Difference between revisions of "GPU Classes"

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|-
 
|-
 
| 0 || SetObject || 1 || bitfield || Bit0-15: ClassId, bit16-20: EngineId
 
| 0 || SetObject || 1 || bitfield || Bit0-15: ClassId, bit16-20: EngineId
|-
+
|- style="border-top: double"
 
| 0x40 || NoOperation || 1 || ||
 
| 0x40 || NoOperation || 1 || ||
 
|-
 
|-
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|-
 
|-
 
| 0x49 || MmeShadowRamControl || 1 || uint || 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
 
| 0x49 || MmeShadowRamControl || 1 || uint || 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
|-
+
|- style="border-top: double"
 
| 0x83 || LineWidthSeparate || 1 || bool ||
 
| 0x83 || LineWidthSeparate || 1 || bool ||
 
|-
 
|-
 
| 0x84 || ForceEarlyFragmentTests || 1 || bool ||
 
| 0x84 || ForceEarlyFragmentTests || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x87 || Barrier || 1 || bitfield ||
 
| 0x87 || Barrier || 1 || bitfield ||
|-
+
|- style="border-top: double"
 
| 0xBA || || 1 || || SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
 
| 0xBA || || 1 || || SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
|-
+
|- style="border-top: double"
 
| 0xBE || || 1 || pipe || SetRenderTargets writes here repeatedly 16 times, if an optional buffer != NULL and is a given type.
 
| 0xBE || || 1 || pipe || SetRenderTargets writes here repeatedly 16 times, if an optional buffer != NULL and is a given type.
 
|-
 
|-
 
| 0xBF || || 1 || bool || SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
 
| 0xBF || || 1 || bool || SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
|-
+
|- style="border-top: double"
 
| 0xC2 || CacheSplit || 1 || enum ||
 
| 0xC2 || CacheSplit || 1 || enum ||
|-
+
|- style="border-top: double"
 
| 0xC8 || TesselationMode || 1 || bitfield || Bit0-1: PrimitiveType (0=Isolines, 1=Triangles, 2=Quads), bit4-5: Spacing (0=Equal, 1=FractionalOdd, 2=FractionalEven), bit8: Cw, bit9: Connected
 
| 0xC8 || TesselationMode || 1 || bitfield || Bit0-1: PrimitiveType (0=Isolines, 1=Triangles, 2=Quads), bit4-5: Spacing (0=Equal, 1=FractionalOdd, 2=FractionalEven), bit8: Cw, bit9: Connected
 
|-
 
|-
 
| 0xC9 || TesselationOuterLevels || 4 || float[4] ||
 
| 0xC9 || TesselationOuterLevels || 4 || float[4] ||
|-
+
|- style="border-top: double"
 
| 0xCD || TesselationInnerLevels || 2 || float[2] ||
 
| 0xCD || TesselationInnerLevels || 2 || float[2] ||
|-
+
|- style="border-top: double"
 
| 0xDC || || 1 || bool || SetRenderTargets writes 1 here, if an optional buffer != NULL and is a given type.
 
| 0xDC || || 1 || bool || SetRenderTargets writes 1 here, if an optional buffer != NULL and is a given type.
|-
+
|- style="border-top: double"
 
| 0xDF || RasterizerEnable || 1 || bool ||
 
| 0xDF || RasterizerEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0xE0+8*N || TransformFeedbackBufferEnable || 1 || bool || n=0..3
 
| 0xE0+8*N || TransformFeedbackBufferEnable || 1 || bool || n=0..3
 
|-
 
|-
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|-
 
|-
 
| 0xE3+8*N || TransformFeedbackBufferFlags || 1 || ||
 
| 0xE3+8*N || TransformFeedbackBufferFlags || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x1C0+4*N || TransformFeedbackBufferStream || 1 || bitfield ||
 
| 0x1C0+4*N || TransformFeedbackBufferStream || 1 || bitfield ||
 
|-
 
|-
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|-
 
|-
 
| 0x1C2+4*N || TransformFeedbackStride || 1 || uint ||
 
| 0x1C2+4*N || TransformFeedbackStride || 1 || uint ||
|-
+
|- style="border-top: double"
 
| 0x1D1 || TransformFeedbackEnable || 1 || bool ||
 
| 0x1D1 || TransformFeedbackEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x1D3 || || 1 || || GpuInit writes 0x3f here.
 
| 0x1D3 || || 1 || || GpuInit writes 0x3f here.
|-
+
|- style="border-top: double"
 
| 0x1D5 || SampleShading || 1 || bitfield || Bit0-3: ?, bit4: Enable
 
| 0x1D5 || SampleShading || 1 || bitfield || Bit0-3: ?, bit4: Enable
|-
+
|- style="border-top: double"
 
| 0x1DF || LocalBase || 1 || uint || TODO
 
| 0x1DF || LocalBase || 1 || uint || TODO
|-
+
|- style="border-top: double"
 
| 0x1F0 || ZCullWidth || 1 || || SetRenderTargets optionally uses this.
 
| 0x1F0 || ZCullWidth || 1 || || SetRenderTargets optionally uses this.
 
|-
 
|-
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|-
 
|-
 
| 0x1F3 || || 1 || || SetRenderTargets optionally writes 0 here.
 
| 0x1F3 || || 1 || || SetRenderTargets optionally writes 0 here.
|-
+
|- style="border-top: double"
 
| 0x1F8 || || 1 || || SetRenderTargets optionally uses this.
 
| 0x1F8 || || 1 || || SetRenderTargets optionally uses this.
 
|-
 
|-
Line 97: Line 97:
 
|-
 
|-
 
| 0x1FC || ZCullContextEndAddr || 2 || gpuva ||
 
| 0x1FC || ZCullContextEndAddr || 2 || gpuva ||
|-
+
|- style="border-top: double"
 
| 0x200+16*N || RenderTargetNAddr || 2 || gpuva ||
 
| 0x200+16*N || RenderTargetNAddr || 2 || gpuva ||
 
|-
 
|-
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|-
 
|-
 
| 0x360 || ClearColor || 4 || float ||
 
| 0x360 || ClearColor || 4 || float ||
|-
+
|- style="border-top: double"
 
| 0x36B || PolygonModeFront || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 
| 0x36B || PolygonModeFront || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 
|-
 
|-
 
| 0x36C || PolygonModeBack || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 
| 0x36C || PolygonModeBack || 1 || bitfield || 0x1B00/0x1B01/0x1B02
|-
+
|- style="border-top: double"
 
| 0x36F || ? || 1 || bitfield || Bit0:?, bit16:?. Used by ClearDepthStencil.
 
