Difference between revisions of "GPU Classes"

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Line 311: Line 311:
 
| 0x287+8*N || SetViewportIncreaseSnapGridPrecision || 1 || bitfield || Bit0-4: BiasX, bit8-bit11: BiasY
 
| 0x287+8*N || SetViewportIncreaseSnapGridPrecision || 1 || bitfield || Bit0-4: BiasX, bit8-bit11: BiasY
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x300+4*N || ViewportNHorizontal || 1 || bitfield || Bit0-15: X, bit16-31: Width
+
| 0x300+4*N || SetViewportClipHorizontal || 1 || bitfield || Bit0-15: X, bit16-31: Width
 
|-
 
|-
| 0x301+4*N || ViewportNVertical || 1 || bitfield || Bit0-15: Y, bit16-31: Height
+
| 0x301+4*N || SetViewportClipVertical || 1 || bitfield || Bit0-15: Y, bit16-31: Height
 
|-
 
|-
| 0x302+4*N || ViewportNDepthRangeNear || 1 || float ||
+
| 0x302+4*N || SetViewportClipMinZ || 1 || float ||
 
|-
 
|-
| 0x303+4*N || ViewportNDepthRangeFar || 1 || float ||
+
| 0x303+4*N || SetViewportClipMaxZ || 1 || float ||
 +
|- style="border-top: double"
 +
| 0x340+2*N || SetWindowClipHorizontal || 1 || || n=0..7, TODO
 +
|-
 +
| 0x341+2*N || SetWindowClipVertical || 1 || || TODO
 +
|- style="border-top: double"
 +
| 0x350+2*N || SetClipIdExtentX || 1 || ||
 +
|-
 +
| 0x351+2*N || SetClipIdExtentY || 1 || ||
 +
|- style="border-top: double"
 +
| 0x358 || SetMaxStreamOutputGsInstancesPerTask || 1 || ||
 +
|-
 +
| 0x359 || SetApiVisibleCallLimit || 1 || uint || 0=FullLimit, 1...8=?, 15=Unlimited
 +
|-
 +
| 0x35A || SetStatisticsCounter || 1 || bitfield || Bit0: ?, bit1: ?, ... bit15: ?
 +
|-
 +
| 0x35B || SetClearRectHorizontal || 1 || ||
 +
|-
 +
| 0x35C || SetClearRectVertical || 1 || ||
 +
|-
 +
| 0x35D || SetVertexArrayStart || 1 || ||
 +
|-
 +
| 0x35E || DrawVertexArray || 1 || ||
 +
|-
 +
| 0x35F || SetViewportZClip || 1 || bool ||
 +
|-
 +
| 0x360+N || SetColorClearValue || 4 || float ||
 +
|-
 +
| 0x364 || SetZClearValue || 1 || float ||
 +
|-
 +
| 0x365 || SetShaderCacheControl || 1 || ||
 +
|-
 +
| 0x366 || ForceTransitionToBeta || 1 || ||
 +
|-
 +
| 0x367 || SetReduceColorThresholdsEnable || 1 || ||
 +
|-
 +
| 0x368 || SetStencilClearValue || 1 || ||
 +
|-
 +
| 0x368 || InvalidateShaderCachesNoWfi || 1 || ||
 +
|-
 +
| 0x368 || SetZcullSerialization || 1 || ||
 +
|-
 +
| 0x36B || SetFrontPolygonMode || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 +
|-
 +
| 0x36C || SetBackPolygonMode || 1 || bitfield || 0x1B00/0x1B01/0x1B02
 
|-
 
|-
| 0x340+2*N || ClipRectNHorizontal || 1 || || n=0..7, TODO
+
| 0x36D || SetPolySmooth || 1 || bool ||
 
|-
 
|-
| 0x341+2*N || ClipRectNVertical || 1 || || TODO
+
| 0x36E || SetZtMark || 1 || ||
 
|-
 
|-
| 0x359 || CallLimit || 1 || uint || 0=FullLimit, 1...8=?, 15=Unlimited
+
| 0x36F || SetZcullDirFormat || 1 || bitfield || Bit0:?, bit16:?. Used by ClearDepthStencil.
 
|-
 
|-
| 0x35A || CounterEnable || 1 || bitfield || Bit0: ?, bit1: ?, ... bit15: ?
+
| 0x370 || SetPolyOffsetPoint || 1 || bool ||
 
|-
 
|-
| 0x35D || VertexBufferFirst || 1 || ||
+
| 0x371 || SetPolyOffsetLine || 1 || bool ||
 
|-
 
|-
| 0x35E || VertexBufferCount || 1 || ||
+
| 0x372 || SetPolyOffsetFill || 1 || bool ||
 
|-
 
|-
| 0x35F || DepthClipAllowNegativeZ || 1 || bool ||
+
| 0x373 || SetPatch || 1 || || Small value, always fits in 12 bits. In number of vertices.
 
|-
 
|-
| 0x360 || ClearColor || 4 || float ||
+
| 0x374 || SetIteratedBlend || 1 || || 0 written here for "simple" BlendState.
 
|-
 
|-
| 0x364 || ClearDepth || 1 || float ||
+
| 0x375 || SetIteratedBlendPass || 1 || ||
|- style="border-top: double"
+
|-
| 0x368 || ClearStencil || 1 || ||
+
| 0x376 || SetZcullCriterion || 1 || ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x36B || PolygonModeFront || 1 || bitfield || 0x1B00/0x1B01/0x1B02
+
| 0x378 || PixelShaderBarrier || 1 || ||
 
|-
 
|-
| 0x36C || PolygonModeBack || 1 || bitfield || 0x1B00/0x1B01/0x1B02
+
| 0x379 || SetSmTimeoutInterval || 1 || ||
 
|-
 
|-
| 0x36D || PolygonSmoothEnable || 1 || bool ||
+
| 0x37A || SetDaPrimitiveRestartVertexArray || 1 || boolean ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x36F || ? || 1 || bitfield || Bit0:?, bit16:?. Used by ClearDepthStencil.
+
| 0x37C || LoadIteratedBlendInstructionPointer || 1 || ||
 +
|-
 +
| 0x37D || LoadIteratedBlendInstruction || 1 || ||
 
|-
 
|-
| 0x370 || PolygonOffsetPointEnable || 1 || bool ||
+
| 0x37E || SetWindowOffsetX || 1 || int ||
 
|-
 
|-
| 0x371 || PolygonOffsetLineEnable || 1 || bool ||
+
| 0x37F || SetWindowOffsetY || 1 || int ||
 
|-
 
|-
| 0x372 || PolygonOffsetFillEnable || 1 || bool ||
+
| 0x380+4*N || SetScissorEnable || 1 || bool || n=0..15. GpuInit writes 1 here.
 
|-
 
|-
| 0x373 || PatchSize || 1 || || Small value, always fits in 12 bits. In number of vertices.
+
| 0x381+4*N || SetScissorHorizontal || 1 || bitfield || Bit0-15: min, bit16-31: max
 
|-
 
|-
| 0x374 || || 1 || || 0 written here for "simple" BlendState.
+
| 0x382+4*N || SetScissorVertical || 1 || bitfield || Bit0-15: min, bit16-31: max
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x379 || WatchdogTimer || 1 || ||
+
| 0x3C4 || SetSelectMaxwellTextureHeaders || 1 || ||
 
|-
 
|-
| 0x37A || PrimitiveRestartWithDrayArrays || 1 || boolean ||
+
| 0x3C5 || SetVpcPerfKnob || 1 || ||
 +
|-
 +
| 0x3C6 || PmLocalTrigger || 1 || ||
 +
|-
 +
| 0x3C7 || SetPostZPsImask || 1 || ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x37E || WindowOffsetX || 1 || int ||
+
| 0x3D0 || SetConstantColorRendering || 1 || ||
 
|-
 
|-
| 0x37F || WindowOffsetY || 1 || int ||
+
| 0x3D1 || SetConstantColorRenderingRed || 1 || ||
|- style="border-top: double"
+
|-
| 0x380+4*N || ScissorNEnable || 1 || bool || n=0..15. GpuInit writes 1 here.
+
| 0x3D2 || SetConstantColorRenderingGreen || 1 || ||
 +
|-
 +
| 0x3D3 || SetConstantColorRenderingBlue || 1 || ||
 
|-
 
|-
| 0x381+4*N || ScissorNHorizontal || 1 || bitfield || Bit0-15: min, bit16-31: max
+
| 0x3D4 || SetConstantColorRenderingAlpha || 1 || ||
 
|-
 
|-
| 0x382+4*N || ScissorNVertical || 1 || bitfield || Bit0-15: min, bit16-31: max
+
| 0x3D5 || SetBackStencilFuncRef || 1 || ||
|- style="border-top: double"
 
| 0x3D5 || StencilBackRefValue || 1 || ||
 
 
|-
 
|-
| 0x3D6 || StencilBackEnable || 1 || bool ||
+
| 0x3D6 || SetBackStencilMask || 1 || bool ||
 
|-
 
|-
| 0x3D7 || StencilBackValueMask || 1 || ||
+
| 0x3D7 || SetBackStencilFuncMask || 1 || ||
 
|-
 
|-
 
| 0x3D8 || TiledCacheAction0 || 1 || bool || Trigger?
 
| 0x3D8 || TiledCacheAction0 || 1 || bool || Trigger?
Line 384: Line 434:
 
|- style="border-top: double"
 
|- style="border-top: double"
 
| 0x3E0 || TiledCacheAction1 || 1 || bool || Trigger?
 
