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	<id>https://switchbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ruyor</id>
	<title>Nintendo Switch Brew - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://switchbrew.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ruyor"/>
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	<updated>2026-05-01T05:44:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=10692</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=10692"/>
		<updated>2021-02-13T20:46:47Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */  Added Fortnite and Mario Red&amp;amp;Blue editions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Joy-Con is the name for the Switch&#039;s primary game controllers. The controllers communicate to the console through bluetooth and can be disconnected from the main unit.&lt;br /&gt;
&lt;br /&gt;
== Hardware ==&lt;br /&gt;
The controllers themselves are simple to disassemble and identify.&lt;br /&gt;
[[File:JoyconFront.jpg|400px|thumb|The front of the Joy-Con internal[https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263]]]&lt;br /&gt;
[[File:JoyconRear.jpg|400px|thumb|The rear of the Joy-Con internal[https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263]]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color || Item&lt;br /&gt;
|-&lt;br /&gt;
| Red || Broadcom BCM20734 Bluetooth 4.1/2.4 GHz Transceiver&lt;br /&gt;
|-&lt;br /&gt;
| Orange || STMicroelectronics NFCBEA 812006 33 (Likely NFC reader IC)&lt;br /&gt;
|-&lt;br /&gt;
| Yellow|| Macronix International MX25U4033E 4 Mb CMOS Flash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Firmware ==&lt;br /&gt;
&#039;&#039;See also: [[Joy-Con Firmware]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Bluetooth HID ==&lt;br /&gt;
=== Commands ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Command || Name&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || PairingOut&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || GetDeviceInfo&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || SetDataFormat&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || LRButtonDetection&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Page&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Reset&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || ClearPairingInfo&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Shipment&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || SerialFlashRead&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || SerialFlashWrite&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || SerialFlashSectorErase&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || McuReset&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || McuWrite&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || McuResume&lt;br /&gt;
|-&lt;br /&gt;
| 0x23 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || McuPollingEnable&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || McuPollingDisable&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || AttachmentWrite&lt;br /&gt;
|-&lt;br /&gt;
| 0x29 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x2A || AttachmentEnable&lt;br /&gt;
|-&lt;br /&gt;
| 0x2B || &lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || SetIndicatorLed&lt;br /&gt;
|-&lt;br /&gt;
| 0x31 || GetIndicatorLed&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || SetNotificationLed&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || SensorSleep&lt;br /&gt;
|-&lt;br /&gt;
| 0x41 || SensorConfig&lt;br /&gt;
|-&lt;br /&gt;
| 0x42 || SensorWrite&lt;br /&gt;
|-&lt;br /&gt;
| 0x43 || SensorRead&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || MotorEnable&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 || GetBatteryVoltage&lt;br /&gt;
|-&lt;br /&gt;
| 0x51 || WriteChargeSetting&lt;br /&gt;
|-&lt;br /&gt;
| 0x52 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || ExtDevWrite&lt;br /&gt;
|-&lt;br /&gt;
| 0x59 || GetExtDevInfo&lt;br /&gt;
|-&lt;br /&gt;
| 0x5A || ExtDevPollingEnable&lt;br /&gt;
|-&lt;br /&gt;
| 0x5B || ExtDevPollingDisable&lt;br /&gt;
|-&lt;br /&gt;
| 0x5C || ExtDevInFormatConfig&lt;br /&gt;
|-&lt;br /&gt;
| 0x60 || InternalAttachmentWrite&lt;br /&gt;
|-&lt;br /&gt;
| 0x61 || &lt;br /&gt;
|-&lt;br /&gt;
| 0x62 || InternalAttachmentEnable&lt;br /&gt;
|-&lt;br /&gt;
| 0x63 || InternalAttachmentPollingEnable&lt;br /&gt;
|-&lt;br /&gt;
| 0x64 || InternalAttachmentPollingDisable&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Ack&lt;br /&gt;
|-&lt;br /&gt;
| 0x81 || PairingIn&lt;br /&gt;
|-&lt;br /&gt;
| 0x82 || DeviceInfo&lt;br /&gt;
|-&lt;br /&gt;
| 0x83 || LRButtonElapsedTime&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || SerialFlashData&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || McuData&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || AttachmentData&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || InternalAttachmentRead&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || IndicatorLed&lt;br /&gt;