| 0x36F || ? || 1 || bitfield || Bit0:?, bit16:?. Used by ClearDepthStencil.
 
|-
 
|-
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|-
 
|-
 
| 0x374 || || 1 || || 0 written here for "simple" BlendState.
 
| 0x374 || || 1 || || 0 written here for "simple" BlendState.
|-
+
|- style="border-top: double"
| 0x380+4*n || ScissorNEnable || 1 || bool || n=0..15. GpuInit writes 1 here.
+
| 0x380+4*N || ScissorNEnable || 1 || bool || n=0..15. GpuInit writes 1 here.
 
|-
 
|-
 
| 0x381+4*N || ScissorNHorizontal || 1 || bitfield || Bit0-15: min, bit16-31: max
 
| 0x381+4*N || ScissorNHorizontal || 1 || bitfield || Bit0-15: min, bit16-31: max
 
|-
 
|-
 
| 0x382+4*N || ScissorNVertical || 1 || bitfield || Bit0-15: min, bit16-31: max
 
| 0x382+4*N || ScissorNVertical || 1 || bitfield || Bit0-15: min, bit16-31: max
|-
+
|- style="border-top: double"
 
| 0x3D5 || StencilBackRefValue || 1 || ||
 
| 0x3D5 || StencilBackRefValue || 1 || ||
 
|-
 
|-
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|-
 
|-
 
| 0x3D9 || TiledCacheTileSize || 1 || bitfield || Bit0-15: ?, bit16-31: ?
 
| 0x3D9 || TiledCacheTileSize || 1 || bitfield || Bit0-15: ?, bit16-31: ?
|-
+
|- style="border-top: double"
 
| 0x3DE || DiscardTrigger || 1 || bitfield || Bit4-6: DiscardColorIndex, bit0: DiscardDepthStencil
 
| 0x3DE || DiscardTrigger || 1 || bitfield || Bit4-6: DiscardColorIndex, bit0: DiscardDepthStencil
|-
+
|- style="border-top: double"
 
| 0x3E0 || TiledCacheAction1 || 1 || bool || Trigger?
 
| 0x3E0 || TiledCacheAction1 || 1 || bool || Trigger?
|-
+
|- style="border-top: double"
 
| 0x3E7 || DepthBounds || 2 || float[2] ||
 
| 0x3E7 || DepthBounds || 2 || float[2] ||
|-
+
|- style="border-top: double"
 
| 0x3ED || MultisampleRasterEnable || 1 || bool || Also written 0 when clearing all colors.
 
| 0x3ED || MultisampleRasterEnable || 1 || bool || Also written 0 when clearing all colors.
 
|-
 
|-
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|-
 
|-
 
| 0x3F2 || SampleMask2 || 1 || ||
 
| 0x3F2 || SampleMask2 || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x3F5 || Multisample_Related2 || 1 || || TODO
 
| 0x3F5 || Multisample_Related2 || 1 || || TODO
 
|-
 
|-
 
| 0x3F6 || CoverageModulationEnable || 1 || bool ||
 
| 0x3F6 || CoverageModulationEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x3F8 || Unknown?Addr || 2 || gpuva || SetRenderTargets writes the address of an optional buffer here.
 
| 0x3F8 || Unknown?Addr || 2 || gpuva || SetRenderTargets writes the address of an optional buffer here.
 
|-
 
|-
Line 207: Line 207:
 
|-
 
|-
 
| 0x3FD || || 1 || bitfield?[2] || SetRenderTargets writes here
 
| 0x3FD || || 1 || bitfield?[2] || SetRenderTargets writes here
|-
+
|- style="border-top: double"
 
| 0x40C || CoverageModulationTable || 4 || float[4] ||
 
| 0x40C || CoverageModulationTable || 4 || float[4] ||
|-
+
|- style="border-top: double"
 
| 0x433 || || 1 || || GpuInit writes 4 here.
 
| 0x433 || || 1 || || GpuInit writes 4 here.
|-
+
|- style="border-top: double"
 
| 0x438 || || 1 || || GpuInit writes 0xFF here.
 
| 0x438 || || 1 || || GpuInit writes 0xFF here.
 
|-
 
|-
 
| 0x439 || || 1 || || GpuInit writes 0xFF here.
 
| 0x439 || || 1 || || GpuInit writes 0xFF here.
|-
+
|- style="border-top: double"
 
| 0x43B || || 1 || || GpuInit writes 0xFF here.
 
| 0x43B || || 1 || || GpuInit writes 0xFF here.
 
|-
 
|-
Line 223: Line 223:
 
|-
 
|-
 
| 0x43E || ClearFlags? || 1 || || GpuInit writes 0x101 here.
 
| 0x43E || ClearFlags? || 1 || || GpuInit writes 0x101 here.
|-
+
|- style="border-top: double"
 
| 0x446 || DrawElementsEnableBaseVertex? || 1 || bool || TODO
 
| 0x446 || DrawElementsEnableBaseVertex? || 1 || bool || TODO
|-
+
|- style="border-top: double"
 
| 0x44D || TiledCacheAction2 || 1 || bool || Trigger?
 
| 0x44D || TiledCacheAction2 || 1 || bool || Trigger?
|-
+
|- style="border-top: double"
 
| 0x452 || RasterEnable || 1 || bool ||
 
| 0x452 || RasterEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x458 || VertexAttribTable || 4 || bitfield[16] || Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
 
| 0x458 || VertexAttribTable || 4 || bitfield[16] || Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
|-
+
|- style="border-top: double"
 +
| 0x478 || MultisampleGrid || 3 || bitfield[3] || Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
 +
|- style="border-top: double"
 
| 0x47C || || 1 || trigger || BindProgram writes 0 here sometimes.
 
