Difference between revisions of "Filesystem services"
(MountSaveData limitation) |
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| Line 46: | Line 46: | ||
| 19 || FormatSdCard | | 19 || FormatSdCard | ||
|- | |- | ||
| − | | 21 || DeleteSaveData | + | | 21 || [[#DeleteSaveData]] |
|- | |- | ||
| 22 || [[#CreateSaveData]] | | 22 || [[#CreateSaveData]] | ||
| Line 62: | Line 62: | ||
| 30 || OpenGameCardPartition | | 30 || OpenGameCardPartition | ||
|- | |- | ||
| − | | 31 || MountGameCardPartition | + | | 31 || [[#MountGameCardPartition]] |
|- | |- | ||
| − | | 51 || [[# | + | | 51 || [[#MountSaveData]] |
|- | |- | ||
| 52 || [[#MountSystemSaveData]] | | 52 || [[#MountSystemSaveData]] | ||
| Line 100: | Line 100: | ||
| 601 || QuerySaveDataTotalSize | | 601 || QuerySaveDataTotalSize | ||
|- | |- | ||
| − | | 602 || VerifySaveData | + | | 602 || [[#VerifySaveData]] |
|- | |- | ||
| 603 || CorruptSaveDataForDebug | | 603 || CorruptSaveDataForDebug | ||
| Line 189: | Line 189: | ||
== OpenBisPartition == | == OpenBisPartition == | ||
Takes a u32 partition ID, returns 0x2EE202 for partitions which do not exist, 0x320002 for partitions which cannot be opened and a valid [[#IStorage]] handle otherwise. | Takes a u32 partition ID, returns 0x2EE202 for partitions which do not exist, 0x320002 for partitions which cannot be opened and a valid [[#IStorage]] handle otherwise. | ||
| + | |||
| + | == DeleteSaveData == | ||
| + | Takes an input u64. | ||
== CreateSaveData == | == CreateSaveData == | ||
| + | Takes a 0x40-byte Save-struct entry, a 0x40-byte SaveCreate-struct entry, and a 0x10-byte input struct. | ||
| + | |||
| + | Only the first 0x5-bytes in the 0x10-byte struct are initialized: all-zero when automatically creating savedata during savecommon mount by official user-processes. In the dedicated save-creation code in official user-processes: +0 u32 = 0x40060, +4 u8 = 1. | ||
| + | |||
Creates regular savedata. | Creates regular savedata. | ||
| Line 197: | Line 204: | ||
Creates savedata in the SYSTEM [[Flash_Filesystem|NAND]] partition. | Creates savedata in the SYSTEM [[Flash_Filesystem|NAND]] partition. | ||
| + | |||
| + | == MountGameCardPartition == | ||
| + | Takes two input u32s, with the second u32 located at +4 in rawdata after the first u32. | ||
| + | |||
| + | Returns an [[#IFileSystem]]. | ||
| + | |||
| + | Mounts a gamcard [[Gamecard_Partition|partition]]. | ||
== MountSaveData == | == MountSaveData == | ||
| − | Takes an input u8 and a 0x40-byte Save-struct entry. | + | Takes an input u8 and a 0x40-byte Save-struct entry. Official user-process code is only known to use value 1 for the u8. |
Returns an [[#IFileSystem]]. | Returns an [[#IFileSystem]]. | ||
| + | |||
| + | Permissions aren't checked until the specified save is successfully found. | ||
| + | |||
| + | Only one process can mount a given savedata at any given time (this includes systemsavedata). | ||
== MountSystemSaveData == | == MountSystemSaveData == | ||
| Line 223: | Line 241: | ||
== OpenGameCardDetectionEventNotifier == | == OpenGameCardDetectionEventNotifier == | ||
This command returns a session to a port implementing the [[#IEventNotifier]] interface. | This command returns a session to a port implementing the [[#IEventNotifier]] interface. | ||
| + | |||
| + | == VerifySaveData == | ||
| + | Takes an unknown input u64 and a type-0x6 output buffer. | ||
| + | |||
| + | The input u64 high-byte must be non-zero, otherwise an [[Error_codes|error]] is returned(0xE02). | ||
= IStorage = | = IStorage = | ||
