Mario Odyssey (Save Format): Difference between revisions
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Created page with "The save file format for Super Mario Odyssey is in BYAML. The only difference is the presence of a 16-byte header {| class="wikitable" border="1" |- ! Offset ! Size ! Descrip..." |
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Latest revision as of 00:15, 12 May 2018
The save file format for Super Mario Odyssey is in BYAML. The only difference is the presence of a 16-byte header
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Unknown |
0x4 | 0x4 | Unknown (seems to always be `01 00 00 00`) |
0x8 | 0x4 | File size (little endian) |
0xC | 0x4 | Unknown (possibly null-terminated? The final byte is seemingly always 0) |