ||
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* Local-game-update with a S2-only Application.  | * Local-game-update with a S2-only Application.  | ||
* Local-game-update for a S1-game which has a Nintendo Switch 2 Edition available, even without the S2-Edition being installed.  | * Local-game-update for a S1-game which has a Nintendo Switch 2 Edition available, even without the S2-Edition being installed.  | ||
There's system-titles which [[20.0.0|use]] SetProtocol. While there's game(s) which use SetProtocol, there's no known (?) games using Protocol3 (excluding GameShare which is system).  | |||
= ActionFrameSettings =  | = ActionFrameSettings =  | ||
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After Authentication the Station will scan for another [[#ActionFrame]], with frame-comparision enabled with the above frame (frame must have been updated since the previous scan). The Station locates the index for a [[#MacAddress|MacAddress]] matching itself in the [[#NetworkInfo]] [[#NodeInfo|NodeInfo]] array (the entry for the AccessPoint is skipped), throwing an error if not found. After validating the LocalCommunicationVersion, it proceeds to handle ARP setup below.  | After Authentication the Station will scan for another [[#ActionFrame]], with frame-comparision enabled with the above frame (frame must have been updated since the previous scan). The Station locates the index for a [[#MacAddress|MacAddress]] matching itself in the [[#NetworkInfo]] [[#NodeInfo|NodeInfo]] array (the entry for the AccessPoint is skipped), throwing an error if not found. After validating the LocalCommunicationVersion, it proceeds to handle ARP setup below.  | ||
This does not use DHCP, each node on the network has to manually setup   | This does not use DHCP, each node on the network has to manually setup IP-config with the [[#NodeInfo|NodeInfo]] array in [[#NetworkInfo]]. [?+] After the client is [[#EthFrame|authenticated]] ARP may be used in some cases however.  | ||
At this point standard sockets can be used over Data frames.  | At this point standard sockets can be used over Data frames.  | ||