| 0x47C || || 1 || trigger || BindProgram writes 0 here sometimes.
 +
|- style="border-top: double"
 +
| 0x47E || MultisampleCoverageToColor || 1 || bitfield || Bit0: Enable, bit4-6: ?
 
|-
 
|-
 
| 0x47F || DepthBufferResolve || 1 || trigger || 1 is written here to trigger.
 
| 0x47F || DepthBufferResolve || 1 || trigger || 1 is written here to trigger.
|-
+
|- style="border-top: double"
| 0x478 || MultisampleGrid || 3 || bitfield[3] || Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
 
|-
 
| 0x47E || MultisampleCoverageToColor || 1 || bitfield || Bit0: Enable, bit4-6: ?
 
|-
 
 
| 0x487 || RenderTargetControl || 1 || bitfield || Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
 
| 0x487 || RenderTargetControl || 1 || bitfield || Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
|-
+
|- style="border-top: double"
 
| 0x48A || || 1 || || Optionally used by SetRenderTargets.
 
| 0x48A || || 1 || || Optionally used by SetRenderTargets.
 
|-
 
|-
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|-
 
|-
 
| 0x48D || SamplerBinding (???) || 1 || enum || 0=Independently, 1=ViaHeaderBinding
 
| 0x48D || SamplerBinding (???) || 1 || enum || 0=Independently, 1=ViaHeaderBinding
|-
+
|- style="border-top: double"
 
| 0x4A2 || InvalidateTextureDataNoWfi (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 
| 0x4A2 || InvalidateTextureDataNoWfi (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
|-
+
|- style="border-top: double"
 
| 0x4AB || ShaderScheduling (???) || 1 || enum || 0=OldestThreadFirst, 1=RoundRobin
 
| 0x4AB || ShaderScheduling (???) || 1 || enum || 0=OldestThreadFirst, 1=RoundRobin
|-
+
|- style="border-top: double"
 
| 0x4B3 || DepthTestEnable || 1 || bool || Enables DepthWriteEnable and DepthFunc.
 
| 0x4B3 || DepthTestEnable || 1 || bool || Enables DepthWriteEnable and DepthFunc.
|-
+
|- style="border-top: double"
 
| 0x4B8 || MultisampleAlphaToCoverageDither || 1 || bool ||
 
| 0x4B8 || MultisampleAlphaToCoverageDither || 1 || bool ||
 
|-
 
|-
 
| 0x4B9 || BlendIndependent || 1 || bool || 1 written here for "simple" BlendState.
 
| 0x4B9 || BlendIndependent || 1 || bool || 1 written here for "simple" BlendState.
|-
 
| 0x4BB || AlphaTestEnable || 1 || bool ||
 
 
|-
 
|-
 
| 0x4BA || DepthWriteEnable || 1 || bool ||
 
| 0x4BA || DepthWriteEnable || 1 || bool ||
 
|-
 
|-
 +
| 0x4BB || AlphaTestEnable || 1 || bool ||
 +
|- style="border-top: double"
 
| 0x4C3 || DepthFunc || 1 || bitfield || Bit0-3: DepthFunc
 
| 0x4C3 || DepthFunc || 1 || bitfield || Bit0-3: DepthFunc
 
|-
 
|-
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|-
 
|-
 
| 0x4C5 || AlphaTestFunc || 1 || bitfield || Bit0-3: AlphaTestFunc
 
| 0x4C5 || AlphaTestFunc || 1 || bitfield || Bit0-3: AlphaTestFunc
|-
+
|- style="border-top: double"
 
| 0x4C7 || BlendColor || 4 || float[4] || TODO
 
| 0x4C7 || BlendColor || 4 || float[4] || TODO
|-
+
|- style="border-top: double"
 
| 0x4CC || InvalidateSamplerCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 
| 0x4CC || InvalidateSamplerCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 
|-
 
|-
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|-
 
|-
 
| 0x4CE || InvalidateTextureDataCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 
| 0x4CE || InvalidateTextureDataCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
|-
+
|- style="border-top: double"
 
| 0x4E0 || StencilEnable || 1 || bool ||
 
| 0x4E0 || StencilEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x4E5 || StencilFrontRefValue || 1 || ||
 
| 0x4E5 || StencilFrontRefValue || 1 || ||
 
|-
 
|-
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|-
 
|-
 
| 0x4E7 || StencilFrontEnable || 1 || bool ||
 
| 0x4E7 || StencilFrontEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x4EC || LineWidthSmooth || 1 || float ||
 
| 0x4EC || LineWidthSmooth || 1 || float ||
 
|-
 
|-
 
| 0x4ED || LineWidthAliased || 1 || float ||
 
| 0x4ED || LineWidthAliased || 1 || float ||
|-
+
|- style="border-top: double"
 
| 0x50D || VertexBufferElementBase || 1 || uint ||
 
| 0x50D || VertexBufferElementBase || 1 || uint ||
|-
+
|- style="border-top: double"
 
| 0x519 || ZCullContextSave || 1 || trigger || 0 is written here to trigger ctx-save, uses ZCullContextStartAddr.
 
| 0x519 || ZCullContextSave || 1 || trigger || 0 is written here to trigger ctx-save, uses ZCullContextStartAddr.
|-
+
|- style="border-top: double"
 
| 0x51F || PolygonOffsetClamp0 || 1 || float ||
 
| 0x51F || PolygonOffsetClamp0 || 1 || float ||
|-
+
|- style="border-top: double"
 
| 0x540 || ZCullContextRestore || 1 || trigger || 0 is written here to trigger ctx-restore, uses ZCullContextStartAddr.
 
| 0x540 || ZCullContextRestore || 1 || trigger || 0 is written here to trigger ctx-restore, uses ZCullContextStartAddr.
|-
+
|- style="border-top: double"
 
| 0x546 || PointSize || 1 || float ||
 
| 0x546 || PointSize || 1 || float ||
|-
+
|- style="border-top: double"
 
| 0x54C || CounterReset || 1 || || Value written decides which counter to reset.
 
| 0x54C || CounterReset || 1 || || Value written decides which counter to reset.
 
