NIM services: Difference between revisions
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Content can be transferred with a custom protocol over the network. This is intended for use with local [[LDN_services|ldn]] networks, however the used IP addresses can be arbitary. This can be used for SystemUpdates via the above Send/Receive commands (which are then used via [[NS_Services#ns:su|ns:su]]). Application content can also be transferred, which uses a similar (?) protocol.  | Content can be transferred with a custom protocol over the network. This is intended for use with local [[LDN_services|ldn]] networks, however the used IP addresses can be arbitary. This can be used for SystemUpdates via the above Send/Receive commands (which are then used via [[NS_Services#ns:su|ns:su]]). Application content can also be transferred, which uses a similar (?) protocol.  | ||
Task [[#Cmd69|creation]] for Receive will eventually use the input addr/port with [[Sockets_services|connect()]], while the Send version will eventually do the same with [[Sockets_services|bind()]]. Hence, Receive system = client, while Send system = server.  | Task [[#Cmd69|creation]] for Receive will eventually use the input addr/port with [[Sockets_services|connect()]], while the Send [[#Cmd76|version]] will eventually do the same with [[Sockets_services|bind()]]. Hence, Receive system = client, while Send system = server.  | ||
The Receive async [[#Cmd72|thread]] does the following:  | |||
* Sets the <code>nn::fs::PriorityRaw</code> using a value loaded from state.  | |||
* Calls a func.  | |||
* Signals the async Event and returns.  | |||
** That func does:  | |||
** ...  | |||
The Send async [[#Cmd77|thread]] does the following:  | |||
* This is identical to the Receive thread except the called func is different.  | |||
** That func does:  | |||
** ...  | |||
Messages (requests/replies) begin with the following 0x10-byte header, then any associated data.  | Messages (requests/replies) begin with the following 0x10-byte header, then any associated data.  | ||