Difference between revisions of "GPU Classes"
Jump to navigation
Jump to search
(→3D) |
(→3D) |
||
Line 199: | Line 199: | ||
|- | |- | ||
| 0x6C3 || Poke_Control || || Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr. | | 0x6C3 || Poke_Control || || Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr. | ||
+ | |- | ||
+ | | (0x701,0x702)+2*N || VertexBufferStartAddr || iova_t || | ||
+ | |- | ||
+ | | (0x7C0,0x7C1)+2*N || VertexBufferEndAddr || iova_t || | ||
|- | |- | ||
| 0x781+8*N || BlendState_N || || TODO, N = {0, ..., 7} | | 0x781+8*N || BlendState_N || || TODO, N = {0, ..., 7} | ||
Line 221: | Line 225: | ||
|- | |- | ||
| 0x850 || || || BindProgram writes here. | | 0x850 || || || BindProgram writes here. | ||
+ | |- | ||
+ | | 0x8E0 || BindUniformBuffer_Size? || || BindUniformBuffer writes here. | ||
+ | |- | ||
+ | | 0x8E1,0x8E2 || BindUniformBuffer_Addr || iova_t || | ||
|- | |- | ||
| 0x8E3 || BindImage_Config || || BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. | | 0x8E3 || BindImage_Config || || BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. | ||
Line 231: | Line 239: | ||
|- | |- | ||
| 0x8E4,0x8EB || Multisample_ConfigX || || What? Overlap. | | 0x8E4,0x8EB || Multisample_ConfigX || || What? Overlap. | ||
+ | |- | ||
+ | | 0x904 || UniformBuffer0_Control || || | ||
+ | |- | ||
+ | | 0x90C || UniformBuffer3_Control || || | ||
+ | |- | ||
+ | | 0x914 || UniformBuffer4_Control || || | ||
+ | |- | ||
+ | | 0x91C || UniformBuffer2_Control || || | ||
+ | |- | ||
+ | | 0x924 || UniformBuffer1_Control || || | ||
|- | |- | ||
| 0xD1E || || || BindProgram writes 0 here, trigger? | | 0xD1E || || || BindProgram writes 0 here, trigger? | ||
Line 271: | Line 289: | ||
|} | |} | ||
− | TODO: SetRenderTargets, SetSubpixelPrecisionBias, SetTiledCacheAction, SetTiledCacheTileSize, SetViewports, UpdateUniformBuffer, TiledDownSample | + | TODO: SetRenderTargets, SetSubpixelPrecisionBias, SetTiledCacheAction, SetTiledCacheTileSize, SetViewports, UpdateUniformBuffer, TiledDownSample, BindVertexAttribState, BindVertexStreamState, Clear*, Copy*, Discard*, Dispatch*, Downsample, Draw* |
= DMA = | = DMA = |
Revision as of 18:06, 18 March 2018
Subchannels:
Id | Subchannel (nvn) | Name |
---|---|---|
0xB197 | 0 | 3D |
0xB1C0 | 1 | Compute |
0xA140 | 2 | Inline-to-Memory |
0x902D | 3 | 2D |
0xB0B5 | 4 | DMA |
3D
Register | Name | Type | Notes |
---|---|---|---|
0xE0+8*N | TransformFeedbackBuffer_Enable | bool | |
(0xE1,0xE2)+8*N | TransformFeedbackBuffer_Addr | iova_t | |
0xE3+8*N | TransformFeedbackBuffer_Flags | ||
0xC9 | Tesselation_OuterLevel0 | ||
0xCA | Tesselation_OuterLevel1 | ||
0xCB | Tesselation_OuterLevel2 | ||
0xCC | Tesselation_OuterLevel3 | ||
0xCD | Tesselation_InnerLevel0 | ||
0xCE | Tesselation_InnerLevel1 | ||
0xDF | RasterizerDiscard_Enable | bool | |
0x1D1 | TransformFeedback_Pause | ||
0x1FA,0x1FB | ZCullCtx_Addr0 | iova_t | |
0x1FC,0x1FD | ZCullCtx_Addr1 | iova_t | |
0x285+8*N | DepthRange_Unk0_N | ||
0x302+4*N | DepthRange_Unk1_N | ||
0x303+4*N | DepthRange_Unk2_N | ||
0x36B | BindPolygonState writes here. | ||
0x36C | BindPolygonState writes here. | ||