|-
 
|-
 
| 0x54D || MultisampleEnable || 1 || ||
 
| 0x54D || MultisampleEnable || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x54E || || 1 || bool || SetRenderTargets writes 0 here if an optional buffer is NULL.
 
| 0x54E || || 1 || bool || SetRenderTargets writes 0 here if an optional buffer is NULL.
 
|-
 
|-
 
| 0x54F || MultisampleControl || 1 || bool || bit0: AlphaToCoverageEnable, bit1+: ?
 
| 0x54F || MultisampleControl || 1 || bool || bit0: AlphaToCoverageEnable, bit1+: ?
|-
+
|- style="border-top: double"
 
| 0x554 || RenderEnableOffset || 2 || gpuva ||
 
| 0x554 || RenderEnableOffset || 2 || gpuva ||
|-
+
|- style="border-top: double"
 
| 0x556 || RenderEnableMode || 1 || enum || 0=False, 1=True, 2=Conditional, 3=RenderIfEqual, 4=RenderIfNotEqual,  
 
| 0x556 || RenderEnableMode || 1 || enum || 0=False, 1=True, 2=Conditional, 3=RenderIfEqual, 4=RenderIfNotEqual,  
 
|-
 
|-
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|-
 
|-
 
| 0x558 || TexSamplerPoolMaximumIndex (???) || 1 || bitfield || Bit0-19: Maximum
 
| 0x558 || TexSamplerPoolMaximumIndex (???) || 1 || bitfield || Bit0-19: Maximum
|-
+
|- style="border-top: double"
 
| 0x55B || PolygonOffsetFactor || 1 || float ||
 
| 0x55B || PolygonOffsetFactor || 1 || float ||
|-
+
|- style="border-top: double"
 
| 0x55D || TexHeaderPoolOffset (???) || 2 || gpuva ||
 
| 0x55D || TexHeaderPoolOffset (???) || 2 || gpuva ||
|-
+
|- style="border-top: double"
 
| 0x55F || TexHeaderPoolMaximumIndex (???) || 1 || bitfield || Bit0-21: Maximum
 
| 0x55F || TexHeaderPoolMaximumIndex (???) || 1 || bitfield || Bit0-21: Maximum
|-
+
|- style="border-top: double"
 
| 0x56D || CsaaEnable || 1 || bool ||
 
| 0x56D || CsaaEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x56F || PolygonOffsetOffset || 1 || float || Float multiplied by 2 is written here.
 
| 0x56F || PolygonOffsetOffset || 1 || float || Float multiplied by 2 is written here.
|-
+
|- style="border-top: double"
 
| 0x574 || MultisampleMode || 1 || || Written by SetRenderTargets, possible values: 0, 2, 4, 5, 6.
 
| 0x574 || MultisampleMode || 1 || || Written by SetRenderTargets, possible values: 0, 2, 4, 5, 6.
|-
+
|- style="border-top: double"
 
| 0x57F || || 1 || || SetRenderTargets optionally writes 0 here.
 
| 0x57F || || 1 || || SetRenderTargets optionally writes 0 here.
 
|-
 
|-
 
| 0x580 || || 1 || || SetRenderTargets optionally writes 0 here.
 
| 0x580 || || 1 || || SetRenderTargets optionally writes 0 here.
|-
+
|- style="border-top: double"
 
| 0x582 || ProgramRegion (???) || 2 || gpuva ||
 
| 0x582 || ProgramRegion (???) || 2 || gpuva ||
|-
+
|- style="border-top: double"
 
| 0x591 || PrimitiveRestartEnable || 1 || bool ||
 
| 0x591 || PrimitiveRestartEnable || 1 || bool ||
 
|-
 
|-
 
| 0x592 || PrimitiveRestartIndex || 1 || uint ||
 
| 0x592 || PrimitiveRestartIndex || 1 || uint ||
|-
+
|- style="border-top: double"
 
| 0x599 || CubeMapInterFaceFiltering (???) || 1 || bitfield || Bit0-1: Mode (0=UseWrap, 1=OverrideWrap, 2=AutoSpanSeam, 3=AutoCrossSeam)
 
| 0x599 || CubeMapInterFaceFiltering (???) || 1 || bitfield || Bit0-1: Mode (0=UseWrap, 1=OverrideWrap, 2=AutoSpanSeam, 3=AutoCrossSeam)
|-
+
|- style="border-top: double"
 
| 0x5A4 || ShaderControl (???) || 1 || bitfield || Bit0: Partial (0=Zero, 1=Infinity), bit1: Fp32NanBehavior (0=Legacy, 1=Fp64Compatible), bit2: Fp32F21NanBehavior (0=PassZero, 1=PassIndefinite), bit16: ZeroTimesAnythingIsZero
 
| 0x5A4 || ShaderControl (???) || 1 || bitfield || Bit0: Partial (0=Zero, 1=Infinity), bit1: Fp32NanBehavior (0=Legacy, 1=Fp64Compatible), bit2: Fp32F21NanBehavior (0=PassZero, 1=PassIndefinite), bit16: ZeroTimesAnythingIsZero
 
|-
 
|-
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|-
 
|-
 
| 0x5A6 || InvalidateShaderCachesNoWfi (???) || 1 || bitfield || Bit0: Instruction, bit4: GlobalData, bit8: Uniform, bit12: Constant
 
| 0x5A6 || InvalidateShaderCachesNoWfi (???) || 1 || bitfield || Bit0: Instruction, bit4: GlobalData, bit8: Uniform, bit12: Constant
|-
+
|- style="border-top: double"
 
| 0x5F2 || DrawElementsIndirectAddr || 2 || gpuva || TODO
 
| 0x5F2 || DrawElementsIndirectAddr || 2 || gpuva || TODO
|-
+
|- style="border-top: double"
 
| 0x5F6 || DrawElementsIndirectFlag? || 1 || bool || TODO
 
| 0x5F6 || DrawElementsIndirectFlag? || 1 || bool || TODO
|-
+
|- style="border-top: double"
 
| 0x620+N || VertexStreamNEnableDivisor || bool || n=0...15.
 