| Line 278: | Line 301: | ||
| 12 || GetTotalSpaceSize | | 12 || GetTotalSpaceSize | ||
|} | |} | ||
| + | |||
| + | == Commit == | ||
| + | Like [https://3dbrew.org/wiki/FS:ControlArchive 3DS], this has to be used after writing to savedata for the changes to take affect. | ||
= IDirectory = | = IDirectory = | ||
| Line 440: | Line 466: | ||
| 0x0 | | 0x0 | ||
| 0x8 | | 0x8 | ||
| − | | 0 for SystemSaveData. | + | | 0 for SystemSaveData. SaveData: 0 can be used for accessing the savedata associated with the current FS session titleID, otherwise when set this is the titleID associated with the savedata to access. |
|- | |- | ||
| 0x8 | | 0x8 | ||
| 0x10 | | 0x10 | ||
| − | | userID for user-specific savedata(saveuser) when set, otherwise when zero this indicates the common savedata(savecommon). | + | | userID for user-specific savedata(saveuser) when set, otherwise when zero this indicates the common savedata(savecommon). This is loaded from [[Account_services]]. |
|- | |- | ||
| 0x18 | | 0x18 | ||
| 0x8 | | 0x8 | ||
| − | | u64 [[Flash_Filesystem|saveID]] | + | | u64 [[Flash_Filesystem|saveID]]. 0 for SaveData. |
|- | |- | ||
| 0x20 | | 0x20 | ||
| 0x8 | | 0x8 | ||
| − | | 0 for SystemSaveData. | + | | ContentStorageId? 0 for SystemSaveData. 1 for SaveData. 2 for DeviceSaveData(with official user-processes all other fields are 0 for DeviceSaveData). |
|- | |- | ||
| 0x28 | | 0x28 | ||
| 0x8 | | 0x8 | ||
| − | | 0 for SystemSaveData. | + | | 0 for SystemSaveData/SaveData. |
|- | |- | ||
| 0x30 | | 0x30 | ||
| 0x8 | | 0x8 | ||
| − | | 0 for SystemSaveData. | + | | 0 for SystemSaveData/SaveData. |
|- | |- | ||
| 0x38 | | 0x38 | ||
| 0x8 | | 0x8 | ||
| − | | 0 for SystemSaveData. | + | | 0 for SystemSaveData/SaveData. |
|} | |} | ||
| Line 482: | Line 508: | ||
| 0x8 | | 0x8 | ||
| 0x8 | | 0x8 | ||
| − | | Same as offset 0x0 normally? | + | | Same as offset 0x0 normally? Hard-coded to 0x80000 for BcatSaveData. |
|- | |- | ||
| 0x10 | | 0x10 | ||
| 0x8 | | 0x8 | ||
| − | | 0x4000 for SystemSaveData. [[Savegames|IVFC]] level4 block-size in bytes? | + | | 0x4000 for SystemSaveData/SaveData/DeviceSaveData/BcatSaveData. [[Savegames|IVFC]] level4 block-size in bytes? |
|- | |- | ||
| 0x18 | | 0x18 | ||
| 0x8 | | 0x8 | ||
| − | | | + | | Official user-processes only uses 0 here for SystemSaveData/SaveData. For the dedicated save-creation code with SaveData/DeviceSaveData, this value comes from an input param with official user-processes. For BcatSaveData, this is the hard-coded [[Title_list|titleID]] of the bcat-sysmodule. |
|- | |- | ||
| 0x20 | | 0x20 | ||
| 0x4 | | 0x4 | ||
| − | | | + | | Written using an input param for official user-processes. Hard-coded 0 for BcatSaveData. |
|- | |- | ||
| 0x24 | | 0x24 | ||
| 0x1 | | 0x1 | ||
| − | | | + | | Official user-processes only uses 0 here for SystemSaveData, 1 for SaveData/DeviceSaveData/BcatSaveData. |
|- | |- | ||
| 0x25 | | 0x25 | ||
| 0x1 | | 0x1 | ||
| − | | 0 for SystemSaveData. | + | | 0 for SystemSaveData/SaveData. |
|- | |- | ||
| 0x26 | | 0x26 | ||
| 0x1A | | 0x1A | ||
| − | | Not initialized for SystemSaveData. | + | | Not initialized for SystemSaveData/SaveData. |
|} | |} | ||
Total size is 0x40-bytes. | Total size is 0x40-bytes. | ||
| + | |||
| + | =DeviceSaveData= | ||
| + | This is accessed using the same commands for SaveData with the same input u8, the only difference compared to SaveData is the Save-struct. | ||
| + | |||
| + | =BcatSaveData= | ||