| 0x3E0 || TiledCacheAction1 || 1 || bool || Trigger?
 +
|-
 +
| 0x3E1 || SetVertexStreamSubstituteA || 1 || ||
 +
|-
 +
| 0x3E2 || SetVertexStreamSubstituteB || 1 || ||
 +
|-
 +
| 0x3E3 || SetLineModePolygonClip || 1 || ||
 +
|-
 +
| 0x3E4 || SetSingleCtWriteControl || 1 || ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x3E7 || DepthBounds || 2 || float[2] ||
+
| 0x3E6 || SetVtgWarpWatermarks || 1 || ||
 +
|-
 +
| 0x3E7 || SetDepthBoundsMin || 1 || float ||
 +
|-
 +
| 0x3E8 || SetDepthBoundsMax || 1 || float ||
 +
|-
 +
| 0x3E9 || SetSampleMask || 1 || ||
 +
|-
 +
| 0x3EA || SetColorTargetSampleMask || 1 || ||
 +
|-
 +
| 0x3EB || SetCtMrtEnable || 1 || ||
 +
|-
 +
| 0x3EC || SetNonmultisampledZ || 1 || ||
 +
|-
 +
| 0x3ED || SetTir || 1 || bool || Also written 0 when clearing all colors.
 +
|-
 +
| 0x3EE || SetAntiAliasRaster || 1 || bitfield || 2=Four, 4=Eight, 5=?, 6=Sixteen
 +
|-
 +
| 0x3EF || SetSampleMaskX0Y0 || 1 || ||
 +
|-
 +
| 0x3F0 || SetSampleMaskX1Y0 || 1 || ||
 +
|-
 +
| 0x3F1 || SetSampleMaskX0Y1 || 1 || ||
 +
|-
 +
| 0x3F2 || SetSampleMaskX1Y1 || 1 || ||
 +
|-
 +
| 0x3F3 || SetSurfaceClipIdMemoryA || 1 || ||
 +
|-
 +
| 0x3F4 || SetSurfaceClipIdMemoryB || 1 || ||
 +
|-
 +
| 0x3F5 || SetTirModulation || 1 || ||
 +
|-
 +
| 0x3F6 || SetTirModulationFunction || 1 || ||
 +
|-
 +
| 0x3F7 || SetBlendOptControl || 1 || ||
 +
|-
 +
| 0x3F8 || SetZtA || 1 || gpuva || SetRenderTargets writes the address of an optional buffer here.
 +
|-
 +
| 0x3F9 || SetZtB || 1 || gpuva || SetRenderTargets writes the address of an optional buffer here.
 +
|-
 +
| 0x3FA || SetZtFormat || 1 ||  || SetRenderTargets writes here optionally.
 +
|-
 +
| 0x3FB || SetZtBlockSize || 1 ||  || SetRenderTargets writes here optionally.
 +
|-
 +
| 0x3FC || SetZtArrayPitch || 1 ||  || SetRenderTargets writes here optionally.
 +
|-
 +
| 0x3FD || SetSurfaceClipHorizontal || 1 || || SetRenderTargets writes here
 +
|-
 +
| 0x3FE || SetSurfaceClipVertical || 1 || ||
 +
|-
 +
| 0x3FF || SetTiledCacheBundleControl || 1 || ||
 +
|-
 +
| 0x400 || SetL2CacheControlForVafRequests || 1 || ||
 +
|-
 +
| 0x401 || SetViewportMulticast || 1 || ||
 +
|-
 +
| 0x402 || SetTessellationCutHeight || 1 || ||
 +
|-
 +
| 0x403 || SetMaxGsInstancesPerTask || 1 || ||
 +
|-
 +
| 0x404 || SetMaxGsOutputVerticesPerTask || 1 || ||
 +
|-
 +
| 0x405 || SetReservedSwMethod00 || 1 || ||
 +
|-
 +
| 0x406 || SetGsOutputCbStorageMultiplier || 1 || ||
 +
|-
 +
| 0x407 || SetBetaCbStorageConstraint || 1 || ||
 +
|-
 +
| 0x408 || SetTiOutputCbStorageMultiplier || 1 || ||
 +
|-
 +
| 0x409 || SetAlphaCbStorageConstraint || 1 || ||
 +
|-
 +
| 0x40A || SetReservedSwMethod01 || 1 || ||
 +
|-
 +
| 0x40B || SetReservedSwMethod02 || 1 || ||
 +
|-
 +
| 0x40C+N || SetTirModulationCoefficientTable || 4 || float[4] ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x3ED || MultisampleRasterEnable || 1 || bool || Also written 0 when clearing all colors.
+
| 0x411 || SetSpareNoop01 || 1 || ||
 +
|-
 +
| 0x412 || SetSpareNoop02 || 1 || ||
 +
|-
 +
| 0x413 || SetSpareNoop03 || 1 || ||
 +
|-
 +
| 0x414 || SetSpareNoop04 || 1 || ||
 +
|-
 +
| 0x415 || SetSpareNoop05 || 1 || ||
 +
|-
 +
| 0x416 || SetSpareNoop06 || 1 || ||
 +
|-
 +
| 0x417 || SetSpareNoop07 || 1 || ||
 
|-
 
|-
| 0x3EE || MultisampleRasterSamples || 1 || bitfield || 2=Four, 4=Eight, 5=?, 6=Sixteen
+
| 0x418 || SetSpareNoop08 || 1 || ||
 
|-
 
|-
| 0x3EF || MultisampleCoverageModulationMode || 1 || ||
+
| 0x419 || SetSpareNoop09 || 1 || ||
 
|-
 
|-
| 0x3F0 || SampleMask0 || 1 || ||
+
| 0x41A || SetSpareNoop10 || 1 || ||
 
|-
 
|-
| 0x3F1 || SampleMask1 || 1 || ||
+
| 0x41B || SetSpareNoop11 || 1 || ||
 
|-
 
|-
| 0x3F2 || SampleMask2 || 1 || ||
+
| 0x41C || SetSpareNoop12 || 1 || ||
 +
|-
 +
| 0x41D || SetSpareNoop13 || 1 || ||
 +
|-
 +
| 0x41E || SetSpareNoop14 || 1 || ||
 +
|-
 +
| 0x41F || SetSpareNoop15 || 1 || ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x3F5 || Multisample_Related2 || 1 || || TODO
+
| 0x42C || SetReservedSwMethod03 || 1 || ||
 +
|-
 +
| 0x42D || SetReservedSwMethod04 || 1 || ||
 +
|-
 +
| 0x42E || SetReservedSwMethod05 || 1 || ||
 +
|-
 +
| 0x42F || SetReservedSwMethod06 || 1 || ||
 +
|-
 +
| 0x430 || SetReservedSwMethod07 || 1 || ||
 +
|-
 +
| 0x431 || SetReservedSwMethod08 || 1 || ||
 
|-
 
|-
| 0x3F6 || CoverageModulationEnable || 1 || bool ||
+
| 0x432 || SetReservedSwMethod09 || 1 || ||
 +
|-
 +
| 0x433 || SetReduceColorThresholdsUnorm8 || 1 || || GpuInit writes 4 here.
 +
|-
 +
| 0x434 || SetReservedSwMethod10 || 1 || ||
 +
|-
 +
| 0x435 || SetReservedSwMethod11 || 1 || ||
 +
|-
 +
| 0x436 || SetReservedSwMethod12 || 1 || ||
 +
|-
 +
| 0x437 || SetReservedSwMethod13 || 1 || ||
 +
|-
 +
| 0x438 || SetReduceColorThresholdsUnorm10 || 1 || || GpuInit writes 0xFF here.
 +
|-
 +
| 0x439 || SetReduceColorThresholdsUnorm16 || 1 || || GpuInit writes 0xFF here.
 +
|-
 +
| 0x43A || SetReduceColorThresholdsFp11 || 1 || ||
 +
|-
 +
| 0x43B || SetReduceColorThresholdsFp16 || 1 || || GpuInit writes 0xFF here.
 +
|-
 +
| 0x43C || SetReduceColorThresholdsSrgb8 || 1 || || GpuInit writes 4 here.
 +
|-
 +
| 0x43D || UnbindAll || 1 || bitfield || Bit0: InvalidateTextureHeaders, bit4: InvalidateTextureSamplers, bit8: InvalidateConstBuffers
 +
|-
 +
| 0x43E || SetClearSurfaceControl || 1 || || GpuInit writes 0x101 here.
 +
|-
 +
| 0x43F || SetL2CacheControlForRopNoninterlockedReadRequests || 1 || ||
 +
|-
 +
| 0x440 || SetReservedSwMethod14 || 1 || ||
 +
|-
 +
| 0x441 || SetReservedSwMethod15 || 1 || ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x3F8 || Unknown?Addr || 2 || gpuva || SetRenderTargets writes the address of an optional buffer here.
+
| 0x443 || NoOperationDataHi || 1 || ||
 +
|-
 +
| 0x444 || SetDepthBiasControl || 1 || ||
 +
|-
 +
| 0x445 || PmTriggerEnd || 1 || ||
 +
|-
 +
| 0x446 || SetVertexIdBase || 1 || bool ||
 +
|-
 +
| 0x447 || SetStencilCompression || 1 || ||
 +
|-
 +
| 0x448+N || SetDaOutputAttributeSkipMaskA || 2 || ||
 +
|-
 +
| 0x44A+N || SetDaOutputAttributeSkipMaskB || 2 || ||
 
|-
 
|-
| 0x3FA || Unknown?TileMode || 1 || || SetRenderTargets writes here optionally.
+
| 0x44C || SetTirControl || 1 || ||
 +
|-
 +
| 0x44D || SetMutableMethodControl || 1 || bool || Trigger?
 
