Changes

Jump to navigation Jump to search
759 bytes added ,  00:04, 16 July 2017
FSP-ldr details + Content Path documentations
Line 2: Line 2:  
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
|-
 
|-
! Cmd || Name
+
! Cmd || Name || Arguments || Notes
 
|-
 
|-
| 0 || MountCode
+
| 0 || MountCode || u64 TID + X descriptor [[#ContentPath]] || Returns an [[#IFileSystem]].
 
|-
 
|-
| 1 || IsCodeMounted
+
| 1 || IsCodeMounted || u64 TID || Returns PID of process that has code mounted.
 
|}
 
|}
   Line 453: Line 453:  
| 2 || SdCard
 
| 2 || SdCard
 
|}
 
|}
 +
 +
= ContentPath =
 +
 +
These are the 0x300 paths to NCA files for the various filesystems FS can access, beginning with @. They're passed via X descriptors, and returned via various [[Location Resolver services|ncm/lr]] commands.
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
! Path || Notes
 +
|-
 +
| @GcApp || Gamecard App partition (Partition 2)
 +
|-
 +
| @GcS00000001 || Gamecard Contents.
 +
|-
 +
| @SdCardContent || Installed SD card contents
 +
|-
 +
| @Sdcard || Raw SD card partition
 +
|-
 +
| @SystemContent || NandSystem partition.
 +
|-
 +
| @upp || Gamecard update partition (Partition 0)
 +
|-
 +
| @UserContent || NandUser partition.
 +
|}
 +
 +
    
=BisPartitionID=
 
=BisPartitionID=

Navigation menu