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	<id>https://switchbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Stratos</id>
	<title>Nintendo Switch Brew - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://switchbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Stratos"/>
	<link rel="alternate" type="text/html" href="https://switchbrew.org/wiki/Special:Contributions/Stratos"/>
	<updated>2026-05-17T11:05:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Testpads&amp;diff=4820</id>
		<title>Testpads</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Testpads&amp;diff=4820"/>
		<updated>2018-07-09T08:07:39Z</updated>

		<summary type="html">&lt;p&gt;Stratos: /* Cluster L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nintendo Switch mainboard has a series of testpads on the front and back, presumably used in factory test, diagnostics, and early board bringup procedures.&lt;br /&gt;
&lt;br /&gt;
== Raw Logic captures ==&lt;br /&gt;
&lt;br /&gt;
These are reference materials, taken from poking at I/O on various testpads. https://github.com/hedgeberg/Switch-Logic-Captures&lt;br /&gt;
&lt;br /&gt;
== Photos ==&lt;br /&gt;
&lt;br /&gt;
[[File:Switchre_side1.jpg|200px]]&lt;br /&gt;
[[File:Switchre_side2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
== Pinouts ==&lt;br /&gt;
&lt;br /&gt;
=== Cluster A ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Pad # || Name || Type || Levels || Continuity || Frequency || Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Batt GND? || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Battery pulse? || Pulse train || 0-3.3V || L-5? || ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Battery Vdd || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?? || Square wave || 0-3.3V || || 329kHz? (undersampled?) || Square wave when screen on, but looks like vias to Speaker R&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?? || Square wave || 0-3.3V || || 329kHz? (undersampled?) || Square wave when screen on, but looks like vias to Speaker R&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Weak GND? || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 7 || SDA || I2C || 0-1.8V || || ||	&lt;br /&gt;
|-&lt;br /&gt;
| 8 || SCL || I2C || 0-1.8V  || || || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || USB-PWR-WAVE? || Square wave || 0-3.3V || K-4, K-5? || ~11 Hz || &lt;br /&gt;
|-&lt;br /&gt;
| 10 || USB-PWR-WAVE? || Square wave || 0-3.3V || K-4, K-5? || ~11 Hz || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cluster C ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Pad # || Name || Type || Levels || Continuity || Frequency || Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ?? || || 0-1.8V || || || No clue. This is definitely important, we just have no idea how. May need to interface with dock for comms.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UART-A RX || || 0-1.8V || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || UART-A TX || || 0-1.8V || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?? || || 0-1.8V || || || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?? || || 0-1.8V || || || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?? || || 0-1.8V || || || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?? || || 0-1.8V || || || &lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?? || || 0-1.8V || || || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || ?? || || 0-1.8V || || || &lt;br /&gt;
|-&lt;br /&gt;
| 10 || ?? || || 0-1.8V || || || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || ?? || || 0-1.8V || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cluster E ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Pad # || Name || Type || Levels || Continuity || Frequency || Comment&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Reset || || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cluster G ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Pad # || Name || Type || Levels || Continuity || Frequency || Comment&lt;br /&gt;
|-&lt;br /&gt;
| 9 || BUTTON_HOME || || || || || RCM strap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cluster I ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Pad # || Name || Type || Levels || Continuity || Frequency || Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 || GND || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Screen_on || On/Off || 0-1.8V || || || Screen power state, active high&lt;br /&gt;
|-&lt;br /&gt;