|-
 
|-
| 0x3FB || Unknown?ArrayMode || 1 || || SetRenderTargets writes here optionally.
+
| 0x44E || SetPostPsInitialCoverage || 1 || ||
 
|-
 
|-
| 0x3FC || Unknown?BaseLayer || 1 || || SetRenderTargets writes here optionally.
+
| 0x44F || SetFillViaTriangle || 1 || ||
 
|-
 
|-
| 0x3FD || || 1 || bitfield?[2] || SetRenderTargets writes here
+
| 0x450 || SetBlendPerFormatEnable || 1 || ||
 +
|-
 +
| 0x451 || FlushPendingWrites || 1 || ||
 +
|-
 +
| 0x452 || RasterEnable || 1 || bool ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x40C || CoverageModulationTable || 4 || float[4] ||
+
| 0x458+N || SetVertexAttributeA || 4 || bitfield[16] || Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
 +
|-
 +
| 0x468+N || SetVertexAttributeB || 4 || bitfield[16] || Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x433 || || 1 || || GpuInit writes 4 here.
+
| 0x478+N || SetAntiAliasSamplePositions || 3 || bitfield[3] || Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x438 || || 1 || || GpuInit writes 0xFF here.
+
| 0x47C || SetOffsetRenderTargetIndex || 1 || trigger || BindProgram writes 0 here sometimes.
 
|-
 
|-
| 0x439 || || 1 || || GpuInit writes 0xFF here.
+
| 0x47D || ForceHeavyweightMethodSync || 1 || ||
 +
|-
 +
| 0x47E || SetCoverageToColor || 1 || bitfield || Bit0: Enable, bit4-6: ?
 +
|-
 +
| 0x47F || DecompressZetaSurface || 1 || trigger || 1 is written here to trigger.
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x43B || || 1 || || GpuInit writes 0xFF here.
+
| 0x482 || SetZtSparse || 1 || ||
 
|-
 
|-
| 0x43C || || 1 || || GpuInit writes 4 here.
+
| 0x483 || InvalidateSamplerCacheAll || 1 || ||
 
|-
 
|-
| 0x43D || Unbind (???) || 1 || bitfield || Bit0: InvalidateTextureHeaders, bit4: InvalidateTextureSamplers, bit8: InvalidateConstBuffers
+
| 0x484 || InvalidateTextureHeaderCacheAll || 1 || ||
 
|-
 
|-
| 0x43E || ClearFlags? || 1 || || GpuInit writes 0x101 here.
+
| 0x485 || DrawVertexArrayBeginEndInstanceFirst || 1 || ||
 +
|-
 +
| 0x486 || DrawVertexArrayBeginEndInstanceSubsequent || 1 || ||
 +
|-
 +
| 0x487 || SetCtSelect || 1 || bitfield || Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
 +
|-
 +
| 0x488 || SetCompressionThreshold || 1 || ||
 +
|-
 +
| 0x489 || SetPixelShaderInterlockControl || 1 || ||
 +
|-
 +
| 0x48A || SetZtSizeA || 1 || || Optionally used by SetRenderTargets.
 +
|-
 +
| 0x48B || SetZtSizeB || 1 || || Optionally used by SetRenderTargets.
 +
|-
 +
| 0x48C || SetZtSizeC || 1 || || Optionally used by SetRenderTargets.
 +
|-
 +
| 0x48D || SetSamplerBinding || 1 || enum || 0=Independently, 1=ViaHeaderBinding
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x446 || DrawElementsEnableBaseVertex? || 1 || bool || TODO
+
| 0x48F || DrawAuto || 1 || ||
 +
|-
 +
| 0x490+N || SetPostVtgShaderAttributeSkipMask || 8 || ||
 +
|-
 +
| 0x498 || SetPixelShaderTicketDispenserValue || 1 || ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x44D || TiledCacheAction2 || 1 || bool || Trigger?
+
| 0x4A0 || SetCircularBufferSize || 1 || ||
 +
|-
 +
| 0x4A1 || SetVtgRegisterWatermarks || 1 || ||
 +
|-
 +
| 0x4A2 || InvalidateTextureDataCacheNoWfi || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x452 || RasterEnable || 1 || bool ||
+
| 0x4A4 || SetL2CacheControlForRopInterlockedReadRequests || 1 || ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x458 || VertexStreamNAttrib || 4 || bitfield[16] || Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
+
| 0x4A9 || SetDaPrimitiveRestartIndexTopologyChange || 1 || ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x478 || MultisampleGrid || 3 || bitfield[3] || Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
+
| 0x4AB || ShaderScheduling || 1 || enum || 0=OldestThreadFirst, 1=RoundRobin
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x47C || || 1 || trigger || BindProgram writes 0 here sometimes.
+
| 0x4B2 || ClearZcullRegion || 1 || ||
 +
|-
 +
| 0x4B3 || SetDepthTest || 1 || bool || Enables DepthWriteEnable and DepthFunc.
 +
|-
 +
| 0x4B4 || SetFillMode || 1 || ||
 +
|-
 +
| 0x4B5 || SetShadeMode || 1 || ||
 +
|-
 +
| 0x4B6 || SetL2CacheControlForRopNoninterlockedWriteRequests || 1 || ||
 +
|-
 +
| 0x4B7 || SetL2CacheControlForRopInterlockedWriteRequests || 1 || ||
 +
|-
 +
| 0x4B8 || SetAlphaToCoverageDitherControl || 1 || bool ||
 +
|-
 +
| 0x4B9 || SetBlendStatePerTarget || 1 || bool || 1 written here for "simple" BlendState.
 +
|-
 +
| 0x4BA || SetDepthWrite || 1 || bool ||
 +
|-
 +
| 0x4BB || SetAlphaTest || 1 || bool ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x47E || MultisampleCoverageToColor || 1 || bitfield || Bit0: Enable, bit4-6: ?
+
| 0x4C0 || SetInlineIndex4x8Align || 1 || ||
 
|-
 
|-
| 0x47F || DepthBufferResolve || 1 || trigger || 1 is written here to trigger.
+
| 0x4C1 || DrawInlineIndex4x8 || 1 || ||
 +
|-
 +
| 0x4C2 || D3dSetCullMode || 1 || ||
 +
|-
 +
| 0x4C3 || SetDepthFunc || 1 || bitfield || Bit0-3: DepthFunc
 +
|-
 +
| 0x4C4 || SetAlphaRef || 1 || float ||
 +
|-
 +
| 0x4C5 || SetAlphaFunc || 1 || bitfield || Bit0-3: AlphaTestFunc
 +
|-
 +
| 0x4C6 || SetDrawAutoStride || 1 || ||
 +
|-
 +
| 0x4C7 || SetBlendConstRed || 1 || float ||
 +
|-
 +
| 0x4C8 || SetBlendConstGreen || 1 || float ||
 +
|-
 +
| 0x4C9 || SetBlendConstBlue || 1 || float ||
 +
|-
 +
| 0x4CA || SetBlendConstAlpha || 1 || float ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x487 || RenderTargetControl || 1 || bitfield || Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
+
| 0x4CC || InvalidateSamplerCache || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
|- style="border-top: double"
+
|-
| 0x48A || || 1 || || Optionally used by SetRenderTargets.
+
| 0x4CD || InvalidateTextureHeaderCache || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 +
|-
 +
| 0x4CE || InvalidateTextureDataCache || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 +
|-
 +
| 0x4CF || SetBlendSeparateForAlpha || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 +
|-
 +
| 0x4D0 || SetBlendColorOp || 1 || ||
 +
|-
 +
| 0x4D1 || SetBlendColorSourceCoeff || 1 || ||
 +
|-
 +
| 0x4D2 || SetBlendColorDestCoeff || 1 || ||
 +
|-
 +
| 0x4D3 || SetBlendAlphaOp || 1 || ||
 +
|-
 +
| 0x4D4 || SetBlendAlphaSourceCoeff || 1 || ||
 +
|-
 +
| 0x4D5 || SetGlobalColorKey || 1 || ||
 +
|-
 +
| 0x4D6 || SetBlendAlphaDestCoeff || 1 || ||
 
|-
 
|-
| 0x48B || || 1 || || Optionally used by SetRenderTargets.
+
| 0x4D7 || SetSingleRopControl || 1 || ||
 
|-
 
|-
| 0x48C || || 1 || || Optionally used by SetRenderTargets.
+
| 0x4D8+N || SetBlend || 8 || ||
 
|-
 
|-
| 0x48D || SamplerBinding (???) || 1 || enum || 0=Independently, 1=ViaHeaderBinding
+
| 0x4E0 || SetStencilTest || 1 || bool ||
|- style="border-top: double"
 
| 0x4A2 || InvalidateTextureDataNoWfi (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 
|- style="border-top: double"
 
| 0x4AB || ShaderScheduling (???) || 1 || enum || 0=OldestThreadFirst, 1=RoundRobin
 
|- style="border-top: double"
 
| 0x4B3 || DepthTestEnable || 1 || bool || Enables DepthWriteEnable and DepthFunc.
 
