Kernel Loader: Difference between revisions
No edit summary |
|||
Line 29: | Line 29: | ||
uintptr_t kernel_relocation_offset = KernelLdr_LoadKernel(kernel_base, kernel_map, ini_base); | uintptr_t kernel_relocation_offset = KernelLdr_LoadKernel(kernel_base, kernel_map, ini_base); | ||
// | // finalize called for static page allocator. | ||
g_InitialPageAllocator. | g_InitialPageAllocator.Finalize(); | ||
// Jumps back to the kernel code that called KernelLdr_Main. | // Jumps back to the kernel code that called KernelLdr_Main. | ||
Line 136: | Line 136: | ||
</pre> | </pre> | ||
== KInitialPageAllocator:: | == KInitialPageAllocator::Initialize == | ||
This | This sets the allocator's next address (function inferred as it is (presumably) inlined and next_address is (presumably) private). | ||
<pre> | <pre> | ||
this->next_address = | this->next_address = address; | ||
</pre> | </pre> | ||
== KInitialPageAllocator:: | == KInitialPageAllocator::Finalize == | ||
This | This just clears the allocator's next address. | ||
<pre> | <pre> | ||
this->next_address = | this->next_address = 0; | ||
</pre> | </pre> | ||