| 3 || || UART || 0-1.8V || || 1.5MBaud? || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || || UART || 0-1.8V || || 1.5MBaud? || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || || Flow control || 0-1.8V || || || Flow control for pad I-4?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || || || 0-1.8V || || || Needs testing with chip/touch screen interface board plugged in&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cluster J ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Pad # || Name || Type || Levels || Continuity || Frequency || Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ? || Edge || 0-1.8V || || || Turns on around same time as pad J-3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || GND || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ? || Edge || 0-1.8V || || || Turns on around same time as pad J-1, slightly after&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Power button || Pushbutton || 4V-0V || || || Active low&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ? || Constant? || 0V || Ground?-NT || ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ? || Edge || 0-1.8V || || || Turns on with pad J-6, ~1s after J-1/J-3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ? || Edge || 0-1.8V || || || Turns on with pad J-5, ~1s after J-1/J-3&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ? || Edge? || 0-1.8V || || || Turns on ~1s after J-6/J-7, turns off at unknown point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cluster K ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Pad # || Name || Type || Levels || Continuity || Frequency || Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 || GND || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Unknown || ?? || 3.3V-0V || None known || N/A? || Falls around same time pad K-7 falls, but immediately. No data observed as of yet.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Unknown || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || USB-PWR-WAVE? || Square wave || 0V-3.3V || A-9, A-10? || ~11 Hz ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || USB-PWR-WAVE? || Square wave || 0V-3.3V || A-9, A-10? || ~11 Hz || Appears to mirror K4. Duty cycle 66.67%. Low on screen lock. Off until first interaction.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || USB-C V+ || Supply power || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Unknown || Power supply? || ~3V-0V || None known || N/A || 0 when usb-c not plugged in, falls slowly on first interaction if USB-C plugged in. Power draw related?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cluster L ===&lt;br /&gt;
&lt;br /&gt;
TODO: Update diagram&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Pad # || Name || Type || Levels || Continuity || Frequency || Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Li-Ion Batt Vdd Mirror || Power Supply || Std. Li-Ion || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || GND || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Li-Ion Batt Vdd || Battery Input || Std. Li-Ion || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Mirrored Ground? || || || || || Holds steady @ 0, looks like a decoupled isolated ground&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Battery pulse? ||  || || || &amp;lt;1 Hz || Duty cycle ~0%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || GND || || || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Stratos</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Homebrew_Applications&amp;diff=4704</id>
		<title>Homebrew Applications</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Homebrew_Applications&amp;diff=4704"/>
		<updated>2018-05-30T09:49:49Z</updated>

		<summary type="html">&lt;p&gt;Stratos: /* Applications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Installing ==&lt;br /&gt;
Applications are installed by copying the necessary files directly to the &amp;lt;code&amp;gt;switch/&amp;lt;/code&amp;gt; folder in the root of the SD card, or in a subdirectory of &amp;lt;code&amp;gt;switch/&amp;lt;/code&amp;gt;, in which case said subfolder must be named identically to its executable. Normally the former should be used. The latter should be used if the application uses anything from FS current-working-directory (directory where the NRO is located). Applications come with the following:&lt;br /&gt;
* &amp;lt;code&amp;gt;[appname].nro&amp;lt;/code&amp;gt;: The executable.&lt;br /&gt;
&lt;br /&gt;