|- style="border-top: double"
 
| 0x4B8 || MultisampleAlphaToCoverageDither || 1 || bool ||
 
 
|-
 
|-
| 0x4B9 || BlendIndependent || 1 || bool || 1 written here for "simple" BlendState.
+
| 0x4E1 || SetStencilOpFail || 1 || ||
 
|-
 
|-
| 0x4BA || DepthWriteEnable || 1 || bool ||
+
| 0x4E2 || SetStencilOpZfail || 1 || ||
 
|-
 
|-
| 0x4BB || AlphaTestEnable || 1 || bool ||
+
| 0x4E3 || SetStencilOpZpass || 1 || ||
|- style="border-top: double"
 
| 0x4C3 || DepthFunc || 1 || bitfield || Bit0-3: DepthFunc
 
 
|-
 
|-
| 0x4C4 || AlphaTestRefValue || 1 || float ||
+
| 0x4E4 || SetStencilFunc || 1 || ||
 
|-
 
|-
| 0x4C5 || AlphaTestFunc || 1 || bitfield || Bit0-3: AlphaTestFunc
+
| 0x4E5 || SetStencilFuncRef || 1 || ||
|- style="border-top: double"
 
| 0x4C7 || BlendColor || 4 || float[4] || TODO
 
|- style="border-top: double"
 
| 0x4CC || InvalidateSamplerCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
 
 
|-
 
|-
| 0x4CD || InvalidateTextureHeaderCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
+
| 0x4E6 || SetStencilFuncMask || 1 || ||
 
|-
 
|-
| 0x4CE || InvalidateTextureDataCache (???) || 1 || bitfield || bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
+
| 0x4E7 || SetStencilMask || 1 || bool ||
 
|- style="border-top: double"
 
|- style="border-top: double"
| 0x4E0 || StencilEnable || 1 || bool ||
+
| 0x4E9 || SetDrawAutoStart || 1 || ||
|- style="border-top: double"
+
|-
| 0x4E5 || StencilFrontRefValue || 1 || ||
+
| 0x4EA || SetPsSaturate || 1 || ||
 
|-
 
|-
| 0x4E6 || StencilFrontMaskValue || 1 || ||
+
| 0x4EB || SetWindowOrigin || 1 || ||
 
|-
 
|-
| 0x4E7 || StencilFrontEnable || 1 || bool ||
+
| 0x4EC || SetLineWidthFloat || 1 || float ||
|- style="border-top: double"
 
| 0x4EC || LineWidthSmooth || 1 || float ||
 
 
|-
 
|-
| 0x4ED || LineWidthAliased || 1 || float ||
+
| 0x4ED || SetAliasedLineWidthFloat || 1 || float ||
 
|- style="border-top: double"
 
|- style="border-top: double"
 
| 0x50D || VertexBufferElementBase || 1 || uint ||
 
| 0x50D || VertexBufferElementBase || 1 || uint ||

Revision as of 21:31, 9 August 2022

Id Subchannel (nvn) Name
0xB197 0 MAXWELL_B
0xB1C0 1 MAXWELL_COMPUTE_B
0xA140 2 KEPLER_INLINE_TO_MEMORY_B
0x902D 3 FERMI_TWOD_A
0xB0B5 4 MAXWELL_DMA_COPY_A
0xB06F - MAXWELL_CHANNEL_GPFIFO_A

