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The struct passed as the InBuffer to [[JIT_services#Control|Control]] is now 0xE00-bytes instead of 0xEB0-bytes. The internal workmem offsets / layout changed. Various funcs were updated etc.
 
The struct passed as the InBuffer to [[JIT_services#Control|Control]] is now 0xE00-bytes instead of 0xEB0-bytes. The internal workmem offsets / layout changed. Various funcs were updated etc.
   −
The 0xE00-byte controldata struct has the following structure (all addrs/data are from the emulator user-process):
+
With v2.9.0 the controldata is now 0xE08-bytes.
 +
 
 +
The controldata struct has the following structure (all addrs/data are from the emulator user-process):
    
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
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| 0x96C || 0x4 || Array count for the the following array.
 
| 0x96C || 0x4 || Array count for the the following array.
 
|-
 
|-
| 0x970 || 0x280 (0x20*0x14) || Array data with the above count, each entry is 0x14-bytes. The emulator loads this from config array "SpecialInst". +0 = u32 emu_pc_addr (config "Addr"), +4 = u32 instruction_value (config "Inst"), +8 = u32 flags. The emulator sets the flags to 0 by default, then compares config "Type" with various strings to determine the value. Flags: bit0 = Type "BreakLoop", bit5 = Type "LoadFrameBuffer", bit6 = Type "Lua_BeforeInst", bit7 = Type "Lua_AfterInst".
+
| 0x970 || 0x280 (0x20*0x14) || Array data with the above count, each entry is 0x14-bytes. The emulator loads this from config array "SpecialInst". +0 = u32 emu_pc_addr (config "Addr"), +4 = u32 instruction_value (config "Inst"), +8 = u32 flags. The emulator sets the flags to 0 by default, then compares config "Type" with various strings to determine the value. Flags: bit0 = Type "BreakLoop", bit5 = Type "LoadFrameBuffer", bit6 = Type "Lua_BeforeInst", bit7 = Type "Lua_AfterInst", bit9 (v2.9.0+) = unknown.
    
When the config for {any of the previously mentioned Type strings} is set to value 1, the emulator will also enable the corresponding flags bit mentioned above. Likewise with config "Return", which sets flags bit8.
 
When the config for {any of the previously mentioned Type strings} is set to value 1, the emulator will also enable the corresponding flags bit mentioned above. Likewise with config "Return", which sets flags bit8.
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|-
 
|-
 
| 0xDFC || 0x4 || Set to 0 by default by the emulator. With config <code>"Cmp", "CodeMultiAddr"</code> this is set to 1. Config <code>"Cmp", "BlockDynamicPC"</code> from [[Super_Mario_3D_All-Stars|SM3DAS]] is not supported. The plugin doesn't use this field, since support for "BlockDynamicPC" was removed. All code which used to use this now assumes val!=2, with code for ==2 being removed.
 
| 0xDFC || 0x4 || Set to 0 by default by the emulator. With config <code>"Cmp", "CodeMultiAddr"</code> this is set to 1. Config <code>"Cmp", "BlockDynamicPC"</code> from [[Super_Mario_3D_All-Stars|SM3DAS]] is not supported. The plugin doesn't use this field, since support for "BlockDynamicPC" was removed. All code which used to use this now assumes val!=2, with code for ==2 being removed.
 +
|-
 +
| 0xE00 || 0x4 || Added with v2.9.0, see below.
 
|}
 
|}
   Line 243: Line 247:     
== v2.0.0 ==
 
== v2.0.0 ==
The SDK version was updated to 13.3.0.
+
The SDK version was updated to 13.3.0. The Pia* versions were updated to v5.38.0, previously it was v5.36.0. The version for Pia itself was changed to v5.38.0.59024 from v5.36.0.57074.
 
  −
The lua files in the dtz archives are now in bytecode form (like the scripts under /bootapp already were), instead of being plaintext.
      
ExeFs:
 
ExeFs:
Line 287: Line 289:  
* "/bootapp/resources/strings/": Localization strings were updated.
 
* "/bootapp/resources/strings/": Localization strings were updated.
 
