Setting up Development Environment: Difference between revisions
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= Setup = | = Setup = | ||
Install [http://devkitpro.org/ devkitA64]. If it's already installed, update it. On Windows, there's a [https://github.com/devkitPro/installer/releases graphical installer]. On Unix-like platforms such as Linux/macOS, there's a [https://github.com/devkitPro/installer/blob/master/perl/devkitA64update.pl Perl script]. Make sure you also select libnx and the switch examples when installing. | |||
==Windows== | |||
devkitPro provides 64bit precompiled windows binaries of devkitA64 which can be run directly on Windows. | |||
* [https://github.com/devkitPro/installer/releases download the latest version of the graphical installer] from github and run it, following the instructions as you go. | |||
* An Internet connection is required. | |||
* You will want to make sure devkitA64 is selected during the installation process to develop for the Switch - you can also install devkitARM (for 3DS, DS and GBA) and devkitPPC (for GameCube/Wii development) if you wish. | |||
* Once the installer has finished, launch MSYS from: | |||
** Windows 7 and earlier: Start -> All Programs -> devkitPro -> MSYS | |||
** Windows 8 and 8.1: Right click on the Start screen and select 'All Apps'. You should find MSYS there. | |||
** Windows 10 (pre-Anniversary Update): Start -> All Apps -> devkitPro -> MSYS | |||
** Windows 10 (post-Anniversary Update): Start -> devkitPro -> MSYS |