MAXWELL_B

Register Name Size Type Notes
0 SetObject 1 bitfield Bit0-15: ClassId, bit16-20: EngineId
0x40 NoOperation 1
0x41 SetNotifyA 1 gpuva
0x42 SetNotifyB 1 gpuva
0x43 Notify 1 0=WriteOnly, 1=WriteThenAwaken
0x44 WaitForIdle 1
0x45 LoadMmeInstructionRamPointer 1 uint
0x46 LoadMmeInstructionRam 1 pipe Writes to and increments MmeInstructionRamPointer by 1.
0x47 LoadMmeStartAddressRamPointer 1 uint
0x48 LoadMmeStartAddressRam 1 pipe
0x49 SetMmeShadowRamControl 1 uint 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
0x4A PeerSemaphoreReleaseOffsetUpper 1
0x4B PeerSemaphoreReleaseOffset 1
0x4C SetGlobalRenderEnableA 1
0x4D SetGlobalRenderEnableB 1
0x4E SetGlobalRenderEnableC 1
0x4F SendGoIdle 1
0x50 PmTrigger 1
0x51 PmTriggerWfi 1
0x54 SetInstrumentationMethodHeader 1
0x55 SetInstrumentationMethodData 1
0x60 LineLengthIn 1
0x61 LineCount 1
0x62 OffsetOutUpper 1
0x63 OffsetOut 1
0x64 PitchOut 1
0x65 SetDstBlockSize 1
0x66 SetDstWidth 1
0x67 SetDstHeight 1
0x68 SetDstDepth 1
0x69 SetDstLayer 1
0x6A SetDstOriginBytesX 1
0x6B SetDstOriginSamplesY 1
0x6C LaunchDma 1
0x6D LoadInlineData 1
0x77 SetI2mSemaphoreA 1
0x78 SetI2mSemaphoreB 1
0x79 SetI2mSemaphoreC 1
0x7C SetI2mSpareNoop00 1
0x7D SetI2mSpareNoop01 1
0x7E SetI2mSpareNoop02 1
0x7F SetI2mSpareNoop03 1
0x80 RunDsNow 1
0x81 SetOpportunisticEarlyZHysteresis 1
0x83 SetAliasedLineWidthEnable 1 bool
0x84 SetApiMandatedEarlyZ 1 bool
0x85 SetGsDmFifo 1
0x86 SetL2CacheControlForRopPrefetchReadRequests 1
0x87 InvalidateShaderCaches 1 bitfield
0xB2 IncrementSyncPoint 1
0xB4 SetPrimCircularBufferThrottle 1
0xB5 FlushAndInvalidateRopMiniCache 1
0xB6 SetSurfaceClipIdBlockSize 1
0xB7 SetAlphaCircularBufferSize 1
0xB8 DecompressSurface 1
0xB9 SetZcullRopBypass 1
0xBA SetZcullSubregion 1 SetRenderTargets writes 1/0 here an optional buffer != NULL, and depending on type.
0xBB SetRasterBoundingBox 1
0xBC PeerSemaphoreRelease 1
0xBD SetIteratedBlendOptimization 1
0xBE SetZcullSubregionAllocation 1 pipe SetRenderTargets writes here repeatedly 16 times, if an optional buffer != NULL and is a given type.
0xBF AssignZcullSubregions 1 bool SetRenderTargets writes 1 here after 0xBE has been written 16 times, and 0xDC been written.
0xC0 SetPsOutputSampleMaskUsage 1
0xC1 DrawZeroIndex 1
0xC2 SetL1Configuration 1 enum
0xC3 SetRenderEnableControl 1
0xC4 SetSpaVersion 1
0xC5 SetIeeeCleanUpdate 1
0xC6 SetSnapGridLine 1
0xC7 SetSnapGridNonLine 1
0xC8 SetTessellationParameters 1 bitfield Bit0-1: DomainType (0=Isoline, 1=Triangle, 2=Quad), bit4-5: Spacing (0=Integer, 1=FractionalOdd, 2=FractionalEven), bit8-9: OutputPrimitives (0=Points, 1=Lines, 2=TrianglesCw, 3=TrianglesCcw)
0xC9 SetTessellationLodU0OrDensity 1 float
0xCA SetTessellationLodV0OrDetail 1 float
0xCB SetTessellationLodU1OrW0 1 float
0xCC SetTessellationLodV1 1 float
0xCD SetTgLodInteriorU 1 float
0xCE SetTgLodInteriorV 1 float
0xCF ReservedTg07 1
0xD0 ReservedTg08 1
0xD1 ReservedTg09 1
0xD2 ReservedTg10 1
0xD3 ReservedTg11 1
0xD4 ReservedTg12 1
0xD5 ReservedTg13 1
0xD6 ReservedTg14 1
0xD7 ReservedTg15 1
0xD8 SetSubtilingPerfKnobA 1
0xD9 SetSubtilingPerfKnobB 1
0xDA SetSubtilingPerfKnobC 1
0xDB SetZcullSubregionToReport 1
0xDC SetZcullSubregionReportType 1 bool SetRenderTargets writes 1 here, if an optional buffer != NULL and is a given type.
0xDD SetBalancedPrimitiveWorkload 1
0xDE SetMaxPatchesPerBatch 1
0xDF SetRasterEnable 1 bool
0xE0+8*N SetStreamOutBufferEnable 1 bool n=0..3
0xE1+8*N SetStreamOutBufferAddressA 1
0xE2+8*N SetStreamOutBufferAddressB 1
0xE3+8*N SetStreamOutBufferSize 1
0xE4+8*N SetStreamOutBufferLoadWritePointer 1
0x1C0+4*N SetStreamOutControlStream 1 bitfield
0x1C1+4*N SetStreamOutControlComponentCount 1 uint
0x1C2+4*N SetStreamOutControlStride 1 uint
0x1D0 SetRasterInput 1
0x1D1 SetStreamOutput 1 bool
0x1D2 SetDaPrimitiveRestartTopologyChange 1
0x1D3 SetAlphaFraction 1 GpuInit writes 0x3f here.
0x1D5 SetHybridAntiAliasControl 1 bitfield Bit0-3: ?, bit4: Enable
0x1DF SetShaderLocalMemoryWindow 1 uint
0x1E4 SetShaderLocalMemoryA 1
0x1E5 SetShaderLocalMemoryB 1
0x1E6 SetShaderLocalMemoryC 1
0x1E7 SetShaderLocalMemoryD 1
0x1E8 SetShaderLocalMemoryE 1
0x1E9 SetColorZeroBandwidthClear 1
0x1EA SetZZeroBandwidthClear 1
0x1EB SetIsbeSaveRestoreProgram 1
0x1F0 SetZcullRegionSizeA 1 SetRenderTargets optionally uses this.
0x1F1 SetZcullRegionSizeB 1 SetRenderTargets optionally uses this.
0x1F2 SetZcullRegionSizeC 1 SetRenderTargets optionally uses this.
0x1F3 SetZcullRegionPixelOffsetC 1 SetRenderTargets optionally writes 0 here.
0x1F7 SetCullBeforeFetch 1
0x1F8 SetZcullRegionLocation 1 SetRenderTargets optionally uses this.
0x1F9 SetZcullRegionAliquots 1 SetRenderTargets optionally uses this.
0x1FA SetZcullStorageA 1 gpuva
0x1FB SetZcullStorageB 1 gpuva
0x1FC SetZcullStorageC 1 gpuva
0x1FD SetZcullStorageD 1 gpuva
0x1FE SetZtReadOnly 1
0x200+16*N SetColorTargetA 1 gpuva
0x201+16*N SetColorTargetB 1 gpuva
0x202+16*N SetColorTargetWidth 1
0x203+16*N SetColorTargetHeight 1
0x204+16*N SetColorTargetFormat 1
0x205+16*N SetColorTargetMemory 1 bitfield Bit0-3: Width, bit4-7: Height, bit8-10: Depth, bit12: Layout, bit16: ?
0x206+16*N SetColorTargetThirdDimension 1 bitfield Bit0-15: Layers, bit16: Volume
0x207+16*N SetColorTargetArrayPitch 1 uint In units of 4 bytes.
0x208+16*N SetColorTargetLayer 1
0x209+16*N SetColorTargetMark 1
0x280+8*N SetViewportScaleX 1 float n=0..15
0x281+8*N SetViewportScaleY 1 float
0x282+8*N SetViewportScaleZ 1 float
0x283+8*N SetViewportOffsetX 1 float
0x284+8*N SetViewportOffsetY 1 float
0x285+8*N SetViewportOffsetZ 1 float
0x286+8*N SetViewportCoordinateSwizzle 1 bitfield
0x287+8*N SetViewportIncreaseSnapGridPrecision 1 bitfield Bit0-4: BiasX, bit8-bit11: BiasY
0x300+4*N SetViewportClipHorizontal 1 bitfield Bit0-15: X, bit16-31: Width
0x301+4*N SetViewportClipVertical 1 bitfield Bit0-15: Y, bit16-31: Height
0x302+4*N SetViewportClipMinZ 1 float
0x303+4*N SetViewportClipMaxZ 1 float
0x340+2*N SetWindowClipHorizontal 1 n=0..7, TODO
0x341+2*N SetWindowClipVertical 1 TODO
0x350+2*N SetClipIdExtentX 1
0x351+2*N SetClipIdExtentY 1
0x358 SetMaxStreamOutputGsInstancesPerTask 1
0x359 SetApiVisibleCallLimit 1 uint 0=FullLimit, 1...8=?, 15=Unlimited
0x35A SetStatisticsCounter 1 bitfield Bit0: ?, bit1: ?, ... bit15: ?
0x35B SetClearRectHorizontal 1
0x35C SetClearRectVertical 1
0x35D SetVertexArrayStart 1
0x35E DrawVertexArray 1
0x35F SetViewportZClip 1 bool
0x360+N SetColorClearValue 4 float
0x364 SetZClearValue 1 float
0x365 SetShaderCacheControl 1
0x366 ForceTransitionToBeta 1
0x367 SetReduceColorThresholdsEnable 1
0x368 SetStencilClearValue 1
0x368 InvalidateShaderCachesNoWfi 1
0x368 SetZcullSerialization 1
0x36B SetFrontPolygonMode 1 bitfield 0x1B00/0x1B01/0x1B02
0x36C SetBackPolygonMode 1 bitfield 0x1B00/0x1B01/0x1B02
0x36D SetPolySmooth 1 bool
0x36E SetZtMark 1
0x36F SetZcullDirFormat 1 bitfield Bit0:?, bit16:?. Used by ClearDepthStencil.
0x370 SetPolyOffsetPoint 1 bool
0x371 SetPolyOffsetLine 1 bool
0x372 SetPolyOffsetFill 1 bool
0x373 SetPatch 1 Small value, always fits in 12 bits. In number of vertices.
0x374 SetIteratedBlend 1 0 written here for "simple" BlendState.
0x375 SetIteratedBlendPass 1
0x376 SetZcullCriterion 1
0x378 PixelShaderBarrier 1
0x379 SetSmTimeoutInterval 1
0x37A SetDaPrimitiveRestartVertexArray 1 boolean
0x37C LoadIteratedBlendInstructionPointer 1
0x37D LoadIteratedBlendInstruction 1
0x37E SetWindowOffsetX 1 int
0x37F SetWindowOffsetY 1 int
0x380+4*N SetScissorEnable 1 bool n=0..15. GpuInit writes 1 here.
0x381+4*N SetScissorHorizontal 1 bitfield Bit0-15: min, bit16-31: max
0x382+4*N SetScissorVertical 1 bitfield Bit0-15: min, bit16-31: max
0x3C4 SetSelectMaxwellTextureHeaders 1
0x3C5 SetVpcPerfKnob 1
0x3C6 PmLocalTrigger 1
0x3C7 SetPostZPsImask 1
0x3D0 SetConstantColorRendering 1
0x3D1 SetConstantColorRenderingRed 1
0x3D2 SetConstantColorRenderingGreen 1
0x3D3 SetConstantColorRenderingBlue 1
0x3D4 SetConstantColorRenderingAlpha 1
0x3D5 SetBackStencilFuncRef 1
0x3D6 SetBackStencilMask 1 bool
0x3D7 SetBackStencilFuncMask 1
0x3D8 TiledCacheAction0 1 bool Trigger?
0x3D9 TiledCacheTileSize 1 bitfield Bit0-15: ?, bit16-31: ?
0x3DE DiscardTrigger 1 bitfield Bit4-6: DiscardColorIndex, bit0: DiscardDepthStencil
0x3E0 TiledCacheAction1 1 bool Trigger?
0x3E1 SetVertexStreamSubstituteA 1
0x3E2 SetVertexStreamSubstituteB 1
0x3E3 SetLineModePolygonClip 1
0x3E4 SetSingleCtWriteControl 1
0x3E6 SetVtgWarpWatermarks 1
0x3E7 SetDepthBoundsMin 1 float
0x3E8 SetDepthBoundsMax 1 float
0x3E9 SetSampleMask 1
0x3EA SetColorTargetSampleMask 1
0x3EB SetCtMrtEnable 1
0x3EC SetNonmultisampledZ 1
0x3ED SetTir 1 bool Also written 0 when clearing all colors.
0x3EE SetAntiAliasRaster 1 bitfield 2=Four, 4=Eight, 5=?, 6=Sixteen
0x3EF SetSampleMaskX0Y0 1
0x3F0 SetSampleMaskX1Y0 1
0x3F1 SetSampleMaskX0Y1 1
0x3F2 SetSampleMaskX1Y1 1
0x3F3 SetSurfaceClipIdMemoryA 1
0x3F4 SetSurfaceClipIdMemoryB 1
0x3F5 SetTirModulation 1
0x3F6 SetTirModulationFunction 1
0x3F7 SetBlendOptControl 1
0x3F8 SetZtA 1 gpuva SetRenderTargets writes the address of an optional buffer here.
0x3F9 SetZtB 1 gpuva SetRenderTargets writes the address of an optional buffer here.
0x3FA SetZtFormat 1 SetRenderTargets writes here optionally.
0x3FB SetZtBlockSize 1 SetRenderTargets writes here optionally.
0x3FC SetZtArrayPitch 1 SetRenderTargets writes here optionally.
0x3FD SetSurfaceClipHorizontal 1 SetRenderTargets writes here
0x3FE SetSurfaceClipVertical 1
0x3FF SetTiledCacheBundleControl 1
0x400 SetL2CacheControlForVafRequests 1
0x401 SetViewportMulticast 1
0x402 SetTessellationCutHeight 1
0x403 SetMaxGsInstancesPerTask 1
0x404 SetMaxGsOutputVerticesPerTask 1
0x405 SetReservedSwMethod00 1
0x406 SetGsOutputCbStorageMultiplier 1
0x407 SetBetaCbStorageConstraint 1
0x408 SetTiOutputCbStorageMultiplier 1
0x409 SetAlphaCbStorageConstraint 1