* "/bootapp/resources.json" updated
 
* "/bootapp/resources.json" updated
* "/nro/libHovercraftJITPlugin.nro" updated
+
* "/nro/libHovercraftJITPlugin.nro" updated. This appears to be just a rebuild / minor changes?
 
* "/.nrr/": The NRRs were updated, and NRRs added for the additional game.
 
* "/.nrr/": The NRRs were updated, and NRRs added for the additional game.
 
* "/shader_p2_frag.spv" added
 
* "/shader_p2_frag.spv" added
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** "N-3038_e/N-3038_e.dtz" and "N-3038_p/N-3038_p.dtz" updated
 
** "N-3038_e/N-3038_e.dtz" and "N-3038_p/N-3038_p.dtz" updated
 
** "N-4868_e/N-4868_e.dtz" and "N-4868_p/N-4868_p.dtz" updated
 
** "N-4868_e/N-4868_e.dtz" and "N-4868_p/N-4868_p.dtz" updated
 +
 +
dtz archives changes:
 +
* Various .lua, .nro, .pcb, and .spv files were updated.
 +
** The lua files are now in bytecode form (like the scripts under /bootapp already were), instead of being plaintext.
 +
* The "FogFactor" line in the .cfg for N-3030_e/N-3030_p (Star Fox 64) was removed.
 +
* N-3007_e (Dr. Mario 64) had .rpt texture files added.
 +
* N-3038_e/N-3038_p (OOT) had rendering config updated.
 +
* N-4868_e/N-4868_p (Banjo-Kazooie) had a new patch added ("Lua_AfterInst").
 +
 +
== v2.1.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/scripts/states/ui/stateload.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/statepause.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stateplay.lua" updated
 +
* "/bootapp/resources/strings/" Various localization data updated.
 +
* "/.nrr/": The NRRs were updated, and a NRR added for the additional game.
 +
* "/Pipeline.cache" updated
 +
* "/titles/":
 +
** "lclassics.titlesdb" updated
 +
** "N-1407_e/N-1407_e.dtz"/"N-1407_p/N-1407_p.dtz" updated (Majora's Mask)
 +
*** The .ppl file in the .dtz archive was updated.
 +
** "N-2456_e/" added
 +
** "N-4868_e/N-4868_e.dtz"/"N-4868_p/N-4868_p.dtz" updated (Banjo-Kazooie)
 +
*** In the .dtz archive, the following files were updated: .cfg, .pcb (N-4868_e only), .nro, .lua. This added a "Lua_AfterInst" patch, with the Comment field "Halt Emu when too many eggs".
 +
 +
== v2.2.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/scripts/states/ui/statecheckcontroller.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/statelocalmenu.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/staterootmenu.lua" updated
 +
* The localization data under "/bootapp/resources/strings/" was updated.
 +
* "/nro/libHovercraftJITPlugin.nro" updated. Just a rebuild, only the buildid changed.
 +
* "/.nrr/": The NRRs were updated, and a NRR added for the additional game.
 +
* "/Pipeline.cache" updated
 +
* "/titles/lclassics.titlesdb" updated
 +
* "/titles/N-4371_e/" added (Mario Golf)
 +
 +
 +
== v2.3.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/fonts/": various font data updated
 +
* "/bootapp/resources/scripts/":
 +
** "states/network/stateonline.lua" updated
 +
** "states/ui/stateingame.lua" updated
 +
** "system/networkevents.lua" updated
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/.nrr/": The NRRs were updated, and a NRR added for the additional game.
 +
* "/Pipeline.cache" updated
 +
* "/titles/lclassics.titlesdb" updated
 +
* "/titles/N-3007_e/N-3007_e.dtz" updated (Dr. Mario)
 +
** .cfg, .pcb, and .nro updated. In the .cfg a field for "ConstValue_0" under "RendererSetting" was added.
 +
* "/titles/N-3030_e/N-3030_e.dtz" / "/titles/N-3030_p/N-3030_p.dtz" updated (Star Fox 64)
 +
** .cfg, .pcb, .nro, and .spv updated. In the .cfg fields "GammaEnable" and "GammaValue" under "RendererSetting" were added.
 +
* "/titles/N-4371_e/N-4371_e.dtz" updated (Mario Golf)