| 0x620+N || VertexStreamNEnableDivisor || bool || n=0...15.
|-
+
|- style="border-top: double"
 
| 0x646 || PolygonCullFaceEnable || 1 || bool ||
 
| 0x646 || PolygonCullFaceEnable || 1 || bool ||
 
|-
 
|-
Line 357: Line 357:
 
|-
 
|-
 
| 0x648 || PolygonCullFaceConfig || 1 || bitfield || TODO: 0x404/0x405/0x408
 
| 0x648 || PolygonCullFaceConfig || 1 || bitfield || TODO: 0x404/0x405/0x408
|-
+
|- style="border-top: double"
 
| 0x651 || RenderEnableOverride || 1 || bitfield || Bit0-1: 0=UseRenderEnable, 1=AlwaysRender, 2=NeverRender
 
| 0x651 || RenderEnableOverride || 1 || bitfield || Bit0-1: 0=UseRenderEnable, 1=AlwaysRender, 2=NeverRender
|-
+
|- style="border-top: double"
 
| 0x64C || InvalidateConstantBufferCache (???) || 1 || bitfield || Bit0: ThruL2
 
| 0x64C || InvalidateConstantBufferCache (???) || 1 || bitfield || Bit0: ThruL2
|-
+
|- style="border-top: double"
 
| 0x64F || DepthClamp || 1 || || TODO: 0x101A is written when enabled, 0x181D when disabled.
 
| 0x64F || DepthClamp || 1 || || TODO: 0x101A is written when enabled, 0x181D when disabled.
|-
+
|- style="border-top: double"
 
| 0x66F || DepthBoundsEnable || 1 || bool ||
 
| 0x66F || DepthBoundsEnable || 1 || bool ||
|-
+
|- style="border-top: double"
 
| 0x671 || ColorLogicOpEnable || 1 || bool || Used for all LogicOps except 3.
 
| 0x671 || ColorLogicOpEnable || 1 || bool || Used for all LogicOps except 3.
 
|-
 
|-
 
| 0x672 || ColorLogicOpType || 1 || bitfield || Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
 
| 0x672 || ColorLogicOpType || 1 || bitfield || Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
|-
+
|- style="border-top: double"
 +
| 0x689 || SetSpare (???) || 1 || uint[4] ||
 +
|- style="border-top: double"
 
| 0x68B || PipeNop || 1 || trigger || Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
 
| 0x68B || PipeNop || 1 || trigger || Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
|-
+
|- style="border-top: double"
| 0x689 || SetSpare (???) || 1 || uint[4] ||
 
|-
 
 
| 0x6C0 || ReportSemaphoreOffset || 2 || gpuva ||
 
| 0x6C0 || ReportSemaphoreOffset || 2 || gpuva ||
|-
+
|- style="border-top: double"
 
| 0x6C2 || ReportSemaphorePayload || 1 || || 0 is written here during most queries.
 
| 0x6C2 || ReportSemaphorePayload || 1 || || 0 is written here during most queries.
 
|-
 
|-
 
| 0x6C3 || ReportSemaphoreControl || 1 || bitfield || Bit0-1: Operation (0=Release, 3=Trap), bit2: FlushDisable, bit20: AwakenEnable, bit28: StructureSize (0=FourWords, 1=OneWord)
 
| 0x6C3 || ReportSemaphoreControl || 1 || bitfield || Bit0-1: Operation (0=Release, 3=Trap), bit2: FlushDisable, bit20: AwakenEnable, bit28: StructureSize (0=FourWords, 1=OneWord)
|-
+
|- style="border-top: double"
| 0x700+4*N || VertexStreamNStride || 1 || uint || Bit0-11: Stride. TODO: This has more stuff according to nouveau
+
| 0x700+4*N || VertexStreamNStride || 1 || uint || Bit0-11: Stride. TODO: This has more stuff according to nouveau. n=0..31
 
|-
 
|-
 
| 0x701+4*N || VertexBufferStartAddr || 2 || gpuva || TODO: Incorrecto
 
| 0x701+4*N || VertexBufferStartAddr || 2 || gpuva || TODO: Incorrecto
Line 388: Line 388:
 
| 0x7C0+2*N || VertexBufferEndAddr || 2 || gpuva ||
 
| 0x7C0+2*N || VertexBufferEndAddr || 2 || gpuva ||
 
|-
 
|-
| 0x781+8*N || BlendNRgbEquation || 1 || bitfield || Bit0-2: BlendEquation
+
| 0x781+8*N || BlendNRgbEquation || 1 || bitfield || Bit0-2: BlendEquation.
 
|-
 
|-
 
| 0x782+8*N || BlendNRgbFunctionSrc || 1 || bitfield || Bit0-4: ?, bit14-15: ?
 
| 0x782+8*N || BlendNRgbFunctionSrc || 1 || bitfield || Bit0-4: ?, bit14-15: ?
Line 399: Line 399:
 
|-
 
|-
 
| 0x786+8*N || BlendNAlphaFunctionDst || 1 || bitfield || Bit0-4: ?, bit14-15: ?
 
| 0x786+8*N || BlendNAlphaFunctionDst || 1 || bitfield || Bit0-4: ?, bit14-15: ?
|-
+
|- style="border-top: double"
 
| 0x820 || || 1 || || BindProgram writes here.
 
| 0x820 || || 1 || || BindProgram writes here.
 
|-
 
|-
 
| 0x821 || || 1 || || BindProgram writes here.
 
| 0x821 || || 1 || || BindProgram writes here.
|-
+
|- style="border-top: double"
 
| 0x830 || || 1 || || BindProgram writes here.
 
| 0x830 || || 1 || || BindProgram writes here.
|-
+
|- style="border-top: double"
 
| 0x840 || || 1 || || BindProgram writes here.
 
| 0x840 || || 1 || || BindProgram writes here.
|-
+
|- style="border-top: double"
 
| 0x850 || || 1 || || BindProgram writes here.
 