0x40A SetReservedSwMethod01 1
0x40B SetReservedSwMethod02 1
0x40C+N SetTirModulationCoefficientTable 4 float[4]
0x411 SetSpareNoop01 1
0x412 SetSpareNoop02 1
0x413 SetSpareNoop03 1
0x414 SetSpareNoop04 1
0x415 SetSpareNoop05 1
0x416 SetSpareNoop06 1
0x417 SetSpareNoop07 1
0x418 SetSpareNoop08 1
0x419 SetSpareNoop09 1
0x41A SetSpareNoop10 1
0x41B SetSpareNoop11 1
0x41C SetSpareNoop12 1
0x41D SetSpareNoop13 1
0x41E SetSpareNoop14 1
0x41F SetSpareNoop15 1
0x42C SetReservedSwMethod03 1
0x42D SetReservedSwMethod04 1
0x42E SetReservedSwMethod05 1
0x42F SetReservedSwMethod06 1
0x430 SetReservedSwMethod07 1
0x431 SetReservedSwMethod08 1
0x432 SetReservedSwMethod09 1
0x433 SetReduceColorThresholdsUnorm8 1 GpuInit writes 4 here.
0x434 SetReservedSwMethod10 1
0x435 SetReservedSwMethod11 1
0x436 SetReservedSwMethod12 1
0x437 SetReservedSwMethod13 1
0x438 SetReduceColorThresholdsUnorm10 1 GpuInit writes 0xFF here.
0x439 SetReduceColorThresholdsUnorm16 1 GpuInit writes 0xFF here.
0x43A SetReduceColorThresholdsFp11 1
0x43B SetReduceColorThresholdsFp16 1 GpuInit writes 0xFF here.
0x43C SetReduceColorThresholdsSrgb8 1 GpuInit writes 4 here.
0x43D UnbindAll 1 bitfield Bit0: InvalidateTextureHeaders, bit4: InvalidateTextureSamplers, bit8: InvalidateConstBuffers
0x43E SetClearSurfaceControl 1 GpuInit writes 0x101 here.
0x43F SetL2CacheControlForRopNoninterlockedReadRequests 1
0x440 SetReservedSwMethod14 1
0x441 SetReservedSwMethod15 1
0x443 NoOperationDataHi 1
0x444 SetDepthBiasControl 1
0x445 PmTriggerEnd 1
0x446 SetVertexIdBase 1 bool
0x447 SetStencilCompression 1
0x448+N SetDaOutputAttributeSkipMaskA 2
0x44A+N SetDaOutputAttributeSkipMaskB 2
0x44C SetTirControl 1
0x44D SetMutableMethodControl 1 bool Trigger?
0x44E SetPostPsInitialCoverage 1
0x44F SetFillViaTriangle 1
0x450 SetBlendPerFormatEnable 1
0x451 FlushPendingWrites 1
0x452 RasterEnable 1 bool
0x458+N SetVertexAttributeA 4 bitfield[16] Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
0x468+N SetVertexAttributeB 4 bitfield[16] Bit0-4: StreamIndex, bit7-20: Format0, bit21-30: Format1
0x478+N SetAntiAliasSamplePositions 3 bitfield[3] Bit0-3: x0, bit4-7: y0, bit8-11: x1, etc..
0x47C SetOffsetRenderTargetIndex 1 trigger BindProgram writes 0 here sometimes.
0x47D ForceHeavyweightMethodSync 1
0x47E SetCoverageToColor 1 bitfield Bit0: Enable, bit4-6: ?
0x47F DecompressZetaSurface 1 trigger 1 is written here to trigger.
0x482 SetZtSparse 1
0x483 InvalidateSamplerCacheAll 1
0x484 InvalidateTextureHeaderCacheAll 1
0x485 DrawVertexArrayBeginEndInstanceFirst 1
0x486 DrawVertexArrayBeginEndInstanceSubsequent 1
0x487 SetCtSelect 1 bitfield Bit0-3: NumberOfRenderTargets, bunch of other flags. Used by SetRenderTargets.
0x488 SetCompressionThreshold 1
0x489 SetPixelShaderInterlockControl 1
0x48A SetZtSizeA 1 Optionally used by SetRenderTargets.
0x48B SetZtSizeB 1 Optionally used by SetRenderTargets.
0x48C SetZtSizeC 1 Optionally used by SetRenderTargets.
0x48D SetSamplerBinding 1 enum 0=Independently, 1=ViaHeaderBinding
0x48F DrawAuto 1
0x490+N SetPostVtgShaderAttributeSkipMask 8
0x498 SetPixelShaderTicketDispenserValue 1
0x4A0 SetCircularBufferSize 1
0x4A1 SetVtgRegisterWatermarks 1
0x4A2 InvalidateTextureDataCacheNoWfi 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4A4 SetL2CacheControlForRopInterlockedReadRequests 1
0x4A9 SetDaPrimitiveRestartIndexTopologyChange 1
0x4AB ShaderScheduling 1 enum 0=OldestThreadFirst, 1=RoundRobin
0x4B2 ClearZcullRegion 1
0x4B3 SetDepthTest 1 bool Enables DepthWriteEnable and DepthFunc.
0x4B4 SetFillMode 1
0x4B5 SetShadeMode 1
0x4B6 SetL2CacheControlForRopNoninterlockedWriteRequests 1
0x4B7 SetL2CacheControlForRopInterlockedWriteRequests 1
0x4B8 SetAlphaToCoverageDitherControl 1 bool
0x4B9 SetBlendStatePerTarget 1 bool 1 written here for "simple" BlendState.
0x4BA SetDepthWrite 1 bool
0x4BB SetAlphaTest 1 bool
0x4C0 SetInlineIndex4x8Align 1
0x4C1 DrawInlineIndex4x8 1
0x4C2 D3dSetCullMode 1
0x4C3 SetDepthFunc 1 bitfield Bit0-3: DepthFunc
0x4C4 SetAlphaRef 1 float
0x4C5 SetAlphaFunc 1 bitfield Bit0-3: AlphaTestFunc
0x4C6 SetDrawAutoStride 1
0x4C7 SetBlendConstRed 1 float
0x4C8 SetBlendConstGreen 1 float
0x4C9 SetBlendConstBlue 1 float
0x4CA SetBlendConstAlpha 1 float
0x4CC InvalidateSamplerCache 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4CD InvalidateTextureHeaderCache 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4CE InvalidateTextureDataCache 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4CF SetBlendSeparateForAlpha 1 bitfield bit0: 0=AllLines, 1=OneLine, bit4-25: Tag
0x4D0 SetBlendColorOp 1
0x4D1 SetBlendColorSourceCoeff 1
0x4D2 SetBlendColorDestCoeff 1
0x4D3 SetBlendAlphaOp 1
0x4D4 SetBlendAlphaSourceCoeff 1
0x4D5 SetGlobalColorKey 1
0x4D6 SetBlendAlphaDestCoeff 1
0x4D7 SetSingleRopControl 1
0x4D8+N SetBlend 8
0x4E0 SetStencilTest 1 bool
0x4E1 SetStencilOpFail 1
0x4E2 SetStencilOpZfail 1
0x4E3 SetStencilOpZpass 1
0x4E4 SetStencilFunc 1
0x4E5 SetStencilFuncRef 1
0x4E6 SetStencilFuncMask 1
0x4E7 SetStencilMask 1 bool
0x4E9 SetDrawAutoStart 1
0x4EA SetPsSaturate 1
0x4EB SetWindowOrigin 1
0x4EC SetLineWidthFloat 1 float
0x4ED SetAliasedLineWidthFloat 1 float
0x50D VertexBufferElementBase 1 uint
0x519 ZCullContextSave 1 trigger 0 is written here to trigger ctx-save, uses ZCullContextStartAddr.
0x51F PolygonOffsetClamp0 1 float
0x540 ZCullContextRestore 1 trigger 0 is written here to trigger ctx-restore, uses ZCullContextStartAddr.
0x546 PointSize 1 float
0x54C CounterReset 1 Value written decides which counter to reset.
0x54D MultisampleEnable 1
0x54E 1 bool SetRenderTargets writes 0 here if an optional buffer is NULL.
0x54F MultisampleControl 1 bool bit0: AlphaToCoverageEnable, bit1+: ?
0x554 RenderEnableOffset 2 gpuva
0x556 RenderEnableMode 1 enum 0=False, 1=True, 2=Conditional, 3=RenderIfEqual, 4=RenderIfNotEqual,
0x557 TexSamplerPoolOffset (???) 2 gpuva
0x558 TexSamplerPoolMaximumIndex (???) 1 bitfield Bit0-19: Maximum
0x55B PolygonOffsetFactor 1 float
0x55D TexHeaderPoolOffset (???) 2 gpuva
0x55F TexHeaderPoolMaximumIndex (???) 1 bitfield Bit0-21: Maximum
0x56D CsaaEnable 1 bool
0x56F PolygonOffsetOffset 1 float Float multiplied by 2 is written here.
0x574 MultisampleMode 1 Written by SetRenderTargets, possible values: 0, 2, 4, 5, 6.
0x57F 1 SetRenderTargets optionally writes 0 here.
0x580 1 SetRenderTargets optionally writes 0 here.
0x582 ProgramRegion (???) 2 gpuva
0x591 PrimitiveRestartEnable 1 bool
0x592 PrimitiveRestartIndex 1 uint
0x599 CubeMapInterFaceFiltering (???) 1 bitfield Bit0-1: Mode (0=UseWrap, 1=OverrideWrap, 2=AutoSpanSeam, 3=AutoCrossSeam)
0x5A4 ShaderControl (???) 1 bitfield Bit0: Partial (0=Zero, 1=Infinity), bit1: Fp32NanBehavior (0=Legacy, 1=Fp64Compatible), bit2: Fp32F21NanBehavior (0=PassZero, 1=PassIndefinite), bit16: ZeroTimesAnythingIsZero
0x5A5 BindConstantBuffer (???) 1 bitfield Bit0: Valid, bit8-12: ShaderSlot
0x5A6 InvalidateShaderCachesNoWfi (???) 1 bitfield Bit0: Instruction, bit4: GlobalData, bit8: Uniform, bit12: Constant
0x5F2 DrawElementsIndirectAddr 2 gpuva TODO
0x5F6 DrawElementsIndirectFlag? 1 bool TODO
0x620+N VertexStreamNEnableDivisor 1 bool n=0...15.
0x646 PolygonCullFaceEnable 1 bool
0x647 PolygonFrontFace 1 bitfield Bit0: Enable. Always ORR'd with 0x9000.
0x648 PolygonCullFaceConfig 1 bitfield TODO: 0x404/0x405/0x408
0x651 RenderEnableOverride 1 bitfield Bit0-1: 0=UseRenderEnable, 1=AlwaysRender, 2=NeverRender
0x64C InvalidateConstantBufferCache (???) 1 bitfield Bit0: ThruL2
0x64F DepthClamp 1 TODO: 0x101A is written when enabled, 0x181D when disabled.
0x66F DepthBoundsEnable 1 bool
0x671 ColorLogicOpEnable 1 bool Used for all LogicOps except 3.
0x672 ColorLogicOpType 1 bitfield Bit0-7: LogicOp, bit8-15: unknown, always 0x15.
0x689 SetSpare (???) 1 uint[4]
0x68B PipeNop 1 trigger Always 0 is written here. During zcull ctx-save, spammed when enabling raster, ...
0x6C0 ReportSemaphoreOffset 2 gpuva
0x6C2 ReportSemaphorePayload 1 0 is written here during most queries.
0x6C3 ReportSemaphoreControl 1 bitfield Bit0-1: Operation (0=Release, 3=Trap), bit2: FlushDisable, bit20: AwakenEnable, bit28: StructureSize (0=FourWords, 1=OneWord)
0x700+4*N VertexStreamNStride 1 uint Bit0-11: Stride. TODO: This has more stuff according to nouveau. n=0..31
0x701+4*N VertexBufferStartAddr 2 gpuva TODO: Incorrecto
0x703+4*N VertexStreamNDivisor
0x7C0+2*N VertexBufferEndAddr 2 gpuva
0x781+8*N BlendNRgbEquation 1 bitfield Bit0-2: BlendEquation.
0x782+8*N BlendNRgbFunctionSrc 1 bitfield Bit0-4: ?, bit14-15: ?
0x783+8*N BlendNRgbFunctionDst 1 bitfield Bit0-4: ?, bit14-15: ?
0x784+8*N BlendNAlphaEquation 1 bitfield Bit0-2: BlendEquation
0x785+8*N BlendNAlphaFunctionSrc 1 bitfield Bit0-4: ?, bit14-15: ?
0x786+8*N BlendNAlphaFunctionDst 1 bitfield Bit0-4: ?, bit14-15: ?
0x820 1 Select tessellation control program.
0x821 1 Specify tessellation control program entry point.
0x830 1 Select tessellation evaluation program.
0x840 1 Select geometry program.
0x850 1 Select fragment program.
0x8C0+N FirmwareCallN 8 uint Invokes GPU microcode firmware blob.
0x8E0 ConstantBufferSelectorSize 1 uint Bit0-16: Size
0x8E1 ConstantBufferSelectorAddr 2 gpuva
0x8E3 LoadConstantBufferOffset 1 uint Bit0-15: Offset. BindImage writes "8*i + 0x120" here. BindSeparateSampler writes "8*i + 0x568" here. BindSeparateTexture uses "8*i + 0x168". BindTexture uses 8*i + 32. TODO: BindStorageBuffer, UpdateUniformBuffer, etc
0x8E4 LoadConstantBuffer 1 uint[16]
0x904+8*N ConstBufferNBind 1 bitfield n=0..4. Bit0: Valid, bit4-8: Index
0xD00 SetMmeShadowScratch uint[0x80] 128 Mostly general purpose, sometimes accessed by FirmwareCall.
0xE00+N*2 CallMmeMacroN 1 uint n=0..0x7f. Writing here calls a bound macro with value written put in r1.
0xE01+N*2 CallMmeDataN 1 pipe Used to send variable number of arguments to macro via the "parm" instruction.