 +
** .cfg updated. In the .cfg a field for "ConstValue_1" under "RendererSetting" was added.
 +
* "/titles/N-3052_e/" added (Kirby 64)
 +
 +
== v2.3.1 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/.nrr/": The NRRs were updated.
 +
* "/titles/N-3052_e/N-3052_e.dtz" updated (Kirby 64)
 +
** .cfg, .pcb, and .nro updated. Only formatting was changed in the .cfg, content is otherwise the same.
 +
 +
== v2.4.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/fonts/": Various fonts updated.
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/.nrr/": The NRRs were updated, and added "N-3240_e.nrr"/"N-3240_p.nrr".
 +
* "/Pipeline.cache" updated
 +
* "/titles/":
 +
** "lclassics.titlesdb" updated
 +
** "N-2456_e/N-2456_e.dtz" updated (F-Zero X)
 +
*** .cfg, .pcb, and .nro updated.
 +
** "N-3030_e/N-3030_e.dtz" updated (Star Fox 64)
 +
*** .cfg, .pcb, .nro, and .lua updated. In addition to the .cfg changes below, an additional "Lua_AfterInst" patch was added.
 +
** "N-3030_p/N-3030_p.dtz" updated
 +
*** .cfg, .nro, and .lua updated (see above)
 +
** "N-3052_e/N-3052_e.dtz" updated (Kirby 64)
 +
*** .cfg, .pcb, .nro, and .ppl updated. In .cfg an entry was added under "SpecialInst" for "BreakLoop".
 +
** "N-4371_e/N-4371_e.dtz" updated
 +
*** .pcb, .nro updated
 +
** "N-3240_e", "N-3240_pd", "N-3240_pf", "N-3240_pi", "N-3240_ps": added (Pokemon Snap)
 +
 +
In each updated .cfg the value of the "Comment" fields was replaced with "" (for .cfg that has Comment fields). Tabs were replaced with spaces for indention (if the .cfg didn't already use spaces).
 +
 +
== v2.5.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/fonts/": Various fonts updated.
 +
* "/bootapp/resources/prefabs/sys/sysgamecard.scn" updated
 +
* "/bootapp/resources/scripts/states/ui/stategamepreparing.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stateplay.lua" updated
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/nro/libHovercraftJITPlugin.nro" updated (just a rebuild)
 +
* "/.nrr/": The NRRs were updated, and added "N-1848_e.nrr"/"N-1848_p.nrr".
 +
* "/Pipeline.cache" updated
 +
* "titles/":
 +
** "lclassics.titlesdb" updated
 +
** "N-1848_e/", "N-1848_pd/", "N-1848_pf": added (Pokemon Puzzle League)
 +
 +
== v2.6.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/fonts/": Various fonts updated.
 +
* "/bootapp/resources/scripts/states/network/statesessionestablished.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/statedisplaymode.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/statemenu.lua" updated
 +
* "/bootapp/resources/scripts/sys/sysdisplaymode.lua"
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/.nrr/": The NRRs were updated, and added "N-4813_e.nrr"/"N-4813_p.nrr".
 +
* "titles/":
 +
** "lclassics.titlesdb" updated
 +
** "N-1848_e/N-1848_e.dtz", "N-1848_pd/N-1848_pd.dtz", "N-1848_pf/N-1848_pf.dtz" updated (Pokemon Puzzle League)
 +
*** .cfg, .pcb, and .nro updated. In the .cfg two entries were removed from "RendererSetting".
 +
** "N-4813_e/", "N-4813_p/" added (Wave Race 64)
 +
 +
== v2.7.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/fonts/": Various fonts updated.
 +
* "/bootapp/resources/scripts/states/ui/statedisplaymode.lua" updated
 +
* "/bootapp/resources/scripts/sys/sysingame.lua" updated
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/.nrr/": The NRRs were updated, and added "N-3783_e.nrr"/"N-3783_p.nrr".
 +
* "/Pipeline.cache" updated
 +
* "/shader_vulkan_v2_vert.spv" added
 +
* "titles/":
 +
** "lclassics.titlesdb" updated
 +
** "N-2456_e/N-2456_e.dtz" updated (F-Zero X)
 +
*** .cfg, .pcb, .nro, and .lua updated. In the .cfg the "MaxTaskPerFrame" field in "RSP" was removed.
 +