| 0x850 || || 1 || || BindProgram writes here.
|-
+
|- style="border-top: double"
 
| 0x8E0 || ConstantBufferSelectorSize || 1 || uint || Bit0-16: Size
 
| 0x8E0 || ConstantBufferSelectorSize || 1 || uint || Bit0-16: Size
 
|-
 
|-
 
| 0x8E1 || ConstantBufferSelectorAddr || 2 || gpuva ||
 
| 0x8E1 || ConstantBufferSelectorAddr || 2 || gpuva ||
|-
+
|- style="border-top: double"
 
| 0x8E3 || LoadConstantBufferOffset || 1 || uint || Bit0-15: Offset. BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
 
| 0x8E3 || LoadConstantBufferOffset || 1 || uint || Bit0-15: Offset. BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
 
|-
 
|-
 
| 0x8E4 || LoadConstantBuffer || 1 || uint[16] ||
 
| 0x8E4 || LoadConstantBuffer || 1 || uint[16] ||
|-
+
|- style="border-top: double"
 
| 0x904 || UniformBuffer0_Control || 1 || ||
 
| 0x904 || UniformBuffer0_Control || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x90C || UniformBuffer3_Control || 1 || ||
 
| 0x90C || UniformBuffer3_Control || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x914 || UniformBuffer4_Control || 1 || ||
 
| 0x914 || UniformBuffer4_Control || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x91C || UniformBuffer2_Control || 1 || ||
 
| 0x91C || UniformBuffer2_Control || 1 || ||
|-
+
|- style="border-top: double"
 
| 0x924 || UniformBuffer1_Control || 1 || ||
 
| 0x924 || UniformBuffer1_Control || 1 || ||
|-
+
|- style="border-top: double"
 
| 0xD00 || MmeShadowScratch || uint[0x80] || 128 ||
 
| 0xD00 || MmeShadowScratch || uint[0x80] || 128 ||
|-
+
|- style="border-top: double"
 
| 0xE00+N*2 || MmeMacroNCall || 1 || ? || n=0..0x7f
 
| 0xE00+N*2 || MmeMacroNCall || 1 || ? || n=0..0x7f
 
|-
 
|-

Revision as of 15:16, 31 March 2018

Subchannels:

Id Subchannel (nvn) Name
0xB197 0 3D
0xB1C0 1 Compute
0xA140 2 Inline-to-Memory
0x902D 3 2D
0xB0B5 4 DMA

