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21 bytes added ,  23:18, 5 November 2019
Line 310: Line 310:  
This does state setup, does the above ContentMetaType validation, copies ContentMetaKey/firmware_variation into state, and does socket setup.
 
This does state setup, does the above ContentMetaType validation, copies ContentMetaKey/firmware_variation into state, and does socket setup.
   −
Socket setup (standard names are used here, instead of the actual Nintendo func/param names):
+
[[Sockets_services|Socket]] setup (standard names are used here, instead of the actual Nintendo func/param names):
 
* ...
 
* ...
  

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