MAXWELL_COMPUTE_B

Register Name Size Type Notes
0 SetObject 1 bitfield Bit0-15: ClassId, bit16-20: EngineId
0x40 NoOperation 1
0x41 SetNotifyA 1 gpuva
0x42 SetNotifyB 1 gpuva
0x43 Notify 1 0=WriteOnly, 1=WriteThenAwaken
0x44 WaitForIdle 1
0x4C SetGlobalRenderEnableA 1
0x4D SetGlobalRenderEnableB 1
0x4E SetGlobalRenderEnableC 1
0x4F SendGoIdle 1
0x50 PmTrigger 1
0x51 PmTriggerWfi 1
0x54 SetInstrumentationMethodHeader 1
0x55 SetInstrumentationMethodData 1
0x60 LineLengthIn 1
0x61 LineCount 1
0x62 OffsetOutUpper 1
0x63 OffsetOut 1
0x64 PitchOut 1
0x65 SetDstBlockSize 1
0x66 SetDstWidth 1
0x67 SetDstHeight 1
0x68 SetDstDepth 1
0x69 SetDstLayer 1
0x6A SetDstOriginBytesX 1
0x6B SetDstOriginSamplesY 1
0x6C LaunchDma 1
0x6D LoadInlineData 1
0x77 SetI2mSemaphoreA 1
0x78 SetI2mSemaphoreB 1
0x79 SetI2mSemaphoreC 1
0x7C SetI2mSpareNoop00 1
0x7D SetI2mSpareNoop01 1
0x7E SetI2mSpareNoop02 1
0x7F SetI2mSpareNoop03 1
0x80 SetValidSpanOverflowAreaA 1
0x81 SetValidSpanOverflowAreaB 1
0x82 SetValidSpanOverflowAreaC 1
0x83 SetCoalesceWaitingPeriodUnit 1
0x84 PerfmonTransfer 1
0x85 SetShaderSharedMemoryWindow 1
0x86 SetSelectMaxwellTextureHeaders 1
0x87 InvalidateShaderCaches 1
0x88 SetReservedSwMethod00 1
0x89 SetReservedSwMethod01 1
0x8A SetReservedSwMethod02 1
0x8B SetReservedSwMethod03 1
0x8C SetReservedSwMethod04 1
0x8D SetReservedSwMethod05 1
0x8E SetReservedSwMethod06 1
0x8F SetReservedSwMethod07 1
0x90 SetCwdControl 1
0x91 InvalidateTextureHeaderCacheNoWfi 1
0x92 SetCwdRefCounter 1
0x93 SetReservedSwMethod08 1
0x94 SetReservedSwMethod09 1
0x95 SetReservedSwMethod10 1
0x96 SetReservedSwMethod11 1
0x97 SetReservedSwMethod12 1
0x98 SetReservedSwMethod13 1
0x99 SetReservedSwMethod14 1
0x9A SetReservedSwMethod15 1
0x9B SetGwcScgType 1
0x9C SetScgControl 1
0x9D InvalidateConstantBufferCacheA 1
0x9E InvalidateConstantBufferCacheB 1
0x9F InvalidateConstantBufferCacheC 1
0xA0 SetComputeClassVersion 1
0xA1 CheckComputeClassVersion 1
0xA2 SetQmdVersion 1
0xA3 SetWfiConfig 1
0xA4 CheckQmdVersion 1
0xA5 WaitForIdleScgType 1
0xA6 InvalidateSkedCaches 1
0xA7 SetScgRenderEnableControl 1
0xAC SetCwdSlotCount 1
0xAD SendPcasA 1
0xAE SendPcasB 1
0xAF SendSignalingPcasB 1
0xB9 SetShaderLocalMemoryNonThrottledA 1
0xBA SetShaderLocalMemoryNonThrottledB 1
0xBB SetShaderLocalMemoryNonThrottledC 1
0xBC SetShaderLocalMemoryThrottledA 1
0xBD SetShaderLocalMemoryThrottledB 1
0xBE SetShaderLocalMemoryThrottledC 1
0xC4 SetSpaVersion 1
0x140 SetFalcon00 1
0x141 SetFalcon01 1
0x142 SetFalcon02 1
0x143 SetFalcon03 1
0x144 SetFalcon04 1
0x145 SetFalcon05 1
0x146 SetFalcon06 1
0x147 SetFalcon07 1
0x148 SetFalcon08 1
0x149 SetFalcon09 1
0x14A SetFalcon10 1
0x14B SetFalcon11 1
0x14C SetFalcon12 1
0x14D SetFalcon13 1
0x14E SetFalcon14 1
0x14F SetFalcon15 1
0x150 SetFalcon16 1
0x151 SetFalcon17 1
0x152 SetFalcon18 1
0x153 SetFalcon19 1
0x154 SetFalcon20 1
0x155 SetFalcon21 1
0x156 SetFalcon22 1
0x157 SetFalcon23 1
0x158 SetFalcon24 1
0x159 SetFalcon25 1
0x15A SetFalcon26 1
0x15B SetFalcon27 1
0x15C SetFalcon28 1
0x15D SetFalcon29 1
0x15E SetFalcon30 1
0x15F SetFalcon31 1
0x1DF SetShaderLocalMemoryWindow 1
0x1E4 SetShaderLocalMemoryA 1
0x1E8 SetShaderLocalMemoryB 1
0x365 SetShaderCacheControl 1
0x379 SetSmTimeoutInterval 1
0x3D1 SetSpareNoop12 1
0x3D2 SetSpareNoop13 1
0x3D3 SetSpareNoop14 1
0x3D4 SetSpareNoop15 1
0x410 SetSpareNoop00 1
0x411 SetSpareNoop01 1
0x412 SetSpareNoop02 1
0x413 SetSpareNoop03 1
0x414 SetSpareNoop04 1
0x415 SetSpareNoop05 1
0x416 SetSpareNoop06 1
0x417 SetSpareNoop07 1
0x418 SetSpareNoop08 1
0x419 SetSpareNoop09 1
0x41A SetSpareNoop10 1
0x41B SetSpareNoop11 1
0x483 InvalidateSamplerCacheAll 1
0x484 InvalidateTextureHeaderCacheAll 1
0x4A2 InvalidateTextureDataCacheNoWfi 1
0x4AA ActivatePerfSettingsForComputeContext 1
0x4CC InvalidateSamplerCache 1
0x4CD InvalidateTextureHeaderCache 1
0x4CE InvalidateTextureDataCache 1
0x509 InvalidateSamplerCacheNoWfi 1
0x54A SetShaderExceptions 1
0x554 SetRenderEnableA 1
0x555 SetRenderEnableB 1
0x556 SetRenderEnableC 1
0x557 SetTexSamplerPoolA 1
0x558 SetTexSamplerPoolB 1
0x559 SetTexSamplerPoolC 1
0x55D SetTexHeaderPoolA 1
0x55E SetTexHeaderPoolB 1
0x55F SetTexHeaderPoolC 1
0x582 SetProgramRegionA 1
0x583 SetProgramRegionB 1
0x5A6 InvalidateShaderCachesNoWfi 1
0x651 SetRenderEnableOverride 1
0x68B PipeNop 1
0x68C SetSpare00 1
0x68D SetSpare01 1
0x68E SetSpare02 1
0x68F SetSpare03 1
0x6C0 SetReportSemaphoreA 1
0x6C1 SetReportSemaphoreB 1
0x6C2 SetReportSemaphoreC 1
0x6C3 SetReportSemaphoreD 1
0x982 SetBindlessTexture 1
0x983 SetTrapHandler 1
0xCCF SetShaderPerformanceCounterValueUpper 8
0xCD7 SetShaderPerformanceCounterValue 8
0xCDF SetShaderPerformanceCounterEvent 8
0xCE7 SetShaderPerformanceCounterControlA 8
0xCEF SetShaderPerformanceCounterControlB 8
0xCF7 SetShaderPerformanceCounterTrapControl 1
0xCF8 StartShaderPerformanceCounter 1
0xCF9 StopShaderPerformanceCounter 1
0xD00 SetMmeShadowScratch 8

