Difference between revisions of "NRO"
Jump to navigation
Jump to search
(→Header) |
(→Start) |
||
Line 12: | Line 12: | ||
| 0x0 | | 0x0 | ||
| 0x4 | | 0x4 | ||
− | | Unused | + | | Unused. Originally 0x0, with [17.0.0+] this is set to value 0x1. |
|- | |- | ||
| 0x4 | | 0x4 | ||
Line 19: | Line 19: | ||
|- | |- | ||
| 0x8 | | 0x8 | ||
− | | | + | | 0x4 |
+ | | [1.0.0-16.1.0] Padding. [17.0.0+] [[NSO|nnSdk version]] offset | ||
+ | |- | ||
+ | | 0xC | ||
+ | | 0x4 | ||
| Padding | | Padding | ||
|} | |} |
Revision as of 02:07, 12 June 2024
NRO is the executable format for non-ExeFS binaries.
It starts with the NRO-start structure then the "NRO" header and mainly describes .text, .rodata, and .data segments (like a short-form of ELF program headers):
Start
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Unused. Originally 0x0, with [17.0.0+] this is set to value 0x1. |
0x4 | 0x4 | MOD0 offset |
0x8 | 0x4 | [1.0.0-16.1.0] Padding. [17.0.0+] nnSdk version offset |
0xC | 0x4 | Padding |
Header
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Magic "NRO0" |
0x4 | 0x4 | Version (always 0) |
0x8 | 4 | Size (total NRO file size) |
0xC | 0x4 | Flags (unused) |
0x10 | 0x8 * 3 | SegmentHeader[3] {.text, .ro, .data} |
0x28 | 0x4 | BssSize |
0x2C | 0x4 | Reserved |
0x30 | 0x20 | ModuleId |
0x50 | 0x04 | DsoHandleOffset (unused) |
0x54 | 0x04 | Reserved (unused) |
0x58 | 0x8 * 3 | SegmentHeader[3] {.apiInfo, .dynstr, .dynsym} |
SegmentHeader
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | MemoryOffset |
0x4 | 0x4 | Size |
ModuleId
Value of "build id" from ELF's GNU .note section. Contains variable sized digest, up to 32bytes.
Assets
This is an optional custom assets section for homebrew, this is located at file offset {NroHeader.size}. See also switch-tools for implementation.
The below offsets are relative to the beginning of the assets section (AssetHeader).
AssetHeader
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Magic "ASET" |
0x4 | 0x4 | Format version, currently 0. |
0x8 | 0x10 | AssetSection icon. Used by the Homebrew Launcher. Like official icons, this is a 256x256 JPEG. |
0x18 | 0x10 | AssetSection NACP. Used by the Homebrew Launcher. |
0x28 | 0x10 | AssetSection romfs. Can be used by the application. |
AssetSection
Offset | Size | Description |
---|---|---|
0x0 | 0x8 | Offset |
0x8 | 0x8 | Size, 0 indicates this section is empty. |