3D

Register Name Size Type Notes
0 SetObject 1 bitfield Bit0-15: ClassId, bit16-20: EngineId
0x40 NoOperation 1
0x41 SetNotify 2 gpuva
0x43 NotifyType 1 0=WriteOnly, 1=WriteThenAwaken
0x44 WaitForIdle 1
0x45 MmeInstructionRamPointer 1 uint
0x46 MmeInstructionRamLoad 1 pipe Writes to and increments MmeInstructionRamPointer by 1.
0x47 MmeStartAddressRamPointer 1 uint
0x48 MmeStartAddressRamLoad 1 pipe
0x49 MmeShadowRamControl 1 uint 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
0x83 LineWidthSeparate 1 bool
0x84 ForceEarlyFragmentTests 1 bool
0x87 Barrier 1 bitfield
0xBA 1 SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
0xBE 1 pipe SetRenderTargets writes here repeatedly 16 times, if an optional buffer != NULL and is a given type.
0xBF 1 bool SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
0xC2 CacheSplit 1 enum
0xC8 TesselationMode 1 bitfield Bit0-1: PrimitiveType (0=Isolines, 1=Triangles, 2=Quads), bit4-5: Spacing (0=Equal, 1=FractionalOdd, 2=FractionalEven), bit8: Cw, bit9: Connected
0xC9 TesselationOuterLevels 4 float[4]
0xCD TesselationInnerLevels 2 float[2]
0xDC 1 bool SetRenderTargets writes 1 here, if an optional buffer != NULL and is a given type.
0xDF RasterizerEnable 1 bool
0xE0+8*N TransformFeedbackBufferEnable 1 bool n=0..3
0xE1+8*N TransformFeedbackBufferAddr 2 gpuva
0xE3+8*N TransformFeedbackBufferFlags 1
0x1C0+4*N TransformFeedbackBufferStream 1 bitfield
0x1C1+4*N TransformFeedbackVaryingCount 1 uint
0x1C2+4*N TransformFeedbackStride 1 uint
0x1D1 TransformFeedbackEnable 1 bool
0x1D3 1 GpuInit writes 0x3f here.
0x1D5 SampleShading 1 bitfield Bit0-3: ?, bit4: Enable
0x1DF LocalBase 1 uint TODO
0x1F0 ZCullWidth 1 SetRenderTargets optionally uses this.
0x1F1 ZCullHeight 1 SetRenderTargets optionally uses this.
0x1F2 1 SetRenderTargets optionally uses this.
0x1F3 1 SetRenderTargets optionally writes 0 here.
0x1F8 1 SetRenderTargets optionally uses this.
0x1F9 1 SetRenderTargets optionally uses this.
0x1FA ZCullContextStartAddr 2 gpuva
0x1FC ZCullContextEndAddr 2 gpuva
0x200+16*N RenderTargetNAddr 2 gpuva
0x202+16*N RenderTargetNHorizontal 1
0x203+16*N RenderTargetNVertical 1
0x204+16*N RenderTargetNFormat 1
0x205+16*N RenderTargetNTileMode 1 bitfield Bit0-3: Width, bit4-7: Height, bit8-10: Depth, bit12: Layout, bit16: ?
0x206+16*N RenderTargetNArrayMode 1 bitfield Bit0-15: Layers, bit16: Volume
0x207+16*N RenderTargetNLayerStride 1 uint In units of 4 bytes.
0x208+16*N RenderTargetNBaseLayer 1
0x280+8*N ViewportNScaleX 1 float
0x281+8*N ViewportNScaleY 1 float
0x282+8*N ViewportNScaleZ 1 float
0x283+8*N ViewportNTranslateX 1 float
0x284+8*N ViewportNTranslateY 1 float
0x285+8*N ViewportNTranslateZ 1 float
0x286+8*N ViewportNSwizzles 1 bitfield
0x287+8*N ViewportNSubpixelPrecisionBias 1 bitfield Bit0-4: BiasX, bit8-bit11: BiasY
0x300+4*N ViewportNHorizontal 1 bitfield Bit0-15: X, bit16-31: Width
0x301+4*N ViewportNVertical 1 bitfield Bit0-15: Y, bit16-31: Height
0x302+4*N ViewportNDepthRangeNear 1 float
0x303+4*N ViewportNDepthRangeFar 1 float
0x340+2*N ClipRectNHorizontal 1 N=0..7, TODO
0x341+2*N ClipRectNVertical 1 TODO
0x360 ClearColor 4 float
0x36B PolygonModeFront 1 bitfield 0x1B00/0x1B01/0x1B02
0x36C PolygonModeBack 1 bitfield 0x1B00/0x1B01/0x1B02
0x36F ? 1 bitfield Bit0:?, bit16:?. Used by ClearDepthStencil.
0x370 PolygonOffsetPointEnable 1 bool
0x371 PolygonOffsetLineEnable 1 bool
0x372 PolygonOffsetFillEnable 1 bool
0x373 PatchSize 1 Small value, always fits in 12 bits. In number of vertices.
0x374 1 0 written here for "simple" BlendState.
0x380+4*N ScissorNEnable 1 bool n=0..15. GpuInit writes 1 here.
0x381+4*N ScissorNHorizontal 1 bitfield Bit0-15: min, bit16-31: max
0x382+4*N ScissorNVertical 1 bitfield Bit0-15: min, bit16-31: max
0x3D5 StencilBackRefValue 1
0x3D6 StencilBackEnable 1 bool
0x3D7 StencilBackValueMask 1
0x3D8 TiledCacheAction0 1 bool Trigger?
0x3D9 TiledCacheTileSize 1 bitfield Bit0-15: ?, bit16-31: ?
0x3DE DiscardTrigger 1 bitfield Bit4-6: DiscardColorIndex, bit0: DiscardDepthStencil
0x3E0 TiledCacheAction1 1 bool Trigger?
0x3E7 DepthBounds 2 float[2]
0x3ED MultisampleRasterEnable 1 bool Also written 0 when clearing all colors.
0x3EE MultisampleRasterSamples 1 bitfield 2=Four, 4=Eight, 5=?, 6=Sixteen
0x3EF MultisampleCoverageModulationMode 1
0x3F0 SampleMask0 1
0x3F1 SampleMask1 1
0x3F2 SampleMask2 1
0x3F5 Multisample_Related2 1 TODO
0x3F6 CoverageModulationEnable 1 bool
0x3F8 Unknown?Addr 2 gpuva SetRenderTargets writes the address of an optional buffer here.
0x3FA Unknown?TileMode 1 SetRenderTargets writes here optionally.
0x3FB Unknown?ArrayMode 1 SetRenderTargets writes here optionally.
0x3FC Unknown?BaseLayer 1 SetRenderTargets writes here optionally.
0x3FD 1 bitfield?[2] SetRenderTargets writes here
0x40C CoverageModulationTable 4 float[4]
0x433 1 GpuInit writes 4 here.
0x438 1 GpuInit writes 0xFF here.
0x439 1 GpuInit writes 0xFF here.
0x43B 1 GpuInit writes 0xFF here.
0x43C 1 GpuInit writes 4 here.
0x43D Unbind (???) 1 bitfield Bit0: InvalidateTextureHeaders, bit4: InvalidateTextureSamplers, bit8: InvalidateConstBuffers
0x43E ClearFlags? 1 GpuInit writes 0x101 here.
0x446 DrawElementsEnableBaseVertex? 1 bool TODO
0x44D TiledCacheAction2 1 bool Trigger?
0x452 RasterEnable 1 bool
0x458 VertexAttribTable 4 bitfield[16] Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
0x478 MultisampleGrid 3 bitfield[3] Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
0x47C 1 trigger BindProgram writes 0 here sometimes.
0x47E MultisampleCoverageToColor 1 bitfield Bit0: Enable, bit4-6: ?
0x47F DepthBufferResolve 1 trigger 1 is written here to trigger.
0x487 RenderTargetControl 1 bitfield Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
0x48A 1 Optionally used by SetRenderTargets.
0x48B 1 Optionally used by SetRenderTargets.
0x48C 1 Optionally used by SetRenderTargets.