** "N-4371_e/N-4371_e.dtz" updated (Mario Golf)
 +
*** .cfg, .pcb, .nro, and .lua updated. In the .cfg the formatting was adjusted. Under "RSP" the "FramesPerGTask" field was removed, and fields "RDPIntDelay"/"RDPIntDelayRelative" were added. The value of all "Comment" fields are now blank ("").
 +
** "N-3783_e/", "N-3783_p/" added (Pilot Wings 64)
 +
 +
== v2.8.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/fonts/": Various fonts updated.
 +
* "/bootapp/resources/scripts/states/ui/stateingameentrance.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stateingame.lua" updated
 +
* "/bootapp/resources/scripts/sys/sysnotifier.lua" updated
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/.nrr/": The NRRs were updated, and added "N-1053_e.nrr"/"N-1053_p.nrr" + "N-4737_e.nrr"/"N-4737_p.nrr".
 +
* "titles/":
 +
** "lclassics.titlesdb" updated
 +
** No existing title data was changed here, only dirs for the new games were added: "N-1053_e"/"N-1053_p" (Mario Party 2) and "N-4737_e"/"N-4737_p" (Mario Party 3).
 +
 +
== v2.9.0 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/fonts/": Various fonts updated.
 +
* "/bootapp/resources/scripts/sys/sysingame.lua" updated
 +
* "/bootapp/resources/scripts/sys/sysnotifier.lua" updated
 +
* "/bootapp/resources/scripts/sys/sysresidentinformation.lua" updated
 +
* "/bootapp/resources/scripts/system/inputdevicemanager.lua" updated
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/nro/libHovercraftJITPlugin.nro" updated
 +
* "/.nrr/": The NRRs were updated, and added "N-4631_e.nrr".
 +
* "/Pipeline.cache" updated
 +
* "/shader_vulkan_v2_vert.spv" added
 +
* "titles/":
 +
** "lclassics.titlesdb" updated
 +
** "N-1053_e/N-1053_e.dtz" updated (Mario Party 2)
 +
*** .pcb and .nro were updated.
 +
** "N-4737_e/N-4737_e.dtz" updated (Mario Party 3)
 +
*** .pcb and .nro were updated.
 +
** "N-4631_e" added (GoldenEye 007)
 +
 +
libHovercraftJITPlugin updated two funcs:
 +
* L_1060, prev ver at L_1060: calling L_4990 (codegen func) is now skipped if u32 controldata+0xE00 is non-zero (this applies to 2 of the 3 calls to L_4990 in this func).
 +
* L_1d90, prev ver at L_1d80:
 +
** The code at 0x1ebc no longer calls L_910 from prev ver. Code was also added for handling bit9 in the array at controldata+0x970.
 +
 +
== v2.10.0 ==
 +
The module name for the main-NSO was changed from "{path}\l-classics-app.nss" to "l-classics".
 +
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/anims/" Added various .spriteanim files.
 +
* "/bootapp/resources/fonts/" Various fonts updated/removed.
 +
* "/bootapp/resources/prefabs/sys/deviceconfig/sysdeviceconfig.scn" updated
 +
* "/bootapp/resources/prefabs/sys/hudguide/syshudguide.scn" removed
 +
* "/bootapp/resources/prefabs/sys/hudguide/syshudlabelgroup.scn" added
 +
* "/bootapp/resources/prefabs/sys/hudguide/syshudlabel.scn" added
 +
* "/bootapp/resources/prefabs/sys/operationguide/operationguideelements.scn" updated
 +
* "/bootapp/resources/prefabs/sys/popupguide/popupguideelements.scn" updated
 +
* "/bootapp/resources/prefabs/sys/sysdialoggeneric.scn" updated
 +
* "/bootapp/resources/prefabs/sys/sysdialogprogress.scn" updated
 +
* "/bootapp/resources/prefabs/sys/sysgamecard.scn" updated
 +
* "/bootapp/resources/prefabs/sys/syssidemenubuttoninvite.scn" removed
 +
* "/bootapp/resources/prefabs/sys/sysuserinfolist.scn" updated
 +
* "/bootapp/resources/scenes/sys/sysdisplaymodelayout.scn" updated
 +
* "/bootapp/resources/scenes/sys/": Removed "sysfingercursors.scn", "syslocalmenu.scn", "syssidemenu.scn".
 +
* "/bootapp/resources/scenes/sys/sysmain.scn" updated
 +
* "/bootapp/resources/scenes/sys/syspausemenu.scn" updated