The Homebrew Menu will scan the SD card for all &amp;lt;code&amp;gt;.nro&amp;lt;/code&amp;gt; files, but will only display an icon for those who have one according to the format described above. You can also freely navigate the filesystem to select an application.&lt;br /&gt;
&lt;br /&gt;
Icon/metadata for each application is loaded from data embedded in the NRO (custom assets section), if available.&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
&lt;br /&gt;
=== Launchers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/switchbrew/nx-hbmenu Homebrew Menu]&lt;br /&gt;
| Run homebrew on your Switch!&lt;br /&gt;
| [[User:Yellows8|Yellows8]], [[User:plutooo|plutooo]]&lt;br /&gt;
| [https://github.com/switchbrew/nx-hbmenu/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Applications ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/yellows8/switch_sysmodule switch_sysmodule]&lt;br /&gt;
| RPC over USB, etc. Originally a sysmodule, however this can also be used as a regular application.&lt;br /&gt;
| [[User:Yellows8|Yellows8]]&lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pynx&lt;br /&gt;
| Allows you to run homebrew applications written in Python on the Switch.&lt;br /&gt;
| [[User:AileenLumina|AileenLumina]]&lt;br /&gt;
| [https://github.com/nx-python/Pynx/releases Here]&lt;br /&gt;
| [https://github.com/nx-python/Pynx/ Yes]&lt;br /&gt;
| 2018-03-19&lt;br /&gt;
|-&lt;br /&gt;
| Switch Brainfuck&lt;br /&gt;
| A brainfuck interpreter for the Nintendo Switch.&lt;br /&gt;
| TheKgg&lt;br /&gt;
| [https://github.com/TheKgg/switch-brainfuck/releases Here]&lt;br /&gt;
| [https://github.com/TheKgg/switch-brainfuck Yes]&lt;br /&gt;
| 2018-04-21&lt;br /&gt;
|-&lt;br /&gt;
| ScreenTester-NX&lt;br /&gt;
| Detect and repair dead/stuck pixels&lt;br /&gt;
| Marice&lt;br /&gt;
| [https://github.com/Marice/ScreenTester-NX/releases Here]&lt;br /&gt;
| [https://github.com/Marice/ScreenTester-NX/ Yes]&lt;br /&gt;
| 2018-05-19&lt;br /&gt;
|-&lt;br /&gt;
| NX-Shell&lt;br /&gt;
| Multipurpose File Manager&lt;br /&gt;
| Joel16&lt;br /&gt;
| [https://github.com/joel16/NX-Shell/releases Here]&lt;br /&gt;
| [https://github.com/joel16/NX-Shell/ Yes]&lt;br /&gt;
| 2018-05-26&lt;br /&gt;
|-&lt;br /&gt;
| Gag Order&lt;br /&gt;
| SuperNag remover&lt;br /&gt;
| Adubbz&lt;br /&gt;
| [https://github.com/Adubbz/Gag-Order/releases Here]&lt;br /&gt;
| [https://github.com/Adubbz/Gag-Order Yes]&lt;br /&gt;
| 2018-05-30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Game Engines ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name &lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description &lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source &lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated &lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem 3D&lt;br /&gt;
| EDuke32 is an awesome, free homebrew game engine and source port of the classic PC first person shooter Duke Nukem 3D&lt;br /&gt;
| Cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/eduke32/releases here]&lt;br /&gt;
| [https://github.com/Cpasjuste/eduke32 Yes]&lt;br /&gt;
| 2018-04-29&lt;br /&gt;
|-&lt;br /&gt;
| LovePotion&lt;br /&gt;
| [https://love2d.org Love2D] for Nintendo Switch&lt;br /&gt;
| TurtleP&lt;br /&gt;
| [https://github.com/TurtleP/LovePotion/releases here]&lt;br /&gt;
| [https://github.com/TurtleP/LovePotion/tree/switch Yes]&lt;br /&gt;
| 2018-05-14&lt;br /&gt;
|-&lt;br /&gt;
| [https://blog.easyrpg.org/2018/03/easyrpg-player-now-available-as-nintendo-switch-homebrew/ EasyRPG Player]&lt;br /&gt;
| RPG Maker 2000/2003 game interpreter&lt;br /&gt;
| Rinnegatamante &amp;amp; EasyRPG team&lt;br /&gt;
| [https://easyrpg.org/player/downloads/ here]&lt;br /&gt;
| [https://github.com/EasyRPG/Player Yes]&lt;br /&gt;
| 2018-05-15&lt;br /&gt;
|-&lt;br /&gt;
| Solarus Engine&lt;br /&gt;
| Zelda-like Action-RPG game engine&lt;br /&gt;
| [[User:carstene1ns|carstene1ns]]&lt;br /&gt;
| [https://f4ke.de/dev/switch/ here]&lt;br /&gt;
| [https://github.com/carstene1ns/solarus-engine Yes]&lt;br /&gt;
| 2018-05-20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| Useless Homebrew&lt;br /&gt;
| A &amp;quot;useless machine&amp;quot;-like software, ported from DS&lt;br /&gt;
| Tcm0, Rydian (DS)&lt;br /&gt;
|&lt;br /&gt;
| Yes&lt;br /&gt;
| 2018-03-03&lt;br /&gt;
|-&lt;br /&gt;
| Space Game NX&lt;br /&gt;
| Space game is a graphical shooter game on the Switch ported from Wii U! &lt;br /&gt;
| vgmoose&lt;br /&gt;
| [https://github.com/vgmoose/spacenx/releases Here]&lt;br /&gt;
| [https://github.com/vgmoose/spacenx/ Yes]&lt;br /&gt;
| 2018-02-19&lt;br /&gt;
|-&lt;br /&gt;
| Pixel-Painter&lt;br /&gt;
| A simple drawing homebrew&lt;br /&gt;
