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2 bytes removed ,  20:29, 29 January 2021
m
→‎lp2p: Clarify that key A is used for CCMP
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Communication uses sockets with standard Data frames and the above Action frames. Switch consoles presumably only use the Action frames to communicate with each other?
 
Communication uses sockets with standard Data frames and the above Action frames. Switch consoles presumably only use the Action frames to communicate with each other?
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The key derived by ldn-sysmodule is used directly as the static CCMP key for all data-frames (CCMP / MIC is standard). However, with [[#GroupInfo]]+0x8A value 3, standard WPA2-PSK is used instead.
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Key A derived by ldn-sysmodule is used directly as the static CCMP key for all data-frames (CCMP / MIC is standard). However, with [[#GroupInfo]]+0x8A value 3, standard WPA2-PSK is used instead.
    
This uses infrastructure-mode (AccessPoint), and DHCP is used. The group-owner is the AccessPoint. Note that the probe response includes the same Nintendo tags included with the beacon. Once connected, the group-owner sends the same Epigram-vendor Action frame(s) described in [[#ldn]]. At this point socket communication can begin, including DHCP usage.
 
This uses infrastructure-mode (AccessPoint), and DHCP is used. The group-owner is the AccessPoint. Note that the probe response includes the same Nintendo tags included with the beacon. Once connected, the group-owner sends the same Epigram-vendor Action frame(s) described in [[#ldn]]. At this point socket communication can begin, including DHCP usage.
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