FERMI_TWOD_A

Register Name Size Type Notes
0 SetObject 1 bitfield Bit0-15: ClassId, bit16-20: EngineId
0x40 NoOperation 1
0x41 SetNotifyA 1 gpuva
0x42 SetNotifyB 1 gpuva
0x43 Notify 1 0=WriteOnly, 1=WriteThenAwaken
0x44 WaitForIdle 1
0x45 LoadMmeInstructionRamPointer 1 uint
0x46 LoadMmeInstructionRam 1 pipe Writes to and increments MmeInstructionRamPointer by 1.
0x47 LoadMmeStartAddressRamPointer 1 uint
0x48 LoadMmeStartAddressRam 1 pipe
0x49 SetMmeShadowRamControl 1 uint 0=MethodTrack, 1=MethodTrackWithFilter, 2=MethodPassthrough, 3=MethodReplay. Used during ClearColor.
0x4C SetGlobalRenderEnableA 1
0x4D SetGlobalRenderEnableB 1
0x4E SetGlobalRenderEnableC 1
0x4F SendGoIdle 1
0x50 PmTrigger 1
0x54 SetInstrumentationMethodHeader 1
0x55 SetInstrumentationMethodData 1
0x7B SetMmeSwitchState 1
0x80 SetDstFormat 1
0x81 SetDstMemoryLayout 1
0x82 SetDstBlockSize 1
0x83 SetDstDepth 1
0x84 SetDstLayer 1
0x85 SetDstPitch 1
0x86 SetDstWidth 1
0x87 SetDstHeight 1
0x88 SetDstOffsetUpper 1
0x89 SetDstOffsetLower 1
0x8A FlushAndInvalidateRopMiniCache 1
0x8B SetSpareNoop06 1
0x8C SetSrcFormat 1
0x8D SetSrcMemoryLayout 1
0x8E SetSrcBlockSize 1
0x8F SetSrcDepth 1
0x90 TwodInvalidateTextureDataCache 1
0x91 SetSrcPitch 1
0x92 SetSrcWidth 1
0x93 SetSrcHeight 1
0x94 SetSrcOffsetUpper 1
0x95 SetSrcOffsetLower 1
0x96 SetPixelsFromMemorySectorPromotion 1
0x97 SetSpareNoop12 1
0x98 SetNumProcessingClusters 1
0x99 SetRenderEnableA 1
0x9A SetRenderEnableB 1
0x9B SetRenderEnableC 1
0x9C SetSpareNoop08 1
0x9D SetSpareNoop01 1
0x9E SetSpareNoop11 1
0x9F SetSpareNoop07 1
0xA0 SetClipX0 1
0xA1 SetClipY0 1
0xA2 SetClipWidth 1
0xA3 SetClipHeight 1
0xA4 SetClipEnable 1
0xA5 SetColorKeyFormat 1
0xA6 SetColorKey 1
0xA7 SetColorKeyEnable 1
0xA8 SetRop 1
0xA9 SetBeta1 1
0xAA SetBeta4 1
0xAB SetOperation 1
0xAC SetPatternOffset 1
0xAD SetPatternSelect 1
0xAE SetDstColorRenderToZetaSurface 1
0xAF SetSpareNoop04 1
0xB0 SetSpareNoop15 1
0xB1 SetSpareNoop13 1
0xB2 SetSpareNoop03 1
0xB3 SetSpareNoop14 1
0xB4 SetSpareNoop02 1
0xB5 SetCompression 1
0xB6 SetSpareNoop09 1
0xB7 SetRenderEnableOverride 1
0xB8 SetPixelsFromMemoryDirection 1
0xB9 SetSpareNoop10 1
0xBA SetMonochromePatternColorFormat 1
0xBB SetMonochromePatternFormat 1
0xBC SetMonochromePatternColor0 1
0xBD SetMonochromePatternColor1 1
0xBE SetMonochromePattern0 1
0xBF SetMonochromePattern1 1
0xC0 ColorPatternX8R8G8B8 64
0x100 ColorPatternR5G6B5 32
0x120 ColorPatternX1R5G5B5 32
0x140 ColorPatternY8 16
0x150 SetRenderSolidPrimColor0 1
0x151 SetRenderSolidPrimColor1 1
0x152 SetRenderSolidPrimColor2 1
0x153 SetRenderSolidPrimColor3 1
0x154 SetMmeMemAddressA 1
0x155 SetMmeMemAddressB 1
0x156 SetMmeDataRamAddress 1
0x157 MmeDmaRead 1
0x158 MmeDmaReadFifoed 1
0x159 MmeDmaWrite 1
0x15A MmeDmaReduction 1
0x15B MmeDmaSysmembar 1
0x15C MmeDmaSync 1
0x15D SetMmeDataFifoConfig 1
0x160 RenderSolidPrimMode 1
0x161 SetRenderSolidPrimColorFormat 1
0x162 SetRenderSolidPrimColor 1
0x163 SetRenderSolidLineTieBreakBits 1
0x178 RenderSolidPrimPointXY 1
0x180 RenderSolidPrimPoint 128
0x200 SetPixelsFromCpuDataType 1
0x201 SetPixelsFromCpuColorFormat 1
0x202 SetPixelsFromCpuIndexFormat 1
0x203 SetPixelsFromCpuMonoFormat 1
0x204 SetPixelsFromCpuWrap 1
0x205 SetPixelsFromCpuColor0 1
0x206 SetPixelsFromCpuColor1 1
0x207 SetPixelsFromCpuMonoOpacity 1
0x20E SetPixelsFromCpuSrcWidth 1
0x20F SetPixelsFromCpuSrcHeight 1
0x210 SetPixelsFromCpuDxDuFrac 1
0x211 SetPixelsFromCpuDxDuInt 1
0x212 SetPixelsFromCpuDyDvFrac 1
0x213 SetPixelsFromCpuDyDvInt 1
0x214 SetPixelsFromCpuDstX0Frac 1
0x215 SetPixelsFromCpuDstX0Int 1
0x216 SetPixelsFromCpuDstY0Frac 1
0x217 SetPixelsFromCpuDstY0Int 1
0x218 PixelsFromCpuData 1
0x21C SetBigEndianControl 1
0x220 SetPixelsFromMemoryBlockShape 1
0x221 SetPixelsFromMemoryCorralSize 1
0x222 SetPixelsFromMemorySafeOverlap 1
0x223 SetPixelsFromMemorySampleMode 1
0x22C SetPixelsFromMemoryDstX0 1
0x22D SetPixelsFromMemoryDstY0 1
0x22E SetPixelsFromMemoryDstWidth 1
0x22F SetPixelsFromMemoryDstHeight 1
0x230 SetPixelsFromMemoryDuDxFrac 1
0x231 SetPixelsFromMemoryDuDxInt 1
0x232 SetPixelsFromMemoryDvDyFrac 1
0x233 SetPixelsFromMemoryDvDyInt 1
0x234 SetPixelsFromMemorySrcX0Frac 1
0x235 SetPixelsFromMemorySrcX0Int 1
0x236 SetPixelsFromMemorySrcY0Frac 1
0x237 PixelsFromMemorySrcY0Int 1
0x238 SetFalcon00 1
0x239 SetFalcon01 1
0x23A SetFalcon02 1
0x23B SetFalcon03 1
0x23C SetFalcon04 1
0x23D SetFalcon05 1
0x23E SetFalcon06 1
0x23F SetFalcon07 1
0x240 SetFalcon08 1
0x241 SetFalcon09 1
0x242 SetFalcon10 1
0x243 SetFalcon11 1
0x244 SetFalcon12 1
0x245 SetFalcon13 1
0x246 SetFalcon14 1
0x247 SetFalcon15 1
0x248 SetFalcon16 1
0x249 SetFalcon17 1
0x24A SetFalcon18 1
0x24B SetFalcon19 1
0x24C SetFalcon20 1
0x24D SetFalcon21 1
0x24E SetFalcon22 1
0x24F SetFalcon23 1
0x250 SetFalcon24 1
0x251 SetFalcon25 1
0x252 SetFalcon26 1
0x253 SetFalcon27 1
0x254 SetFalcon28 1
0x255 SetFalcon29 1
0x256 SetFalcon30 1
0x257 SetFalcon31 1
0x37B MmeDmaWriteMethodBarrier 1
0xD00 SetMmeShadowScratch uint[0x100] 256 Mostly general purpose, sometimes accessed by FirmwareCall.
0xE00+N*2 CallMmeMacroN 1 uint n=0..0x7f. Writing here calls a bound macro with value written put in r1.
0xE01+N*2 CallMmeDataN 1 pipe Used to send variable number of arguments to macro via the "parm" instruction.

MAXWELL_DMA_COPY_A

Register Name Size Type Notes
0x40 Nop 1
0x50 PmTrigger 1
0x90 SetSemaphoreA 1
0x91 SetSemaphoreB 1
0x92 SetSemaphorePayload 1
0x95 SetRenderEnableA 1
0x96 SetRenderEnableB 1
0x97 SetRenderEnableC 1
0x98 SetSrcPhysMode 1
0x99 SetDstPhysMode 1
0xC0 LaunchDma 1 bitfield With 0x186 Src/DstStride is not used. With 0x586 memset-functionality is used.
0x100 OffsetInUpper 1 gpuva
0x101 OffsetInLower 1 gpuva
0x102 OffsetOutUpper 1 gpuva
0x103 OffsetOutLower 1 gpuva
0x104 PitchIn 1 uint
0x105 PitchOut 1 uint
0x106 LineLengthIn 1 uint At most 0x3FFFFF.
0x107 LineCount 1 uint At most 0x3FFFFF.
0x1C0 SetRemapConstA 1 uint
0x1C1 SetRemapConstB 1 uint
0x1C2 SetRemapComponents 1 bitfield Seen: 0x34444
0x1C3 SetDstBlockSize 1 uint
0x1C4 SetDstWidth 1 uint In units of 4 bytes.
0x1C5 SetDstHeight 1 Seen: 1
0x1C6 SetDstDepth 1
0x1C7 SetDstLayer 1
0x1C8 SetDstOrigin 1
0x1CA SetSrcBlockSize 1
0x1CB SetSrcWidth 1
0x1CC SetSrcHeight 1
0x1CD SetSrcDepth 1
0x1CE SetSrcLayer 1
0x1CF SetSrcOrigin 1
0x445 PmTriggerEnd 1