| 8BitWonder&lt;br /&gt;
| [https://github.com/16BitWonder/Pixel-Painter-Switch/releases Here]&lt;br /&gt;
| [https://github.com/16BitWonder/Pixel-Painter-Switch Yes]&lt;br /&gt;
| 2018-02-21&lt;br /&gt;
|-&lt;br /&gt;
| Hamsters NX&lt;br /&gt;
| A breeding of Hamsters game in text mode.&lt;br /&gt;
| Cid2mizard&lt;br /&gt;
| [https://github.com/Cid2mizard/Hamsters_NX/releases Here]&lt;br /&gt;
| [https://github.com/Cid2mizard/Hamsters_NX Yes]&lt;br /&gt;
| 2018-02-28&lt;br /&gt;
|-&lt;br /&gt;
| OpenBOR&lt;br /&gt;
| OpenBOR is the ultimate 2D gaming engine with over 10+ years of active development behind it. With OpenBOR you can build anything from simple button mashers to elaborate projects rivaling the most lavish professional offerings. Download one of the dozens of ready to play game modules available here, or grab the development kit and start up one of your own!&lt;br /&gt;
| cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/openbor/releases Here]&lt;br /&gt;
| [https://github.com/Cpasjuste/openbor Yes]&lt;br /&gt;
| 2018-03-18&lt;br /&gt;
|-&lt;br /&gt;
| TicTacToe&lt;br /&gt;
| A Tic Tac Toe implementation for Switch.&lt;br /&gt;
| SH3RLOCK&lt;br /&gt;
| [https://sh3rlock.ch/ttt.nro Here]&lt;br /&gt;
| [https://sh3rlock.ch/ttt.zip Yes]&lt;br /&gt;
| 2018-02-23&lt;br /&gt;
|-&lt;br /&gt;
| SDLLopan&lt;br /&gt;
| A classic remake of Linux Lopan (a Mahjong solitaire clone) by Dave Ashley.&lt;br /&gt;
| nop90&lt;br /&gt;
| [https://github.com/Nop90-Switch/SDLLopan-SWITCH/releases Here]&lt;br /&gt;
| [https://github.com/Nop90-Switch/SDLLopan-SWITCH Yes]&lt;br /&gt;
| 2018-03-02&lt;br /&gt;
|-&lt;br /&gt;
| Tetriswitch&lt;br /&gt;
| A Tetris clone for Nintendo Switch.&lt;br /&gt;
| Ryuzaki_MrL&lt;br /&gt;
| [https://github.com/Ryuzaki-MrL/tetriswitch/releases Here]&lt;br /&gt;
| [https://github.com/Ryuzaki-MrL/tetriswitch Yes]&lt;br /&gt;
| 2018-03-13&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| A minimalistic Snake clone for Switch made with LovePotion.&lt;br /&gt;
| Shrike&lt;br /&gt;
| [https://github.com/Ryuzaki-MrL/tetriswitch/releases Here]&lt;br /&gt;
| &lt;br /&gt;
| 2018-03-10&lt;br /&gt;
|-&lt;br /&gt;
| Meritous&lt;br /&gt;
| Top View Dungeon Game&lt;br /&gt;
| nop90&lt;br /&gt;
| [https://github.com/Nop90-Switch/Meritous-Switch/releases Here]&lt;br /&gt;
| [https://github.com/Nop90-Switch/Meritous-Switch Yes]&lt;br /&gt;
| 2018-03-17&lt;br /&gt;
|-&lt;br /&gt;
| REminiscence&lt;br /&gt;
| REminiscence is a re-implementation of the engine used in the game Flashback made by Delphine Software and released in 1992.&lt;br /&gt;
| Cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/REminiscence/releases Here]&lt;br /&gt;
| [https://github.com/Cpasjuste/REminiscence Yes]&lt;br /&gt;
| 2018-03-28&lt;br /&gt;
|-&lt;br /&gt;
| Super Methane Brothers&lt;br /&gt;
| An elimination platformer remake similar to Bubble Bobble (originally released for AMIGA in 1993). Blast baddies with your methane gun and survive 100 floors in the tower of time.&lt;br /&gt;
| [[User:carstene1ns|carstene1ns]]&lt;br /&gt;
| [https://f4ke.de/dev/switch/ Here]&lt;br /&gt;
| [https://github.com/carstene1ns/super-methane-brothers Yes]&lt;br /&gt;
| 2018-05-08&lt;br /&gt;
|-&lt;br /&gt;
| Switch Pong&lt;br /&gt;
| A port of pong for the Nintendo Switch&lt;br /&gt;
| TheKgg&lt;br /&gt;
| [https://github.com/TheKgg/switch-pong/releases Here]&lt;br /&gt;
| [https://github.com/TheKgg/switch-pong Yes]&lt;br /&gt;
| 2018-04-20&lt;br /&gt;
|-&lt;br /&gt;
| NXEngine&lt;br /&gt;
| Reimplementation of Cave Story / Doukutsu Monogatari, a Japanese freeware PC side-scrolling platformer game from 2004.&lt;br /&gt;
| [[User:carstene1ns|carstene1ns]]&lt;br /&gt;
| [https://f4ke.de/dev/switch/ Here]&lt;br /&gt;
| [https://github.com/carstene1ns/nxengine-evo/tree/switch-port Yes]&lt;br /&gt;
| 2018-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 2048&lt;br /&gt;
| 2048 port for Switch homebrew&lt;br /&gt;
| Bernardo Giordano&lt;br /&gt;
| [https://github.com/BernardoGiordano/2048/releases Here]&lt;br /&gt;
| [https://github.com/BernardoGiordano/2048 Yes]&lt;br /&gt;
| 2018-04-21&lt;br /&gt;
|-&lt;br /&gt;
| Pickr&lt;br /&gt;
| Pickr webgame port for Switch homebrew&lt;br /&gt;
| Bernardo Giordano&lt;br /&gt;
| [https://github.com/BernardoGiordano/Pickr/releases Here]&lt;br /&gt;
| [https://github.com/BernardoGiordano/Pickr Yes]&lt;br /&gt;
| 2018-04-16&lt;br /&gt;
|-&lt;br /&gt;
| OpenTyrian&lt;br /&gt;
| OpenTyrian is a port of the DOS shoot-em-up Tyrian, which is an arcade-style vertical scrolling shooter.&lt;br /&gt;