| + | This is accessed using the same commands for SaveData with the same input u8. The Save-struct is the same as DeviceSaveData, except that the titleID field is set to <input titleID>. See above regarding SaveCreate-struct. | ||
| + | |||
| + | The 0x10-byte struct passed to [[#CreateSaveData]] has the first 0x5-bytes set to all-zero. | ||
[[Category:Services]] | [[Category:Services]] | ||
Latest revision as of 21:08, 9 July 2017
Contents
- 1 fsp-ldr
- 2 fsp-pr
- 3 fsp-srv
- 3.1 MountApplicationPackage
- 3.2 Initialize
- 3.3 MountContent7
- 3.4 MountContent
- 3.5 MountBis
- 3.6 OpenBisPartition
- 3.7 DeleteSaveData
- 3.8 CreateSaveData
- 3.9 CreateSystemSaveData
- 3.10 MountGameCardPartition
- 3.11 MountSaveData
- 3.12 MountSystemSaveData
- 3.13 MountContentStorage
- 3.14 OpenDeviceOperator
- 3.15 OpenSdCardDetectionEventNotifier
- 3.16 OpenGameCardDetectionEventNotifier
- 3.17 VerifySaveData
- 4 IStorage
- 5 IFileSystem
- 6 IDirectory
- 7 IFile
- 8 ISaveDataInfoReader
- 9 IDeviceOperator
- 10 IEventNotifier
- 11 StorageId
- 12 ContentStorageId
- 13 BisPartitionID
- 14 Save Struct
- 15 SaveCreate Struct
- 16 DeviceSaveData
- 17 BcatSaveData
fsp-ldr
| Cmd | Name |
|---|---|
| 0 | MountCode |
| 1 | IsCodeMounted |
fsp-pr
| Cmd | Name |
|---|---|
| 0 | SetFsPermissions |
| 1 | ClearFsPermissions |
fsp-srv
| Cmd | Name |
|---|---|
| 0 | MountApplicationPackage |
| 1 | #Initialize |
| 2 | MountRomFs |
| 7 | #MountContent7 |
| 8 | #MountContent |
| 11 | #MountBis |
| 12 | #OpenBisPartition |
| 13 | InvalidateBisCache |
| 17 | OpenHostFileSystemImpl |
| 18 | MountSdCard |
| 19 | FormatSdCard |
| 21 | #DeleteSaveData |
| 22 | #CreateSaveData |
| 23 | #CreateSystemSaveData |
| 24 | RegisterSaveDataAtomicDeletion |
| 25 | |
| 26 | FormatSdCardDryRun |
| 27 | |
| 30 | OpenGameCardPartition |
| 31 | #MountGameCardPartition |
| 51 | #MountSaveData |
| 52 | #MountSystemSaveData |
| 53 | Returns an #IFileSystem. |
| 58 | ReadSaveDataFileSystemExtraData |
| 59 | |
| 60 | OpenSaveDataInfoReader |
| 61 | OpenSaveDataIterator |
| 80 | OpenSaveDataThumbnailFile |
| 100 | MountImageDirectory |
| 110 | #MountContentStorage |
| 200 | OpenHost |
| 202 | OpenDataStorageByDataId |
| 203 | Returns an #IStorage. |
| 400 | #OpenDeviceOperator |
| 500 | #OpenSdCardDetectionEventNotifier |
| 501 | #OpenGameCardDetectionEventNotifier |
| 600 | SetCurrentPosixTime |
| 601 | QuerySaveDataTotalSize |
| 602 | #VerifySaveData |
| 603 | CorruptSaveDataForDebug |
| 604 | CreatePaddingFile |
| 605 | DeleteAllPaddingFiles |
| 606 | |
| 607 | RegisterExternalKey |
| 608 | UnregisterExternalKey |
| 609 | |
| 620 | |
| 800 | |
| 1000 | SetBisRootForHost |
| 1001 | |
| 1002 | SetSaveDataRootPath |
| 1003 | DisableAutoSaveDataCreation |
| 1004 | SetGlobalAccessLogMode |
| 1005 | GetGlobalAccessLogMode |
| 1006 | OutputAccessLogToSdCard |
MountApplicationPackage
Presumably about the same as MountContent except this uses the titleID associated with the FS session?
Initialize
| Word | Value |
|---|---|
| 0 | 0x00000004 |
| 1 | 0x8000000E |
| 2 | 0x00000001 |
| 0-1 | Pid |
| 0 | Always. 0x18000001 |
| 1 | Always. 0 |
| 2 | "SCFI" |
| 3 | 0x00000001 |
| 4 | Always 0. |
MountContent7
Takes an input u32 (NCA-type) and an u64 title-id. Web-applet loads the u32 from u32_table[inparam]. Only type4 is usable with this?
Returns an #IFileSystem.
Note: web-applet strings refer to both this cmd and the below "MountContent" as "MountContent".
MountContent
Takes a type-0x19 input buffer, an in32, and an input title-id.
The in32 must be 5 if the NCA type is 0 (control).
The input buffer is the output string path from nsam GetContentNcaPath.