 +
* "/bootapp/resources/scenes/sys/sysworld.scn" updated
 +
* "/bootapp/resources/scripts/": Added "constants.lua" and "constants_nuse.lua".
 +
* "/bootapp/resources/scripts/gui/gui_nine_patches.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statelogin.lua" updated
 +
* "/bootapp/resources/scripts/states/network/stateonline.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessioncreate.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionemusyncstatesharing.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionestablished.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionestablishedstandby.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionidle.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessioninitial.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessioninitialsharing.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionjoin.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionleave.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionquitconfirmation.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionready.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionrecovery.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionsearch.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionstandby.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionstartup.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesessionthumbnailsharing.lua" updated
 +
* "/bootapp/resources/scripts/states/network/statesuspendpointsharing.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stateboot.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/statechangenetplaymode.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/statecheckcontroller.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/statedisplaymode.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stateerrorfailedtojoin.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stateerrorlostconnectioningame.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stategamedetails.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stategamelistedit.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stategamelist.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stategameselection.lua" updated
 +
* "/bootapp/resources/scripts/states/ui/stateingameentrance.lua" updated
 +
* {a number of lua scripts updated}
 +
* "/bootapp/resources/scripts/states/ui/statelocalmenu.lua" removed
 +
* "/bootapp/resources/scripts/states/ui/staterewind.lua" removed
 +
* "/bootapp/resources/scripts/states/ui/statestartupnewsspecial.lua" removed
 +
* "/bootapp/resources/scripts/states/ui/stateswapplayers_4p.lua" removed
 +
* "/bootapp/resources/scripts/states/ui/stateswapplayers.lua" added
 +
* "/bootapp/resources/scripts/sys/sysdialognewsspecial.lua" removed
 +
* "/bootapp/resources/scripts/sys/syshudlabelgroup.lua" added
 +
* "/bootapp/resources/scripts/sys/syslanguagelabel.lua" added
 +
* "/bootapp/resources/scripts/sys/syslocalmenu.lua" removed
 +
* "/bootapp/resources/scripts/sys/sysplayercountmenu.lua" added
 +
* "/bootapp/resources/scripts/sys/sysplayerswaplist_4p.lua" removed
 +
* "/bootapp/resources/scripts/sys/sysplayerswaplist.lua" added
 +
* "/bootapp/resources/scripts/sys/": Removed "sysrewindchapterlist.lua", "sysrewindchapter.lua", "sysrewind.lua", "syssidemenulocalbutton.lua", "sysversion.lua".
 +
* "/bootapp/resources/scripts/sys/syssidemenumultiplayerbutton.lua" added
 +
* "/bootapp/resources/scripts/system/appsettings.lua" removed
 +
* "/bootapp/resources/shaders/" Various shaders updated.
 +
* "/bootapp/resources/sprites/" Various PNGs updated.