| felixrg&lt;br /&gt;
| [https://github.com/felixrg/opentyrian/releases Here]&lt;br /&gt;
| [https://github.com/felixrg/opentyrian Yes]&lt;br /&gt;
| 2018-05-19&lt;br /&gt;
|-&lt;br /&gt;
| SDLPoP&lt;br /&gt;
| An open-source port of Prince of Persia, based on the disassembly of the DOS version.&lt;br /&gt;
| usineur&lt;br /&gt;
| [https://github.com/usineur/SDLPoP/releases Here]&lt;br /&gt;
| [https://github.com/usineur/SDLPoP Yes]&lt;br /&gt;
| 2018-05-14&lt;br /&gt;
|-&lt;br /&gt;
| Cannonball-NX&lt;br /&gt;
| An Enhanced OutRun Engine&lt;br /&gt;
| lantus/MVG&lt;br /&gt;
| [https://github.com/lantus/cannonball-nx/releases Here]&lt;br /&gt;
| [https://github.com/lantus/cannonball-nx Yes]&lt;br /&gt;
| 2018-05-23&lt;br /&gt;
|-&lt;br /&gt;
| Postal-NX&lt;br /&gt;
| An isometric top-down shooter video game from 1997&lt;br /&gt;
| lantus/MVG&lt;br /&gt;
| [https://github.com/lantus/postal-nx/releases Here]&lt;br /&gt;
| [https://github.com/lantus/postal-nx Yes]&lt;br /&gt;
| 2018-05-25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emulators ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| ScummVM&lt;br /&gt;
| ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games...&lt;br /&gt;
| Cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/scummvm/releases Here]&lt;br /&gt;
| [https://github.com/Cpasjuste/scummvm/tree/switch Yes]&lt;br /&gt;
| 2018-03-01&lt;br /&gt;
|-&lt;br /&gt;
| pFBA&lt;br /&gt;
| A port of final burn alpha to multiple platforms&lt;br /&gt;
| Cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/pfba/releases Here]&lt;br /&gt;
| [https://github.com/Cpasjuste/pfba Yes]&lt;br /&gt;
| 2018-02-20&lt;br /&gt;
|-&lt;br /&gt;
| VBA Next Switch&lt;br /&gt;
| A port of VBA Next, the retroarch version of [https://github.com/libretro/vba-next VBA-M]&lt;br /&gt;
| RSDuck&lt;br /&gt;
| [https://github.com/RSDuck/vba-next-switch/releases Here]&lt;br /&gt;
| [https://github.com/RSDuck/vba-next-switch Yes]&lt;br /&gt;
| 2018-05-22&lt;br /&gt;
|-&lt;br /&gt;
| CHIP8-NX&lt;br /&gt;
| CHIP8 emulator&lt;br /&gt;
| Marice&lt;br /&gt;
| [https://github.com/Marice/CHIP8-NX/releases Here]&lt;br /&gt;
| [https://github.com/Marice/CHIP8-NX Yes]&lt;br /&gt;
| 2018-05-&lt;br /&gt;
|-&lt;br /&gt;
| LaiNESwitch&lt;br /&gt;
| Compact, cycle-accurate NES emulator in ~1000 lines of C++.&lt;br /&gt;
| Kevoot&lt;br /&gt;
| [https://github.com/Kevoot/LaiNESwitch/releases Here]&lt;br /&gt;
| [https://github.com/Kevoot/LaiNESwitch Yes]&lt;br /&gt;
| 2018-05-24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title managers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Save managers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| Checkpoint&lt;br /&gt;
| Fast and simple save manager for 3DS and Switch written in C++.&lt;br /&gt;
| Bernardo Giordano&lt;br /&gt;
| [https://github.com/BernardoGiordano/Checkpoint/releases/latest Here]&lt;br /&gt;
| [https://github.com/BernardoGiordano/Checkpoint Yes]&lt;br /&gt;
| 2018-05-14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== File servers ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| Ftpd&lt;br /&gt;
| A port of ftpd for 3DS.&lt;br /&gt;
| mtheall, TuxSH, WinterMute&lt;br /&gt;
| [https://github.com/WinterMute/ftpd/releases/latest Here]&lt;br /&gt;
| [https://github.com/TuxSH/ftpd/tree/switch_pr Yes]&lt;br /&gt;
| 2018-02-27&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demos ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| 34c3-demo&lt;br /&gt;
| Demo from the 34c3 for Homebrew on the Switch.&lt;br /&gt;
| [[User:plutoo|plutoo]]&lt;br /&gt;
| [https://github.com/switchbrew/34c3-demo Here]&lt;br /&gt;
| Yes&lt;br /&gt;
| 2018-02-19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Stratos</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Homebrew_Applications&amp;diff=4703</id>
		<title>Homebrew Applications</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Homebrew_Applications&amp;diff=4703"/>
		<updated>2018-05-30T09:49:07Z</updated>

		<summary type="html">&lt;p&gt;Stratos: /* Applications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Installing ==&lt;br /&gt;
Applications are installed by copying the necessary files directly to the &amp;lt;code&amp;gt;switch/&amp;lt;/code&amp;gt; folder in the root of the SD card, or in a subdirectory of &amp;lt;code&amp;gt;switch/&amp;lt;/code&amp;gt;, in which case said subfolder must be named identically to its executable. Normally the former should be used. The latter should be used if the application uses anything from FS current-working-directory (directory where the NRO is located). Applications come with the following:&lt;br /&gt;