|-&lt;br /&gt;
| 0xC0 || SensorData&lt;br /&gt;
|-&lt;br /&gt;
| 0xD0 || BatteryVoltage&lt;br /&gt;
|-&lt;br /&gt;
| 0xD8 || ExtDevRead&lt;br /&gt;
|-&lt;br /&gt;
| 0xD9 || ExtDevInfo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Left &amp;amp; Right Separate Joy-con ===&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Colors ==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray / グレー || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red / ネオンレッド || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue / ネオンブルー || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow / ネオンイエロー || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green / ネオングリーン || #1EDC00 || #002800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink / ネオンピンク || #FF3278 || #28001E&lt;br /&gt;
|-&lt;br /&gt;
| Red / レッド || #E10F00 || #280A0A&lt;br /&gt;
|-&lt;br /&gt;
| Blue / ブルー || #4655F5 || #00000A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Purple / ネオンパープル || #B400E6 || #140014&lt;br /&gt;
|-&lt;br /&gt;
| Neon Orange / ネオンオレンジ || #FAA005 || #0F0A00&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon Let&#039;s Go! Pikachu / ポケットモンスター Let&#039;s Go! ピカチュウ || #FFDC00 || #322800&lt;br /&gt;
|-&lt;br /&gt;
| Pokemon Let&#039;s Go! Eevee / ポケットモンスター Let&#039;s Go! イーブイ || #C88C32 || #281900&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo Labo Creators Contest Edition || #D7AA73 || #1E1914&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing Special Edition Left Joy-Con || #82FF96 || #0A1E0A&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing Special Edition Right Joy-Con || #96F5F5 || #0A1E28&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite Wildcat Yellow Left Joy-Con || #FFCC00 || #1A1100&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite Wildcat Blue Right Joy-Con || #0084FF || #000F1E&lt;br /&gt;
|-&lt;br /&gt;
| Mario Red &amp;amp; Blue Edition Joy-Con || #F04614 || #1E1914&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional Links ==&lt;br /&gt;
[https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering Reverse Engineering of the Joy-Con by Github user dekuNukem]&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=7256</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=7256"/>
		<updated>2019-07-22T01:20:36Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */  Added rows for the 3 recently announced colors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Joy-Con is the name for the Switch&#039;s primary game controllers. The controllers communicate to the console through bluetooth and can be disconnected from the main unit.&lt;br /&gt;
&lt;br /&gt;
==Hardware==&lt;br /&gt;
The controllers themselves are simple to disassemble and identify.&lt;br /&gt;
[[File:JoyconFront.jpg|400px|thumb|The front of the Joy-Con internal[https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263]]]&lt;br /&gt;
[[File:JoyconRear.jpg|400px|thumb|The rear of the Joy-Con internal[https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263]]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color || Item&lt;br /&gt;
|-&lt;br /&gt;
| Red || Broadcom BCM20734 Bluetooth 4.1/2.4 GHz Transceiver&lt;br /&gt;
|-&lt;br /&gt;
| Orange || STMicroelectronics NFCBEA 812006 33 (Likely NFC reader IC)&lt;br /&gt;
|-&lt;br /&gt;
| Yellow|| Macronix International MX25U4033E 4 Mb CMOS Flash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
&#039;&#039;See also: [[Joy-Con Firmware]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || #1EDC00 || #002800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || #FF3278 || #28001E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Orange || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Neon Purple || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Blue || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Mario Red || #E10F00 || #280A0A&lt;br /&gt;
|-&lt;br /&gt;
| Eevee Brown || #C88C32 || #281900&lt;br /&gt;
|-&lt;br /&gt;
| Pikachu Yellow || #FFDC00 || #322800&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo Labo &amp;quot;creators contest&amp;quot; || #D7AA73 || #1E1914&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Links==&lt;br /&gt;
[https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering Reverse Engineering of the Joy-Con by Github user dekuNukem]&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=7165</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=7165"/>
		<updated>2019-07-07T15:10:56Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */ Removed standard Pro controller listing, this list is for Joy-cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Joy-Con is the name for the Switch&#039;s primary game controllers. The controllers communicate to the console through bluetooth and can be disconnected from the main unit.&lt;br /&gt;
&lt;br /&gt;
==Hardware==&lt;br /&gt;
The controllers themselves are simple to disassemble and identify.&lt;br /&gt;