Returns an #IFileSystem.
May return errors when attempting to access NCA-paths for an update-title with a gamecard, when the gamecard isn't inserted. May return error 0x7D402 in some cases with update-titles. Non-val2 in32 values with NCA-type1 are unusable, even for normal titles.
MountBis
Takes a type-0x19 input buffer string and a u32 Bis partitionID(see below). Official user-process code sets instr[0] = 0 normally.
Returns an #IFileSystem.
Only partitionIDs for FAT partitions are usable with this, otherwise error 0x2EE202 is returned. Seems to be about the same as #OpenBisPartition except this mounts the partition filesystem instead of allowing direct access to the partition sectors.
OpenBisPartition
Takes a u32 partition ID, returns 0x2EE202 for partitions which do not exist, 0x320002 for partitions which cannot be opened and a valid #IStorage handle otherwise.
DeleteSaveData
Takes an input u64.
CreateSaveData
Takes a 0x40-byte Save-struct entry, a 0x40-byte SaveCreate-struct entry, and a 0x10-byte input struct.
Only the first 0x5-bytes in the 0x10-byte struct are initialized: all-zero when automatically creating savedata during savecommon mount by official user-processes. In the dedicated save-creation code in official user-processes: +0 u32 = 0x40060, +4 u8 = 1.
Creates regular savedata.
CreateSystemSaveData
Takes a 0x40-byte Save-struct entry and a 0x40-byte SaveCreate-struct entry.
Creates savedata in the SYSTEM NAND partition.
MountGameCardPartition
Takes two input u32s, with the second u32 located at +4 in rawdata after the first u32.
Returns an #IFileSystem.
Mounts a gamcard partition.
MountSaveData
Takes an input u8 and a 0x40-byte Save-struct entry. Official user-process code is only known to use value 1 for the u8.
Returns an #IFileSystem.
Permissions aren't checked until the specified save is successfully found.
Only one process can mount a given savedata at any given time (this includes systemsavedata).
MountSystemSaveData
Takes an input u8 and a 0x40-byte Save-struct entry. Web-applet only uses value0 for the input u8.
Returns an #IFileSystem.
Mounts savedata in the SYSTEM NAND partition.
MountContentStorage
Takes a #ContentStorageId. Invalid values return 0x2EE202.
Returns an #IFileSystem with NCA files. The read data from these files is identical to the data read by Content_Manager_services#ReadEntryRaw.
OpenDeviceOperator
This command returns a session to a port implementing the #IDeviceOperator interface.
OpenSdCardDetectionEventNotifier
This command returns a session to a port implementing the #IEventNotifier interface.
OpenGameCardDetectionEventNotifier
This command returns a session to a port implementing the #IEventNotifier interface.
VerifySaveData
Takes an unknown input u64 and a type-0x6 output buffer.
The input u64 high-byte must be non-zero, otherwise an error is returned(0xE02).
IStorage
This is the interface for a raw device, usually a block device.
| Cmd | Name | Arguments |
|---|---|---|
| 0 | Read | Takes a type-0x46 buffer, an offset and length |
| 1 | Write | |
| 2 | Flush | |
| 3 | SetSize | |
| 4 | GetSize | None |
IFileSystem
There are two main implementations of this interface:
- RomFS: Filesystem implementation statically linked in the binary. Uses an #IStorage interface as underlying raw device.
- IPC proxy: Used for all non-RomFS filesystems. In this case, actual filesystem implementation is in the FS process.
| Cmd | Name |
|---|---|
| 0 | CreateFile |
| 1 | DeleteFile |
| 2 | CreateDirectory |
| 3 | DeleteDirectory |
| 4 | DeleteDirectoryRecursively |
| 5 | RenameFile |
| 6 | RenameDirectory |
| 7 | GetEntryType |
| 8 | OpenFile |
| 9 | OpenDirectory |
| 10 | Commit |
| 11 | GetFreeSpaceSize |
| 12 | GetTotalSpaceSize |
Commit
Like 3DS, this has to be used after writing to savedata for the changes to take affect.