* &amp;lt;code&amp;gt;[appname].nro&amp;lt;/code&amp;gt;: The executable.&lt;br /&gt;
&lt;br /&gt;
The Homebrew Menu will scan the SD card for all &amp;lt;code&amp;gt;.nro&amp;lt;/code&amp;gt; files, but will only display an icon for those who have one according to the format described above. You can also freely navigate the filesystem to select an application.&lt;br /&gt;
&lt;br /&gt;
Icon/metadata for each application is loaded from data embedded in the NRO (custom assets section), if available.&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
&lt;br /&gt;
=== Launchers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Open-Source&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/switchbrew/nx-hbmenu Homebrew Menu]&lt;br /&gt;
| Run homebrew on your Switch!&lt;br /&gt;
| [[User:Yellows8|Yellows8]], [[User:plutooo|plutooo]]&lt;br /&gt;
| [https://github.com/switchbrew/nx-hbmenu/releases Here]&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Applications ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/yellows8/switch_sysmodule switch_sysmodule]&lt;br /&gt;
| RPC over USB, etc. Originally a sysmodule, however this can also be used as a regular application.&lt;br /&gt;
| [[User:Yellows8|Yellows8]]&lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pynx&lt;br /&gt;
| Allows you to run homebrew applications written in Python on the Switch.&lt;br /&gt;
| [[User:AileenLumina|AileenLumina]]&lt;br /&gt;
| [https://github.com/nx-python/Pynx/releases Here]&lt;br /&gt;
| [https://github.com/nx-python/Pynx/ Yes]&lt;br /&gt;
| 2018-03-19&lt;br /&gt;
|-&lt;br /&gt;
| Switch Brainfuck&lt;br /&gt;
| A brainfuck interpreter for the Nintendo Switch.&lt;br /&gt;
| TheKgg&lt;br /&gt;
| [https://github.com/TheKgg/switch-brainfuck/releases Here]&lt;br /&gt;
| [https://github.com/TheKgg/switch-brainfuck Yes]&lt;br /&gt;
| 2018-04-21&lt;br /&gt;
|-&lt;br /&gt;
| ScreenTester-NX&lt;br /&gt;
| Detect and repair dead/stuck pixels&lt;br /&gt;
| Marice&lt;br /&gt;
| [https://github.com/Marice/ScreenTester-NX/releases Here]&lt;br /&gt;
| [https://github.com/Marice/ScreenTester-NX/ Yes]&lt;br /&gt;
| 2018-05-19&lt;br /&gt;
|-&lt;br /&gt;
| NX-Shell&lt;br /&gt;
| Multipurpose File Manager&lt;br /&gt;
| Joel16&lt;br /&gt;
| [https://github.com/joel16/NX-Shell/releases Here]&lt;br /&gt;
| [https://github.com/joel16/NX-Shell/ Yes]&lt;br /&gt;
| 2018-05-26&lt;br /&gt;
| -&lt;br /&gt;
| Gag Order&lt;br /&gt;
| SuperNag remover&lt;br /&gt;
| Adubbz&lt;br /&gt;
| [https://github.com/Adubbz/Gag-Order/releases Here]&lt;br /&gt;
| [https://github.com/Adubbz/Gag-Order Yes]&lt;br /&gt;
| 2018-05-30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Game Engines ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name &lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description &lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source &lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated &lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem 3D&lt;br /&gt;
| EDuke32 is an awesome, free homebrew game engine and source port of the classic PC first person shooter Duke Nukem 3D&lt;br /&gt;
| Cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/eduke32/releases here]&lt;br /&gt;
| [https://github.com/Cpasjuste/eduke32 Yes]&lt;br /&gt;
| 2018-04-29&lt;br /&gt;
|-&lt;br /&gt;
| LovePotion&lt;br /&gt;
| [https://love2d.org Love2D] for Nintendo Switch&lt;br /&gt;
| TurtleP&lt;br /&gt;
| [https://github.com/TurtleP/LovePotion/releases here]&lt;br /&gt;
| [https://github.com/TurtleP/LovePotion/tree/switch Yes]&lt;br /&gt;
| 2018-05-14&lt;br /&gt;
|-&lt;br /&gt;
| [https://blog.easyrpg.org/2018/03/easyrpg-player-now-available-as-nintendo-switch-homebrew/ EasyRPG Player]&lt;br /&gt;
| RPG Maker 2000/2003 game interpreter&lt;br /&gt;
| Rinnegatamante &amp;amp; EasyRPG team&lt;br /&gt;
| [https://easyrpg.org/player/downloads/ here]&lt;br /&gt;
| [https://github.com/EasyRPG/Player Yes]&lt;br /&gt;
| 2018-05-15&lt;br /&gt;
|-&lt;br /&gt;
| Solarus Engine&lt;br /&gt;
| Zelda-like Action-RPG game engine&lt;br /&gt;
| [[User:carstene1ns|carstene1ns]]&lt;br /&gt;
| [https://f4ke.de/dev/switch/ here]&lt;br /&gt;
| [https://github.com/carstene1ns/solarus-engine Yes]&lt;br /&gt;
| 2018-05-20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| Useless Homebrew&lt;br /&gt;
| A &amp;quot;useless machine&amp;quot;-like software, ported from DS&lt;br /&gt;
| Tcm0, Rydian (DS)&lt;br /&gt;