[[File:JoyconFront.jpg|400px|thumb|The front of the Joy-Con internal[https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263]]]&lt;br /&gt;
[[File:JoyconRear.jpg|400px|thumb|The rear of the Joy-Con internal[https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263]]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color || Item&lt;br /&gt;
|-&lt;br /&gt;
| Red || Broadcom BCM20734 Bluetooth 4.1/2.4 GHz Transceiver&lt;br /&gt;
|-&lt;br /&gt;
| Orange || STMicroelectronics NFCBEA 812006 33 (Likely NFC reader IC)&lt;br /&gt;
|-&lt;br /&gt;
| Yellow|| Macronix International MX25U4033E 4 Mb CMOS Flash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
&#039;&#039;See also: [[Joy-Con Firmware]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || #1EDC00 || #002800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || #FF3278 || #28001E&lt;br /&gt;
|-&lt;br /&gt;
| Mario Red || #E10F00 || #280A0A&lt;br /&gt;
|-&lt;br /&gt;
| Eevee Brown || #C88C32 || #281900&lt;br /&gt;
|-&lt;br /&gt;
| Pikachu Yellow || #FFDC00 || #322800&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo Labo &amp;quot;creators contest&amp;quot; || #D7AA73 || #1E1914&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Links==&lt;br /&gt;
[https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering Reverse Engineering of the Joy-Con by Github user dekuNukem]&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=7163</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=7163"/>
		<updated>2019-07-07T15:00:24Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */  Added Let&amp;#039;s Go Joy-cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Joy-Con is the name for the Switch&#039;s primary game controllers. The controllers communicate to the console through bluetooth and can be disconnected from the main unit.&lt;br /&gt;
&lt;br /&gt;
==Hardware==&lt;br /&gt;
The controllers themselves are simple to disassemble and identify.&lt;br /&gt;
[[File:JoyconFront.jpg|400px|thumb|The front of the Joy-Con internal[https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263]]]&lt;br /&gt;
[[File:JoyconRear.jpg|400px|thumb|The rear of the Joy-Con internal[https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263]]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color || Item&lt;br /&gt;
|-&lt;br /&gt;
| Red || Broadcom BCM20734 Bluetooth 4.1/2.4 GHz Transceiver&lt;br /&gt;
|-&lt;br /&gt;
| Orange || STMicroelectronics NFCBEA 812006 33 (Likely NFC reader IC)&lt;br /&gt;
|-&lt;br /&gt;
| Yellow|| Macronix International MX25U4033E 4 Mb CMOS Flash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
&#039;&#039;See also: [[Joy-Con Firmware]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || #1EDC00 || #002800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || #FF3278 || #28001E&lt;br /&gt;
|-&lt;br /&gt;
| Mario Red || #E10F00 || #280A0A&lt;br /&gt;
|-&lt;br /&gt;
| Eevee Brown || #C88C32 || #281900&lt;br /&gt;
|-&lt;br /&gt;
| Pikachu Yellow || #FFDC00 || #322800&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo Labo &amp;quot;creators contest&amp;quot; || #D7AA73 || #1E1914&lt;br /&gt;
|-&lt;br /&gt;
| Black Pro Controller || #323232 or #323231 || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Links==&lt;br /&gt;
[https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering Reverse Engineering of the Joy-Con by Github user dekuNukem]&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=2970</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=2970"/>
		<updated>2017-11-01T03:03:14Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Joy-Cons use bluetooth or a wired connection to communicate with the console, depending if they are physically connected to it or not.&amp;lt;br&amp;gt;&lt;br /&gt;
dekuNukem has started RE on the protocols used [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering].&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || #1EDC00 || #002800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || #FF3278 || #28001E&lt;br /&gt;
|-&lt;br /&gt;
| Mario Red || #E10F00 || #280A0A&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=2969</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=2969"/>
		<updated>2017-11-01T03:02:51Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */ Added Mario Red colors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Joy-Cons use bluetooth or a wired connection to communicate with the console, depending if they are physically connected to it or not.&amp;lt;br&amp;gt;&lt;br /&gt;
dekuNukem has started RE on the protocols used [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering].&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || #1EDC00 || #002800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || #FF3278 || #28001E&lt;br /&gt;
|-&lt;br /&gt;
| Mario Red || #e10f00 || #280a0a&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=2968</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=2968"/>