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/bootapp/resources.json" updated
 +
* "/nro/libHovercraftJITPlugin.nro" updated. Rebuilt, .nrs module path differs.
 +
* "/.nrr/": The NRRs were updated, and added "N-4590_e.nrr"/"N-4590_p.nrr".
 +
* "/Pipeline.cache" updated
 +
* "/titles/lclassics.titlesdb" updated
 +
* "/titles/": Almost all "{id}.png" files were updated.
 +
** Added "N-4590_e"/"N-4590_pd"/"N-4590_pf"/"N-4590_pi"/"N-4590_ps" (Pokemon Stadium).
 +
 +
== v2.10.1 ==
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/scripts/states/ui/stateingameentrance.lua" updated
 +
* "/nro/libHovercraftJITPlugin.nro" Updated, just a rebuild.
 +
* "/.nrr/" NRRs updated.
 +
* "/Pipeline.cache" updated
 +
* "/titles/N-4590_{e/pd/pf/pi/ps}/{id}.dtz" updated (Pokemon Stadium)
 +
** .cfg, .pcb, .nro, .lua, .ppl, and .spv updated. In the .cfg two entries were added to the "SpecialInst" array, with type "Lua_AfterInst". Various renderer config was also adjusted.
 +
 +
== v2.11.0 ==
 +
The NintendoSDK version was updated from 13.3.0 to 13.3.11.
 +
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
* rtld/sdk/subsdk0/subsdk1: updated
 +
 +
RomFs:
 +
* "/bootapp/init.json" updated
 +
* "/bootapp/resources/fonts/" Various fonts updated.
 +
* "/bootapp/resources/scenes/sys/sysworld.scn" updated
 +
* "/bootapp/resources/scripts/" Various scripts updated.
 +
* "/bootapp/resources/shaders/":
 +
** "blur.spirv" updated
 +
** "downscale2.spirv" and "downscale5.spirv" added.
 +
* "/bootapp/resources/strings/": Various localization data updated.
 +
* "/bootapp/resources.json" updated
 +
* "/nro/libHovercraftJITPlugin.nro" updated. Only 1 func was updated, changes seem to be minor.
 +
* "/.nrr/": The NRRs were updated, and added "N-1848_pd.nrr"/"N-1848_pf.nrr". Added "N-3240_pd.nrr"/"N-3240_pf.nrr"/"N-3240_pi.nrr"/"N-3240_ps.nrr"/"N-3309_e.nrr"/"N-3309_pd.nrr"/"N-3309_pf.nrr"/"N-3309_pi.nrr"/"N-3309_ps.nrr". Added "N-4590_pd.nrr"/"N-4590_pf.nrr"/"N-4590_pi.nrr"/"N-4590_ps.nrr". Removed "N-1848_p.nrr"/"N-3240_p.nrr"/"N-4590_p.nrr".
 +
* "/Pipeline.cache" updated
 +
* "/titles":
 +
** "lclassics.titlesdb" updated
 +
** Added "N-3309_e"/"N-3309_pd"/"N-3309_pf"/"N-3309_pi"/"N-3309_ps" (Pokemon Stadium 2)
 +
** "N-4590_{e/pd/pf/pi/ps}/{id}.dtz" updated (Pokemon Stadium)
 +
*** .cfg, .pcb, .nro, .lua, .ppl, and .spv updated. In the .cfg various renderer settings were adjusted, which includes adding fields "SoftResetNeedUpdate" and "SoftResetNeedForce".
 +
 +
== v2.17.0 ==
 +
The NintendoSDK version was updated from 13.3.11 to 13.3.14.
 +
 +
In the [[CNMT]], RequiredSystemVersion was updated: [[18.1.0]] is now required, previously [[17.0.1]] was required. {other CNMT changes}
 +
 +
ExeFs:
 +
* NPDM only had the usual ACID pubkey/signature update.
 +
* main: updated
 +
* sdk/subsdk0/subsdk1: updated
 +
 +
RomFs:
 +
* Various changes, including updating "/nro/libHovercraftJITPlugin.nro" and adding "/titles/N-1226_{e|p}/" (Banjo-Tooie).
 +
 +
== v3.0.0 ==
 +
The NintendoSDK version was updated from 13.3.14 to 18.3.2.
 +
 +
In the [[CNMT]], RequiredSystemVersion was updated: [[19.0.1]] is now required, previously [[18.1.0]] was required. {other CNMT changes}
 +
 +
Pia* was updated from v5.38.0 to v6.34.0. NEX was removed, and NPLN was added (v1.27.0). NintendoSDK_Mnpp was added. PiaLocal/PiaNplnd/PiaSync/Pia_ZStandard were added.
 +
 +
ExeFs:
 +
* Service access for [[SPL_services|csrng]] was added to the NPDM.
 +
* main: updated
 +
* rtld/sdk/subsdk0/subsdk1: updated
 +
 +
RomFs:
 +
* Various changes, including updating "/nro/libHovercraftJITPlugin.nro" and adding "/titles/N-1730_e/" (Ridge Racer 64).

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