|&lt;br /&gt;
| Yes&lt;br /&gt;
| 2018-03-03&lt;br /&gt;
|-&lt;br /&gt;
| Space Game NX&lt;br /&gt;
| Space game is a graphical shooter game on the Switch ported from Wii U! &lt;br /&gt;
| vgmoose&lt;br /&gt;
| [https://github.com/vgmoose/spacenx/releases Here]&lt;br /&gt;
| [https://github.com/vgmoose/spacenx/ Yes]&lt;br /&gt;
| 2018-02-19&lt;br /&gt;
|-&lt;br /&gt;
| Pixel-Painter&lt;br /&gt;
| A simple drawing homebrew&lt;br /&gt;
| 8BitWonder&lt;br /&gt;
| [https://github.com/16BitWonder/Pixel-Painter-Switch/releases Here]&lt;br /&gt;
| [https://github.com/16BitWonder/Pixel-Painter-Switch Yes]&lt;br /&gt;
| 2018-02-21&lt;br /&gt;
|-&lt;br /&gt;
| Hamsters NX&lt;br /&gt;
| A breeding of Hamsters game in text mode.&lt;br /&gt;
| Cid2mizard&lt;br /&gt;
| [https://github.com/Cid2mizard/Hamsters_NX/releases Here]&lt;br /&gt;
| [https://github.com/Cid2mizard/Hamsters_NX Yes]&lt;br /&gt;
| 2018-02-28&lt;br /&gt;
|-&lt;br /&gt;
| OpenBOR&lt;br /&gt;
| OpenBOR is the ultimate 2D gaming engine with over 10+ years of active development behind it. With OpenBOR you can build anything from simple button mashers to elaborate projects rivaling the most lavish professional offerings. Download one of the dozens of ready to play game modules available here, or grab the development kit and start up one of your own!&lt;br /&gt;
| cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/openbor/releases Here]&lt;br /&gt;
| [https://github.com/Cpasjuste/openbor Yes]&lt;br /&gt;
| 2018-03-18&lt;br /&gt;
|-&lt;br /&gt;
| TicTacToe&lt;br /&gt;
| A Tic Tac Toe implementation for Switch.&lt;br /&gt;
| SH3RLOCK&lt;br /&gt;
| [https://sh3rlock.ch/ttt.nro Here]&lt;br /&gt;
| [https://sh3rlock.ch/ttt.zip Yes]&lt;br /&gt;
| 2018-02-23&lt;br /&gt;
|-&lt;br /&gt;
| SDLLopan&lt;br /&gt;
| A classic remake of Linux Lopan (a Mahjong solitaire clone) by Dave Ashley.&lt;br /&gt;
| nop90&lt;br /&gt;
| [https://github.com/Nop90-Switch/SDLLopan-SWITCH/releases Here]&lt;br /&gt;
| [https://github.com/Nop90-Switch/SDLLopan-SWITCH Yes]&lt;br /&gt;
| 2018-03-02&lt;br /&gt;
|-&lt;br /&gt;
| Tetriswitch&lt;br /&gt;
| A Tetris clone for Nintendo Switch.&lt;br /&gt;
| Ryuzaki_MrL&lt;br /&gt;
| [https://github.com/Ryuzaki-MrL/tetriswitch/releases Here]&lt;br /&gt;
| [https://github.com/Ryuzaki-MrL/tetriswitch Yes]&lt;br /&gt;
| 2018-03-13&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| A minimalistic Snake clone for Switch made with LovePotion.&lt;br /&gt;
| Shrike&lt;br /&gt;
| [https://github.com/Ryuzaki-MrL/tetriswitch/releases Here]&lt;br /&gt;
| &lt;br /&gt;
| 2018-03-10&lt;br /&gt;
|-&lt;br /&gt;
| Meritous&lt;br /&gt;
| Top View Dungeon Game&lt;br /&gt;
| nop90&lt;br /&gt;
| [https://github.com/Nop90-Switch/Meritous-Switch/releases Here]&lt;br /&gt;
| [https://github.com/Nop90-Switch/Meritous-Switch Yes]&lt;br /&gt;
| 2018-03-17&lt;br /&gt;
|-&lt;br /&gt;
| REminiscence&lt;br /&gt;
| REminiscence is a re-implementation of the engine used in the game Flashback made by Delphine Software and released in 1992.&lt;br /&gt;
| Cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/REminiscence/releases Here]&lt;br /&gt;
| [https://github.com/Cpasjuste/REminiscence Yes]&lt;br /&gt;
| 2018-03-28&lt;br /&gt;
|-&lt;br /&gt;
| Super Methane Brothers&lt;br /&gt;
| An elimination platformer remake similar to Bubble Bobble (originally released for AMIGA in 1993). Blast baddies with your methane gun and survive 100 floors in the tower of time.&lt;br /&gt;
| [[User:carstene1ns|carstene1ns]]&lt;br /&gt;
| [https://f4ke.de/dev/switch/ Here]&lt;br /&gt;
| [https://github.com/carstene1ns/super-methane-brothers Yes]&lt;br /&gt;
| 2018-05-08&lt;br /&gt;
|-&lt;br /&gt;
| Switch Pong&lt;br /&gt;
| A port of pong for the Nintendo Switch&lt;br /&gt;
| TheKgg&lt;br /&gt;
| [https://github.com/TheKgg/switch-pong/releases Here]&lt;br /&gt;
| [https://github.com/TheKgg/switch-pong Yes]&lt;br /&gt;
| 2018-04-20&lt;br /&gt;
|-&lt;br /&gt;
| NXEngine&lt;br /&gt;
| Reimplementation of Cave Story / Doukutsu Monogatari, a Japanese freeware PC side-scrolling platformer game from 2004.&lt;br /&gt;
| [[User:carstene1ns|carstene1ns]]&lt;br /&gt;
| [https://f4ke.de/dev/switch/ Here]&lt;br /&gt;
| [https://github.com/carstene1ns/nxengine-evo/tree/switch-port Yes]&lt;br /&gt;
| 2018-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 2048&lt;br /&gt;
| 2048 port for Switch homebrew&lt;br /&gt;
| Bernardo Giordano&lt;br /&gt;
| [https://github.com/BernardoGiordano/2048/releases Here]&lt;br /&gt;
| [https://github.com/BernardoGiordano/2048 Yes]&lt;br /&gt;
