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| === NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO_RETRY === | | === NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO_RETRY === |
| Submits a gpfifo object (async version). Exclusive to the Switch.
| | Same as [[#NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO|NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO]]. |
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| struct fence {
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| u32 syncpt_id;
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| u32 syncpt_value;
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| };
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| struct gpfifo_entry {
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| u64 entry; // gpu_iova | (unk_2bits << 40) | (size << 42) | (unk_flag << 63)
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| };
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| struct {
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| __in u64 gpfifo; // (ignored) pointer to gpfifo fence structs
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| __in u32 num_entries; // number of fence objects being submitted
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| __in u32 flags;
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| __inout struct fence fence_out; // returned new fence object for others to wait on
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| __in struct gpfifo_entry entries[]; // depends on num_entries
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| };
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| === NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX2 === | | === NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX2 === |