		<updated>2017-11-01T02:59:14Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */ Added Mario Red section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Joy-Cons use bluetooth or a wired connection to communicate with the console, depending if they are physically connected to it or not.&amp;lt;br&amp;gt;&lt;br /&gt;
dekuNukem has started RE on the protocols used [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering].&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || #1EDC00 || #002800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || #FF3278 || #28001E&lt;br /&gt;
|-&lt;br /&gt;
| Mario Red || || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=1859</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=1859"/>
		<updated>2017-08-01T05:05:22Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Joy-Cons use bluetooth or a wired connection to communicate with the console, depending if they are physically connected to it or not.&amp;lt;br&amp;gt;&lt;br /&gt;
dekuNukem has started RE on the protocols used [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering].&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || #1EDC00 || #002800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || #FF3278 || #28001E&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=1781</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=1781"/>
		<updated>2017-07-26T01:25:12Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: /* Colors */  Added Neon Yellow HEX&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Joy-Cons use bluetooth or a wired connection to communicate with the console, depending if they are physically connected to it or not.&amp;lt;br&amp;gt;&lt;br /&gt;
dekuNukem has started RE on the protocols used [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering].&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || #E6FF00 || #142800&lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || || &lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
	<entry>
		<id>https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=1780</id>
		<title>Joy-Con</title>
		<link rel="alternate" type="text/html" href="https://switchbrew.org/w/index.php?title=Joy-Con&amp;diff=1780"/>
		<updated>2017-07-26T00:36:37Z</updated>

		<summary type="html">&lt;p&gt;Ruyor: Added Joy-con colors section with HEX color codes for the first 3 colors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Joy-Cons use bluetooth or a wired connection to communicate with the console, depending if they are physically connected to it or not.&amp;lt;br&amp;gt;&lt;br /&gt;
dekuNukem has started RE on the protocols used [https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering].&lt;br /&gt;
&lt;br /&gt;
==Firmware==&lt;br /&gt;
The firmware of the Joy-Cons seems to be generic across all instances. Details such as the handedness of the controller and the color is just indicated in a configuration part of the flash. Judging by quick glance at the firmware, it&#039;s probably identical to that used on the Pro Controller as well.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Controller || 1.0.0&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Left (Blue) || [[:File:pad.L.bin|flash dump]]&lt;br /&gt;
|-&lt;br /&gt;
| Joy-Con Right (Red) || [[:File:pad.R.bin|flash dump]]&lt;br /&gt;
|}&lt;br /&gt;
The flash is in a patch-ram format. Tools for dealing with it are available [https://github.com/shuffle2/nxpad].&lt;br /&gt;
A dump of the ROM region (taken while firmware was running) can be found [[:File:bcm20734_rom.bin|here]]. Note this is the same SoC used on the other controller models, as well.&lt;br /&gt;
&lt;br /&gt;
== Left &amp;amp; Right Separate Joy-con ==&lt;br /&gt;
&lt;br /&gt;
When paired directly to a computer over bluetooth, the joy-con both provide identical HID input report descriptor. This does not appear to include motion controls, IR data, or NFC. They both behave as detached single-player controllers.&lt;br /&gt;
&lt;br /&gt;
HID Input Report Descriptor (Hexadecimal):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00000000: 05010905 A1010601 FF852109 21750895  ....¡...ÿ…!.!u.•&lt;br /&gt;
00000010: 30810285 30093075 08953081 02853109  0..…0.0u.•0..…1.&lt;br /&gt;
00000020: 31750896 69018102 85320932 75089669  1u.–i...…2.2u.–i&lt;br /&gt;
00000030: 01810285 33093375 08966901 8102853F  ...…3.3u.–i...…?&lt;br /&gt;
00000040: 05091901 29101500 25017501 95108102  ....)...%.u.•...&lt;br /&gt;
00000050: 05010939 15002507 75049501 81420509  ...9..%.u.•..B..&lt;br /&gt;
00000060: 75049501 81010501 09300931 09330934  u.•......0.1.3.4&lt;br /&gt;
00000070: 16000027 FFFF0000 75109504 81020601  ...&#039;ÿÿ..u.•.....&lt;br /&gt;
00000080: FF850109 01750895 30910285 10091075  ÿ…...u.•0‘.…...u&lt;br /&gt;
00000090: 08953091 02851109 11750895 30910285  .•0‘.…...u.•0‘.…&lt;br /&gt;
000000A0: 12091275 08953091 02C0               ...u.•0‘.À&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parsed Bytes || Description&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        || Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x05,        || Usage (Game Pad)&lt;br /&gt;
|-&lt;br /&gt;