| 2018-04-21&lt;br /&gt;
|-&lt;br /&gt;
| Pickr&lt;br /&gt;
| Pickr webgame port for Switch homebrew&lt;br /&gt;
| Bernardo Giordano&lt;br /&gt;
| [https://github.com/BernardoGiordano/Pickr/releases Here]&lt;br /&gt;
| [https://github.com/BernardoGiordano/Pickr Yes]&lt;br /&gt;
| 2018-04-16&lt;br /&gt;
|-&lt;br /&gt;
| OpenTyrian&lt;br /&gt;
| OpenTyrian is a port of the DOS shoot-em-up Tyrian, which is an arcade-style vertical scrolling shooter.&lt;br /&gt;
| felixrg&lt;br /&gt;
| [https://github.com/felixrg/opentyrian/releases Here]&lt;br /&gt;
| [https://github.com/felixrg/opentyrian Yes]&lt;br /&gt;
| 2018-05-19&lt;br /&gt;
|-&lt;br /&gt;
| SDLPoP&lt;br /&gt;
| An open-source port of Prince of Persia, based on the disassembly of the DOS version.&lt;br /&gt;
| usineur&lt;br /&gt;
| [https://github.com/usineur/SDLPoP/releases Here]&lt;br /&gt;
| [https://github.com/usineur/SDLPoP Yes]&lt;br /&gt;
| 2018-05-14&lt;br /&gt;
|-&lt;br /&gt;
| Cannonball-NX&lt;br /&gt;
| An Enhanced OutRun Engine&lt;br /&gt;
| lantus/MVG&lt;br /&gt;
| [https://github.com/lantus/cannonball-nx/releases Here]&lt;br /&gt;
| [https://github.com/lantus/cannonball-nx Yes]&lt;br /&gt;
| 2018-05-23&lt;br /&gt;
|-&lt;br /&gt;
| Postal-NX&lt;br /&gt;
| An isometric top-down shooter video game from 1997&lt;br /&gt;
| lantus/MVG&lt;br /&gt;
| [https://github.com/lantus/postal-nx/releases Here]&lt;br /&gt;
| [https://github.com/lantus/postal-nx Yes]&lt;br /&gt;
| 2018-05-25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emulators ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| ScummVM&lt;br /&gt;
| ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games...&lt;br /&gt;
| Cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/scummvm/releases Here]&lt;br /&gt;
| [https://github.com/Cpasjuste/scummvm/tree/switch Yes]&lt;br /&gt;
| 2018-03-01&lt;br /&gt;
|-&lt;br /&gt;
| pFBA&lt;br /&gt;
| A port of final burn alpha to multiple platforms&lt;br /&gt;
| Cpasjuste&lt;br /&gt;
| [https://github.com/Cpasjuste/pfba/releases Here]&lt;br /&gt;
| [https://github.com/Cpasjuste/pfba Yes]&lt;br /&gt;
| 2018-02-20&lt;br /&gt;
|-&lt;br /&gt;
| VBA Next Switch&lt;br /&gt;
| A port of VBA Next, the retroarch version of [https://github.com/libretro/vba-next VBA-M]&lt;br /&gt;
| RSDuck&lt;br /&gt;
| [https://github.com/RSDuck/vba-next-switch/releases Here]&lt;br /&gt;
| [https://github.com/RSDuck/vba-next-switch Yes]&lt;br /&gt;
| 2018-05-22&lt;br /&gt;
|-&lt;br /&gt;
| CHIP8-NX&lt;br /&gt;
| CHIP8 emulator&lt;br /&gt;
| Marice&lt;br /&gt;
| [https://github.com/Marice/CHIP8-NX/releases Here]&lt;br /&gt;
| [https://github.com/Marice/CHIP8-NX Yes]&lt;br /&gt;
| 2018-05-&lt;br /&gt;
|-&lt;br /&gt;
| LaiNESwitch&lt;br /&gt;
| Compact, cycle-accurate NES emulator in ~1000 lines of C++.&lt;br /&gt;
| Kevoot&lt;br /&gt;
| [https://github.com/Kevoot/LaiNESwitch/releases Here]&lt;br /&gt;
| [https://github.com/Kevoot/LaiNESwitch Yes]&lt;br /&gt;
| 2018-05-24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title managers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Save managers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| Checkpoint&lt;br /&gt;
| Fast and simple save manager for 3DS and Switch written in C++.&lt;br /&gt;
| Bernardo Giordano&lt;br /&gt;
| [https://github.com/BernardoGiordano/Checkpoint/releases/latest Here]&lt;br /&gt;
| [https://github.com/BernardoGiordano/Checkpoint Yes]&lt;br /&gt;
| 2018-05-14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== File servers ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| Ftpd&lt;br /&gt;
| A port of ftpd for 3DS.&lt;br /&gt;
| mtheall, TuxSH, WinterMute&lt;br /&gt;
| [https://github.com/WinterMute/ftpd/releases/latest Here]&lt;br /&gt;
| [https://github.com/TuxSH/ftpd/tree/switch_pr Yes]&lt;br /&gt;
| 2018-02-27&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demos ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!  width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
!  width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Author&lt;br /&gt;
!  width=&amp;quot;10%&amp;quot; | Download&lt;br /&gt;
!  width=&amp;quot;5%&amp;quot;  | Open-Source&lt;br /&gt;
!  width=&amp;quot;15%&amp;quot; | Last Updated&lt;br /&gt;
|-&lt;br /&gt;
| 34c3-demo&lt;br /&gt;
| Demo from the 34c3 for Homebrew on the Switch.&lt;br /&gt;
| [[User:plutoo|plutoo]]&lt;br /&gt;
| [https://github.com/switchbrew/34c3-demo Here]&lt;br /&gt;
| Yes&lt;br /&gt;
| 2018-02-19&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Stratos</name></author>
	</entry>
</feed>