0x370 | bool | BindPolygonState writes here. | |
0x371 | bool | BindPolygonState writes here. | |
0x372 | bool | BindPolygonState writes here. | |
0x373 | PatchSize | Small value, always fits in 12 bits. | |
0x374 | 0 written here for "simple" BlendState. | ||
0x381+4*N | Scissor0_N | ||
0x382+4*N | Scissor1_N | ||
0x3D5 | StencilMask1_Ref | bool | |
0x3D6 | StencilMask1_Enable | bool | |
0x3D7 | StencilMask1_ValueMask | bool | |
0x3E7 | DepthBounds_Bound0 | float | |
0x3E8 | DepthBounds_Bound1 | float | |
0x3ED | Multisample_Related0 | ||
0x3EE | Multisample_Related1 | ||
0x3EF | SampleMask0 | ||
0x3F0 | SampleMask1 | ||
0x3F1 | SampleMask2 | ||
0x3F2 | SampleMask3 | ||
0x3F5 | Multisample_Related2 | ||
0x3F6 | CoverageModulation_Enable | bool | |
0x40C | CoverageModulation_Table0 | float | |
0x40D | CoverageModulation_Table1 | float | |
0x40E | CoverageModulation_Table2 | float | |
0x40F | CoverageModulation_Table3 | float | |
0x452 | Raster_Enable | bool | |
0x478 | Multisample_Config3 | ||
0x479 | Multisample_Config4 | ||
0x47A | Multisample_Config5 | ||
0x47B | Multisample_Config6 | ||
0x47E | Multisample_Related3 | ||
0x4B3 | DepthStencil_Config0 | bool | If set to 1, it enables DepthStencil_Config1 and DepthStencil_Config2. |
0x4B8 | Multisample_Config2 | bool | |
0x4BA | DepthStencil_Config1 | ||
0x4C3 | DepthStencil_Config2 | 0-15 is written here. | |
0x4B9 | 1 written here for "simple" BlendState. | ||
0x4BB | BindColorState writes 0 or 1 here. | ||
0x4C5 | BindColorState sometimes writes here a value between 0-15. | ||
0x4E0 | 0 is sometimes written here during BindDepthStencil. | ||
0x4E5 | StencilMask0_Ref | bool | |
0x4E6 | StencilMask0_ValueMask | bool | |
0x4E7 | StencilMask0_Enable | bool | |
0x4EC | LineWidth0 | ||
0x4ED | LineWidth1 | ||
0x4C4 | AlphaRef | float | |
0x4C7 | BlendColor0 | ||
0x4C8 | BlendColor1 | ||
0x4C9 | BlendColor2 | ||
0x4CA | BlendColor3 | ||
0x47C | BindProgram writes 0 here sometimes. | ||
0x47F | DepthBuffer_Resolve | 1 is written here to trigger. | |
0x519 | ZCullCtx_Save | 0 is written here to trigger ctx-save, uses both ZCullCtx_Addr0/1. | |
0x51F | PolygonOffsetClamp0 | float | |
0x540 | ZCullCtx_Restore | 0 is written here to trigger ctx-restore, uses both ZCullCtx_Addr0/1. | |
0x546 | PointSize | float | |
0x554,0x555 | RendererEnableConditionAddr | iova_t | |
0x556 | RendererEnable | 0=disabled unconditional, 1=enabled unconditional, 3=unknown conditional, 4=unknown conditional, | |
0x54C | Counter_Reset | Value written decides which counter to reset. | |
0x54D | Multisample_Config1 | ||
0x54F | Multisample_Config0 | bool | |
0x55B | PolygonOffsetClamp1 | float | |
0x56F | PolygonOffsetClamp2 | float | Float multiplied by 2 is written here. |
0x591 | PrimitiveRestart_Enable | bool | |
0x592 | PrimitiveRestart_Value | ||
0x646 | BindPolygonState writes here. | ||
0x647 | BindPolygonState writes here. | ||
0x648 | BindPolygonState writes here. | ||
0x64F | DepthClamp | 0x101A is written when enabled, 0x181D when disabled. | |
0x66F | DepthBounds_Enable | bool | |
0x671 | Sometimes used by BindColorState. | ||
0x68B | Barrier? | Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ... | |