|0xA1, 0x01,        || Collection (Application)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x21,        ||   Report ID (33)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x21,        ||   Usage (0x21)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x30,        ||   Report ID (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (0x30)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x31,        ||   Report ID (49)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (0x31)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x32,        ||   Report ID (50)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x32,        ||   Usage (0x32)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x33,        ||   Report ID (51)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (0x33)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x96, 0x69, 0x01,  ||   Report Count (361)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x3F,        ||   Report ID (63)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x19, 0x01,        ||   Usage Minimum (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x29, 0x10,        ||   Usage Maximum (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x01,        ||   Logical Maximum (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x01,        ||   Report Size (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x10,        ||   Report Count (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x39,        ||   Usage (Hat switch)&lt;br /&gt;
|-&lt;br /&gt;
|0x15, 0x00,        ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x25, 0x07,        ||   Logical Maximum (7)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x42,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,Null State)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x09,        ||   Usage Page (Button)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x04,        ||   Report Size (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x01,        ||   Report Count (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x01,        ||   Input (Const,Array,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x05, 0x01,        ||   Usage Page (Generic Desktop Ctrls)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x30,        ||   Usage (X)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x31,        ||   Usage (Y)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x33,        ||   Usage (Rx)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x34,        ||   Usage (Ry)&lt;br /&gt;
|-&lt;br /&gt;
|0x16, 0x00, 0x00,  ||   Logical Minimum (0)&lt;br /&gt;
|-&lt;br /&gt;
|0x27, 0xFF, 0xFF, 0x00, 0x00,  ||   Logical Maximum (65534)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x10,        ||   Report Size (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x04,        ||   Report Count (4)&lt;br /&gt;
|-&lt;br /&gt;
|0x81, 0x02,        ||   Input (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position)&lt;br /&gt;
|-&lt;br /&gt;
|0x06, 0x01, 0xFF,  ||   Usage Page (Vendor Defined 0xFF01)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x01,        ||   Report ID (1)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x01,        ||   Usage (0x01)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x10,        ||   Report ID (16)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x10,        ||   Usage (0x10)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x11,        ||   Report ID (17)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x11,        ||   Usage (0x11)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0x85, 0x12,        ||   Report ID (18)&lt;br /&gt;
|-&lt;br /&gt;
|0x09, 0x12,        ||   Usage (0x12)&lt;br /&gt;
|-&lt;br /&gt;
|0x75, 0x08,        ||   Report Size (8)&lt;br /&gt;
|-&lt;br /&gt;
|0x95, 0x30,        ||   Report Count (48)&lt;br /&gt;
|-&lt;br /&gt;
|0x91, 0x02,        ||   Output (Data,Var,Abs,No Wrap,Linear,Preferred State,No Null Position,Non-volatile)&lt;br /&gt;
|-&lt;br /&gt;
|0xC0,              || End Collection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Colors==&lt;br /&gt;
HEX codes for the colors shown in the &amp;quot;Controllers&amp;quot; menu of the Switch UI can be found in a Joy-con SPI dump starting at offset 0x6050. Body color is first followed by button color and each is 3 bytes long. These values are able to be re-written with any HEX color value to make the Joy-cons show up as different colors in the UI. The following is a list of official HEX colors recovered from SPI dumps.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Name || Body HEX || Button HEX&lt;br /&gt;
|-&lt;br /&gt;
| Gray || #828282 || #0F0F0F&lt;br /&gt;
|-&lt;br /&gt;
| Neon Red || #FF3C28 || #1E0A0A&lt;br /&gt;
|-&lt;br /&gt;
| Neon Blue || #0AB9E6 || #001E1E&lt;br /&gt;
|-&lt;br /&gt;
| Neon Yellow || || &lt;br /&gt;
|-&lt;br /&gt;
| Neon Green || || &lt;br /&gt;
|-&lt;br /&gt;
| Neon Pink || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ruyor</name></author>
	</entry>
</feed>