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239 bytes added ,  09:50, 31 December 2017
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=== GetAudioOutState ===
 
=== GetAudioOutState ===
   −
Returns an AudioOutState, 0x00=Started 0x01=Stopped
+
Returns an AudioOutState, 0x00=Started 0x01=Stopped (u32)
    
=== AppendAudioOutBuffer ===
 
=== AppendAudioOutBuffer ===
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=== GetAudioInState ===
 
=== GetAudioInState ===
   −
Returns an AudioInState, 0x00=Started 0x01=Stopped
+
Returns an AudioInState, 0x00=Started 0x01=Stopped (u32)
    
= audrec:u =
 
= audrec:u =
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| 7 || Unknown
 
| 7 || Unknown
 
|-
 
|-
| 8 || SetAudioRendererRenderingTimeLimit
+
| 8 || [[#SetAudioRendererRenderingTimeLimit]]
 
|-
 
|-
| 9 || GetAudioRendererRenderingTimeLimit
+
| 9 || [[#GetAudioRendererRenderingTimeLimit]]
 
|}
 
|}
   Line 205: Line 205:     
=== GetAudioRendererState ===
 
=== GetAudioRendererState ===
 +
Returns an AudioRenderState, 0x00=Started 0x01=Stopped (u32)
   −
Returns an AudioRenderState, 0x00=Started 0x01=Stopped
+
=== SetAudioRendererRenderingTimeLimit ===
 +
Takes a upper limit of the rendering time in percent. (u32)
 +
 
 +
=== GetAudioRendererRenderingTimeLimit ===
 +
Returns the upper limit of the rendering time in percent. (u32)
    
= audout:a, audin:a, audrec:a and audren:a =
 
= audout:a, audin:a, audrec:a and audren:a =
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