0x6C0,0x6C1 | Poke_Addr | iova_t | |
0x6C2 | Poke_WriteVal | 0 is written here during most queries. | |
0x6C3 | Poke_Control | Big bitfield. After write, the result of query is written to 4 bytes at Poke_Addr. | |
(0x701,0x702)+2*N | VertexBufferStartAddr | iova_t | |
(0x7C0,0x7C1)+2*N | VertexBufferEndAddr | iova_t | |
0x781+8*N | BlendState_N | TODO, N = {0, ..., 7} | |
0x782+8*N | BlendState_N | TODO | |
0x783+8*N | BlendState_N | TODO | |
0x784+8*N | BlendState_N | TODO | |
0x785+8*N | BlendState_N | TODO | |
0x786+8*N | BlendState_N | TODO | |
0x820 | BindProgram writes here. | ||
0x821 | BindProgram writes here. | ||
0x830 | BindProgram writes here. | ||
0x840 | BindProgram writes here. | ||
0x850 | BindProgram writes here. | ||
0x8E0 | BindUniformBuffer_Size? | BindUniformBuffer writes here. | |
0x8E1,0x8E2 | BindUniformBuffer_Addr | iova_t | |
0x8E3 | BindImage_Config | BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. | |
0x8E4 | BindImage_ValueLo | This might be an addr but it's swapped opposite to other addrs. BindSeparateSampler/BindSeparateTexture writes something here. BindStorageBuffer writes something here. | |
0x8E5 | BindImage_ValueHi | BindStorageBuffer writes something here. | |
0x8E6 | BindStorageBuffer writes something here. | ||
0x8E4,0x8EB | Multisample_ConfigX | What? Overlap. | |
0x904 | UniformBuffer0_Control | ||
0x90C | UniformBuffer3_Control | ||
0x914 | UniformBuffer4_Control | ||
0x91C | UniformBuffer2_Control | ||
0x924 | UniformBuffer1_Control | ||
0xD1E | BindProgram writes 0 here, trigger? | ||
0xD34 | Used by SetConservativeRasterDilate. | ||
0xD35 | BlendState | TODO: Bitfield | |
0xE00,0xE01 | TransformFeedback_Addr | iova_t | |
0xE0A | Used by SetConservativeRasterDilate. | ||
0xE0B | Used by SetConservativeRasterDilate. | ||
0xE0E | BindImage/BindSeparateSampler/BindSeparateTexture writes 0-4 here. | ||
0xE10 | Sometimes used by BindColorState. | ||
0xE12 | BindChannelMaskState_Unk0 | ||
0xE13 | BindChannelMaskState_Unk1 | ||
0xE1A | DepthStencil_Config3 | ||
0xE1E | Multisample_Config7 | Also written to by BindStorageBuffer | |
0xE20 | Another barrier? Used by SetConservativeRasterDilate. | ||
0xE2A | DebugGroupPush_DynamicControl | ||
0xE2B | DebugGroupPush_DynamicValue | This one can be written a variable number of times. | |
0xE2C | DebugGroupPush_StaticControl | ||
0xE2D | DebugGroupPush_StaticValue | This is written 3 times after DebugGroupPush_StaticControl. | |
0xE2E | DebugGroupPop_Control | ||
0xE2F | DebugGroupPop_GroupId | This is written once after DebugGroupPop_Control. |
TODO: SetRenderTargets, SetSubpixelPrecisionBias, SetTiledCacheAction, SetTiledCacheTileSize, SetViewports, UpdateUniformBuffer, TiledDownSample, BindVertexAttribState, BindVertexStreamState, Clear*, Copy*, Discard*, Dispatch*, Downsample, Draw*
DMA
Register | Name | Notes |
---|---|---|
0x0C0 | Dma_Control | With 0x186 Src/DstStride is not used. |
0x100 | Dma_SrcAddrHi | |
0x101 | Dma_SrcAddrLo | |
0x102 | Dma_DstAddrHi | |
0x103 | Dma_DstAddrLo | |
0x104 | Dma_SrcStride? | |
0x105 | Dma_DstStride? | |
0x106 | Dma_Count | At most 0x3FFFFF. |