IDirectory
| Cmd | Name |
|---|---|
| 0 | Read |
| 1 | GetEntryCount |
IFile
| Cmd | Name |
|---|---|
| 0 | Read |
| 1 | Write |
| 2 | Flush |
| 3 | SetSize |
| 4 | GetSize |
ISaveDataInfoReader
IDeviceOperator
| Cmd | Name |
|---|---|
| 0 | IsSdCardInserted |
| 1 | GetSdCardSpeedMode |
| 2 | GetSdCardCid |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 100 | GetMmcCid |
| 101 | GetMmcSpeedMode |
| 110 | EraseMmc |
| 111 | GetMmcPartitionSize |
| 112 | |
| 113 | |
| 114 | |
| 200 | IsGameCardInserted |
| 201 | EraseGameCard |
| 202 | GetGameCardHandle |
| 203 | #GetGameCardUpdatePartitionInfo |
| 204 | FinalizeGameCardDriver |
| 205 | GetGameCardAttribute |
| 206 | GetGameCardDeviceCertificate |
| 207 | GetGameCardAsicInfo |
| 208 | GetGameCardIdSet |
| 209 | WriteToGameCard |
| 210 | SetVerifyWriteEnalbleFlag |
| 211 | GetGameCardImageHash |
| 212 | |
| 213 | |
| 214 | |
| 215 | |
| 216 | |
| 300 | SetSpeedEmulationMode |
| 301 | GetSpeedEmulationMode |
GetGameCardUpdatePartitionInfo
Returns a titleID and the title-version for it.
- Output u32 with ARMS-gamecard: title-version v131162. This is the title-version for 2.1.0, which is the sysupdate included with this gamecard. Launch-day gamecards return title-version v450.
- Output u64 with ARMS-gamecard: titleID 0100000000000816.
NS appears to only use this with Content_Manager_services#GetTitleIdInfo and Content_Manager_services#GetUpdateTitleList with storageid=nandsys, for checking whether a sysupdate is required.
IEventNotifier
| Cmd | Name |
|---|---|
| 0 | BindEvent |
StorageId
| Value | Name |
|---|---|
| 0 | None |
| 1 | Host |
| 2 | GameCard |
| 3 | NandSystem |
| 4 | NandUser |
| 5 | SdCard |
ContentStorageId
| Value | Name |
|---|---|
| 0 | NandSystem |
| 1 | NandUser |
| 2 | SdCard |
BisPartitionID
- 0: Raw NAND sectors access for MMC boot partition 0.
- 10: Raw NAND sectors access for MMC boot partition 1.
- Rest: see here.
Save Struct
| Offset | Size | Description |
|---|---|---|
| 0x0 | 0x8 | 0 for SystemSaveData. SaveData: 0 can be used for accessing the savedata associated with the current FS session titleID, otherwise when set this is the titleID associated with the savedata to access. |
| 0x8 | 0x10 | userID for user-specific savedata(saveuser) when set, otherwise when zero this indicates the common savedata(savecommon). This is loaded from Account_services. |
| 0x18 | 0x8 | u64 saveID. 0 for SaveData. |
| 0x20 | 0x8 | ContentStorageId? 0 for SystemSaveData. 1 for SaveData. 2 for DeviceSaveData(with official user-processes all other fields are 0 for DeviceSaveData). |
| 0x28 | 0x8 | 0 for SystemSaveData/SaveData. |
| 0x30 | 0x8 | 0 for SystemSaveData/SaveData. |
| 0x38 | 0x8 | 0 for SystemSaveData/SaveData. |
Total size is 0x40-bytes.
SaveCreate Struct
| Offset | Size | Description |
|---|---|---|
| 0x0 | 0x8 | IVFC level4 size? |
| 0x8 | 0x8 | Same as offset 0x0 normally? Hard-coded to 0x80000 for BcatSaveData. |
| 0x10 | 0x8 | 0x4000 for SystemSaveData/SaveData/DeviceSaveData/BcatSaveData. IVFC level4 block-size in bytes? |
| 0x18 | 0x8 | Official user-processes only uses 0 here for SystemSaveData/SaveData. For the dedicated save-creation code with SaveData/DeviceSaveData, this value comes from an input param with official user-processes. For BcatSaveData, this is the hard-coded titleID of the bcat-sysmodule. |
| 0x20 | 0x4 | Written using an input param for official user-processes. Hard-coded 0 for BcatSaveData. |
| 0x24 | 0x1 | Official user-processes only uses 0 here for SystemSaveData, 1 for SaveData/DeviceSaveData/BcatSaveData. |
| 0x25 | 0x1 | 0 for SystemSaveData/SaveData. |
| 0x26 | 0x1A | Not initialized for SystemSaveData/SaveData. |
Total size is 0x40-bytes.
DeviceSaveData
This is accessed using the same commands for SaveData with the same input u8, the only difference compared to SaveData is the Save-struct.
BcatSaveData
This is accessed using the same commands for SaveData with the same input u8. The Save-struct is the same as DeviceSaveData, except that the titleID field is set to <input titleID>. See above regarding SaveCreate-struct.
The 0x10-byte struct passed to #CreateSaveData has the first 0x5-bytes set to all-zero.