0x48D SamplerBinding (???) 1 enum 0=Independently, 1=ViaHeaderBinding
0x4A2 InvalidateTextureDataNoWfi (???) 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4AB ShaderScheduling (???) 1 enum 0=OldestThreadFirst, 1=RoundRobin
0x4B3 DepthTestEnable 1 bool Enables DepthWriteEnable and DepthFunc.
0x4B8 MultisampleAlphaToCoverageDither 1 bool
0x4B9 BlendIndependent 1 bool 1 written here for "simple" BlendState.
0x4BA DepthWriteEnable 1 bool
0x4BB AlphaTestEnable 1 bool
0x4C3 DepthFunc 1 bitfield Bit0-3: DepthFunc
0x4C4 AlphaTestRefValue 1 float
0x4C5 AlphaTestFunc 1 bitfield Bit0-3: AlphaTestFunc
0x4C7 BlendColor 4 float[4] TODO
0x4CC InvalidateSamplerCache (???) 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4CD InvalidateTextureHeaderCache (???) 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4CE InvalidateTextureDataCache (???) 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4E0 StencilEnable 1 bool
0x4E5 StencilFrontRefValue 1
0x4E6 StencilFrontMaskValue 1
0x4E7 StencilFrontEnable 1 bool
0x4EC LineWidthSmooth 1 float
0x4ED LineWidthAliased 1 float
0x50D VertexBufferElementBase 1 uint
0x519 ZCullContextSave 1 trigger 0 is written here to trigger ctx-save, uses ZCullContextStartAddr.
0x51F PolygonOffsetClamp0 1 float
0x540 ZCullContextRestore 1 trigger 0 is written here to trigger ctx-restore, uses ZCullContextStartAddr.
0x546 PointSize 1 float
0x54C CounterReset 1 Value written decides which counter to reset.
0x54D MultisampleEnable 1
0x54E 1 bool SetRenderTargets writes 0 here if an optional buffer is NULL.
0x54F MultisampleControl 1 bool bit0: AlphaToCoverageEnable, bit1+: ?
0x554 RenderEnableOffset 2 gpuva
0x556 RenderEnableMode 1 enum 0=False, 1=True, 2=Conditional, 3=RenderIfEqual, 4=RenderIfNotEqual,
0x557 TexSamplerPoolOffset (???) 2 gpuva
0x558 TexSamplerPoolMaximumIndex (???) 1 bitfield Bit0-19: Maximum
0x55B PolygonOffsetFactor 1 float
0x55D TexHeaderPoolOffset (???) 2 gpuva
0x55F TexHeaderPoolMaximumIndex (???) 1 bitfield Bit0-21: Maximum
0x56D CsaaEnable 1 bool
0x56F PolygonOffsetOffset 1 float Float multiplied by 2 is written here.
0x574 MultisampleMode 1 Written by SetRenderTargets, possible values: 0, 2, 4, 5, 6.
0x57F 1 SetRenderTargets optionally writes 0 here.
0x580 1 SetRenderTargets optionally writes 0 here.
0x582 ProgramRegion (???) 2 gpuva
0x591 PrimitiveRestartEnable 1 bool
0x592 PrimitiveRestartIndex 1 uint
0x599 CubeMapInterFaceFiltering (???) 1 bitfield Bit0-1: Mode (0=UseWrap, 1=OverrideWrap, 2=AutoSpanSeam, 3=AutoCrossSeam)
0x5A4 ShaderControl (???) 1 bitfield Bit0: Partial (0=Zero, 1=Infinity), bit1: Fp32NanBehavior (0=Legacy, 1=Fp64Compatible), bit2: Fp32F21NanBehavior (0=PassZero, 1=PassIndefinite), bit16: ZeroTimesAnythingIsZero
0x5A5 BindConstantBuffer (???) 1 bitfield Bit0: Valid, bit8-12: ShaderSlot
0x5A6 InvalidateShaderCachesNoWfi (???) 1 bitfield Bit0: Instruction, bit4: GlobalData, bit8: Uniform, bit12: Constant
0x5F2 DrawElementsIndirectAddr 2 gpuva TODO
0x5F6 DrawElementsIndirectFlag? 1 bool TODO
0x620+N VertexStreamNEnableDivisor bool n=0...15.
0x646 PolygonCullFaceEnable 1 bool
0x647 PolygonFrontFace 1 bitfield Bit0: Enable. Always ORR'd with 0x9000.
0x648 PolygonCullFaceConfig 1 bitfield TODO: 0x404/0x405/0x408
0x651 RenderEnableOverride 1 bitfield Bit0-1: 0=UseRenderEnable, 1=AlwaysRender, 2=NeverRender
0x64C InvalidateConstantBufferCache (???) 1 bitfield Bit0: ThruL2
0x64F DepthClamp 1 TODO: 0x101A is written when enabled, 0x181D when disabled.
0x66F DepthBoundsEnable 1 bool
0x671 ColorLogicOpEnable 1 bool Used for all LogicOps except 3.
0x672 ColorLogicOpType 1 bitfield Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
0x689 SetSpare (???) 1 uint[4]
0x68B PipeNop 1 trigger Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
0x6C0 ReportSemaphoreOffset 2 gpuva
0x6C2 ReportSemaphorePayload 1 0 is written here during most queries.
0x6C3 ReportSemaphoreControl 1 bitfield Bit0-1: Operation (0=Release, 3=Trap), bit2: FlushDisable, bit20: AwakenEnable, bit28: StructureSize (0=FourWords, 1=OneWord)
0x700+4*N VertexStreamNStride 1 uint Bit0-11: Stride. TODO: This has more stuff according to nouveau. n=0..31
0x701+4*N VertexBufferStartAddr 2 gpuva TODO: Incorrecto
0x703+4*N VertexStreamNDivisor
0x7C0+2*N VertexBufferEndAddr 2 gpuva
0x781+8*N BlendNRgbEquation 1 bitfield Bit0-2: BlendEquation.
0x782+8*N BlendNRgbFunctionSrc 1 bitfield Bit0-4: ?, bit14-15: ?
0x783+8*N BlendNRgbFunctionDst 1 bitfield Bit0-4: ?, bit14-15: ?
0x784+8*N BlendNAlphaEquation 1 bitfield Bit0-2: BlendEquation
0x785+8*N BlendNAlphaFunctionSrc 1 bitfield Bit0-4: ?, bit14-15: ?
0x786+8*N BlendNAlphaFunctionDst 1 bitfield Bit0-4: ?, bit14-15: ?
0x820 1 BindProgram writes here.
0x821 1 BindProgram writes here.
0x830 1 BindProgram writes here.
0x840 1 BindProgram writes here.
0x850 1 BindProgram writes here.
0x8E0 ConstantBufferSelectorSize 1 uint Bit0-16: Size
0x8E1 ConstantBufferSelectorAddr 2 gpuva
0x8E3 LoadConstantBufferOffset 1 uint Bit0-15: Offset. BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
0x8E4 LoadConstantBuffer 1 uint[16]
0x904 UniformBuffer0_Control 1
0x90C UniformBuffer3_Control 1
0x914 UniformBuffer4_Control 1
0x91C UniformBuffer2_Control 1
0x924 UniformBuffer1_Control 1
0xD00 MmeShadowScratch uint[0x80] 128
0xE00+N*2 MmeMacroNCall 1 ? n=0..0x7f
0xE01+N*2 MmeMacroNData 1 pipe ?

TODO: (Tiled)Downsample, Copy*, Dispatch*, DrawTexture/DrawTransformFeedback, BindImages, BindProgram, BindSeprarateSamplers, BindSeprarateTextures, BindTextures.

DMA

Register Name Notes
0x0C0 CopyControl With 0x186 Src/DstStride is not used. With 0x586 memset-functionality is used.
0x100 CopySrcAddrHi
0x101 CopySrcAddrLo
0x102 CopyDstAddrHi
0x103 CopyDstAddrLo
0x104 CopySrcStride?
0x105 CopyDstStride?
0x106 CopyCount At most 0x3FFFFF.
0x1C0 CopyMemsetValue?
0x1C2 CopyMemsetControl? Seen: 0x34444
0x1C4 CopyMemsetLength? In units of 4 bytes.
0x1C5 ? Seen: 1