Internet Browser: Difference between revisions

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Nintendo Switch does not have a normal Internet Browser for user usage. However, there is multiple browser applets. It is the [https://web.archive.org/web/20170304075230/https://gl.access-company.com/news_event/archives/2017/170303/ NetFront NX] browser, which is based on Webkit.
Nintendo Switch does not have a normal Internet Browser for user usage. However, there is multiple browser applets. It is the [https://web.archive.org/web/20170304075230/https://gl.access-company.com/news_event/archives/2017/170303/ NetFront NX] browser, which is based on Webkit.


When linking the Nintendo Account with Facebook, the Facebook Auth website will open, offering a search box that can be used to browse the Internet ("LoginApplet"). Alternatively, it can be accessed with [https://gbatemp.net/threads/web-browser-kind-of-on-the-switch.463094/ custom DNS settings] which simulate a Wi-Fi login page ("WifiWebAuthApplet" for captive-portal).
When linking the Nintendo Account with Facebook, the Facebook Auth website will open, offering a search box that can be used to browse the Internet ("LoginApplet"). Alternatively, it can be accessed with custom DNS settings which simulate a Wi-Fi login page ([[#WifiWebAuthApplet|WifiWebAuthApplet]] for captive-portal).


== Known User Agent Strings ==
== Known User Agent Strings ==
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| Just displays an error-code.
| Just displays an error-code.
| Yes
| Yes
| 0100000000001010
|
|-
| NsoApplet
| Nintendo Switch Online menu
|
|
| 0100000000001010
| 0100000000001010
|  
|  
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The conntest URL from [[#WebWifiPageArg]] is used to poll whether the connection is usable, with the SDK [[libcurl]].
The conntest URL from [[#WebWifiPageArg]] is used to poll whether the connection is usable, with the SDK [[libcurl]].
In later versions the above domain was replaced with [[Network|ctest.{...}]].


==Whitelisted Applets==
==Whitelisted Applets==
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   You can invite friends to the room via
   You can invite friends to the room via
   the Nintendo Switch Online Lounge app.
   the Nintendo Switch Online Lounge app.
=== NsoApplet ===
[11.0.0+] This applet handles the new Nintendo Switch Online menu, which is launched from qlaunch.
The initial page loaded by this applet is: <nowiki>"https://%.nso.nintendo.net/</nowiki>{string from [[#TLVs|TLV]] 0x2}"


== ShopN ==
== ShopN ==
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The heap for the main-codebin (<code>malloc</code>/<code>operator new</code>) uses nn::lmem::*ExpHeap. [8.0.0+] <code>malloc</code>/<code>operator new</code> now checks the return-addr (addr located in a relevant NRO), with wkc_malloc_crashonfailure being called for the allocation if the check passes, otherwise a normal allocation is done (the code which runs for this will Abort if allocation fails).
The heap for the main-codebin (<code>malloc</code>/<code>operator new</code>) uses nn::lmem::*ExpHeap. [8.0.0+] <code>malloc</code>/<code>operator new</code> now checks the return-addr (addr located in a relevant NRO), with wkc_malloc_crashonfailure being called for the allocation if the check passes, otherwise a normal allocation is done (the code which runs for this will Abort if allocation fails).


<code>malloc</code> passes the input size directly to the called func. <code>operator new</code> when handling normal non-wkc allocations passes the following to the called func: <code>sxtw x1, {inw0}</code> (for wkc allocations the size is passed directly).
<code>malloc</code> passes the input size directly to the called func. <code>operator new</code> when handling normal non-wkc allocations passes the following to the called func: <code>sxtw x1, {inw0}</code> (for wkc allocations the size is passed directly). [12.1.0+] The size is now passed directly (64bit) without using sxtw.
 
[11.0.0+] There's now optional code for using [[SVC|svcMapPhysicalMemoryUnsafe]] etc, however it's unknown what sets the flag for this. An Abort string used this is: "{path}/TransferredMemoryManager.cpp"


== Applet Launching ==
== Applet Launching ==
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| 7
| 7
| Lobby
| Lobby
|-
| 8
| [[#NsoApplet|Lhub]]
|}
|}


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| u8 bool
| u8 bool
| MediaPlayerUiEnabled
| MediaPlayerUiEnabled
|-
| [11.0.0+]
|
| 0x44
| 0x1
| bool
| TransferMemoryEnabled
|}
|}


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[6.0.0+] <code>AddAlbumEntryAndMediaData</code> was added:
[6.0.0+] <code>AddAlbumEntryAndMediaData</code> was added:
* Looks for AlbumEntry{N} TLVs, when a TLV is not found it is written, then the associated AdditionalMediaData{N} TLV is written the same way as AdditionalMediaData0. If all AlbumEntry{N} TLVs already exist, this returns without writing anything.
* Looks for AlbumEntry{N} TLVs, when a TLV is not found it is written, then the associated AdditionalMediaData{N} TLV is written the same way as AdditionalMediaData0. If all AlbumEntry{N} TLVs already exist, this returns without writing anything.
TransferMemoryEnabled: sdknso only exposes this for the Web applet. The sdknso func uses <code>nn::os::QueryMemoryInfo</code> at the start of the func, however the output is unused. The applet doesn't seem to parse this TLV.


==== Output TLVs ====
==== Output TLVs ====